Player Matchup

King Arthur
King Arthur
Flagellumdei07
King Arthur
Level 127
God Stats
8W - 6L
1,525 SR
Queue Stats
81W - 66L
1,534 Elo+
Party 1
Maui
Maui
MiszczuYoda
Maui
Level 129
God Stats
5W - 2L
1,609 SR
Queue Stats
37W - 28L
1,537 Elo+
Solo
Arachne
Arachne
NovaHorn
Arachne
Level 147
God Stats
3W - 1L
1,751 SR
Queue Stats
45W - 45L
1,504 Elo+
Party 1
Ullr
Ullr
人INFERNAL人
Ullr
Level 141
God Stats
14W - 9L
1,520 SR
Queue Stats
106W - 94L
1,555 Elo+
Party 1
Vulcan
Vulcan
南城念北安
Vulcan
Level 232
God Stats
5W - 3L
1,700 SR
Queue Stats
79W - 68L
1,592 Elo+
Solo
Team Averages
Level 155
1,621 SR
1,544 Elo+

VS

Team Averages
Level 139
1,554 SR
1,526 Elo+
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Oberraman
Anhur
Level 157
God Stats
3W - 8L
1,458 SR
Queue Stats
319W - 299L
1,520 Elo+
Solo
Merlin
Merlin
cycloneat
Merlin
Level 127
God Stats
1W - 3L
1,549 SR
Queue Stats
122W - 133L
1,560 Elo+
Solo
Chaac
Chaac
wasgehtbro
Chaac
Level 123
God Stats
0W - 1L
1,763 SR
Queue Stats
48W - 48L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flagellumdei07
King Arthur
11
4 / 2 / 1
6,386
639
8,537
11,614
10,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 4
5,126
513
3,803
6,901
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
NovaHorn
Arachne
12
7 / 2 / 4
6,882
688
7,754
10,854
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mace

Mace

+10
Physical Power

9
0 / 1 / 3
5,409
541
3,712
5,846
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 0 / 3
6,886
689
6,814
3,779
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 1 / 0
5,680
568
4,520
9,494
6,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
 
Thanatos
10
1 / 4 / 1
5,389
539
3,409
11,913
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Oberraman
Anhur
11
1 / 3 / 2
6,044
604
3,628
7,609
2,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
cycloneat
Merlin
10
0 / 2 / 1
5,264
526
2,221
5,241
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
1 / 4 / 1
6,463
646
6,001
12,495
8,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
L
Thanatos
 
Thanatos
1
4
1
0.38
W
King Arthur
Flagellumdei07
King Arthur
4
2
1
2.25
W
1
0
4
3
W
Arachne
NovaHorn
Arachne
7
2
4
4.5
L
Anhur
Oberraman
Anhur
1
3
2
0.67
L
Merlin
cycloneat
Merlin
0
2
1
0.25
L
Chaac
1
4
1
0.38
W
0
1
3
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
19,779
38,994
Taken
46,752
22,087
Mitigated
24,777
13,981
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,520
2,071
520
4,058
9,494
6,662
0
4,064
5,296
0
20,479
L
Thanatos
 
Thanatos
3,409
1,152
0
5,693
11,913
5,104
0
2,219
9,458
0
38,380
W
King Arthur
Flagellumdei07
King Arthur
8,537
1,327
0
2,700
11,614
10,998
0
0
11,614
0
41,633
W
3,803
1,314
224
3,136
6,901
4,065
0
295
6,606
19,662
4,773
W
Arachne
NovaHorn
Arachne
7,754
5,325
0
5,852
10,854
3,977
28
900
9,954
0
45,785
L
Anhur
Oberraman
Anhur
3,628
1,526
0
2,143
7,609
2,981
0
1,129
6,480
0
48,843
L
Merlin
cycloneat
Merlin
2,221
219
0
573
5,241
1,986
0
2,200
2,865
38,636
1,777
L
Chaac
6,001
1,403
0
3,522
12,495
8,044
0
0
12,495
0
42,627
W
3,712
1,082
0
986
5,846
1,616
312
0
5,846
0
32,383
W
6,814
2,170
0
1,083
3,779
1,431
25
721
3,058
51,392
935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
28,840
334
Minions Killed
350
0
Camps Cleared
0
1,062,733
Distance Traveled
1,028,240
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,680
568
47
5
0
228,503
2
L
Thanatos
5,389
539
56
6
0
234,522
0
W
King Arthur
6,386
639
69
7
0
200,285
0
W
Maui
5,126
513
40
4
0
191,783
2
W
Arachne
6,882
688
64
6
0
236,201
0
L
Anhur
6,044
604
77
8
0
183,694
2
L
Merlin
5,264
526
82
8
0
190,486
0
L
Chaac
6,463
646
88
9
0
191,035
0
W
Ullr
5,409
541
64
6
0
203,781
0
W
Vulcan
6,886
689
97
10
0
230,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role