Player Matchup

Ymir
Ymir
Silver IV
Elpapito_oficiaL
Ymir
Silver IV
Level 129
God Stats
1W - 2L
1,832 SR
Queue Stats
25W - 36L
1,497 MMR
Party 1
Cernunnos
Cernunnos
Silver II
SalvadorFG03
Cernunnos
Silver II
Level 103
God Stats
1W - 2L
1,688 SR
Queue Stats
27W - 32L
1,490 MMR
Party 1
Thoth
Thoth
Gold III
Szkajf
Thoth
Gold III
Level 120
God Stats
0W - 1L
1,143 SR
Queue Stats
36W - 38L
1,574 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,554 SR
1,520 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,627 SR
1,504 MMR
Neith
Neith
Gold I
Amsregle
Neith
Gold I
Level 142
God Stats
6W - 1L
1,832 SR
Queue Stats
78W - 76L
1,544 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
GeoffreyO76
Baron Samedi
Gold II
Level 142
God Stats
5W - 4L
1,508 SR
Queue Stats
67W - 59L
1,484 MMR
Party 2
Sobek
Sobek
Gold III
Jayzinho
Sobek
Gold III
Level 144
God Stats
4W - 9L
1,540 SR
Queue Stats
125W - 134L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,015
638
4,437
11,880
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SalvadorFG03
Cernunnos
13
3 / 3 / 1
8,078
734
10,434
10,098
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Szkajf
Thoth
12
1 / 4 / 2
7,329
666
11,429
6,136
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboAchillesCharonXbalanqueNe Zha

VS

Bans
PersephoneOdinHou YiHerculesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amsregle
Neith
13
2 / 2 / 7
8,321
756
9,556
10,075
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GeoffreyO76
Baron Samedi
14
6 / 1 / 4
8,926
811
9,130
9,328
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Jayzinho
Sobek
13
3 / 1 / 6
8,338
758
5,619
14,833
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Amsregle
Neith
2
2
7
2.75
L
0
4
3
0.38
W
Baron Samedi
GeoffreyO76
Baron Samedi
6
1
4
8
W
Sobek
Jayzinho
Sobek
3
1
6
6
L
Cernunnos
SalvadorFG03
Cernunnos
3
3
1
1.17
L
Thoth
Szkajf
Thoth
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
24,305
28,114
Taken
34,236
16,286
Mitigated
23,920
2,864
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amsregle
Neith
9,556
3,662
0
4,185
10,075
3,958
1,730
4,428
5,450
0
36,974
L
4,437
176
0
920
11,880
9,697
0
5,483
5,516
12,560
1,081
W
Baron Samedi
GeoffreyO76
Baron Samedi
9,130
667
1,810
5,378
9,328
5,169
825
4,727
4,291
31,238
1,231
W
Sobek
Jayzinho
Sobek
5,619
210
0
5,441
14,833
14,793
100
6,001
8,735
15,717
0
L
Cernunnos
SalvadorFG03
Cernunnos
10,434
6,484
0
1,492
10,098
4,422
0
4,868
4,753
0
34,318
L
Thoth
Szkajf
Thoth
11,429
219
0
452
6,136
2,167
0
2,569
3,119
29,839
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
25,585
118
Minions Killed
128
0
Camps Cleared
0
538,141
Distance Traveled
633,439
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,321
756
66
6
0
191,806
0
L
Ymir
7,015
638
21
2
0
148,221
0
W
Baron Samedi
8,926
811
43
4
0
210,124
2
W
Sobek
8,338
758
19
2
0
231,509
1
L
Cernunnos
8,078
734
52
5
0
185,623
5
L
Thoth
7,329
666
45
4
0
204,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role