Player Matchup

Set
Set
AlonzoHarris95
Set
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,535 Elo+
Party 2
Freya
Freya
AsemRealove
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,547 Elo+
Party 2
Thoth
Thoth
Conflictdesert
Thoth
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 205L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Moculje94
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,339 Elo+
Party 2
Merlin
Merlin
SANBOYS62
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 68
1,500 SR
1,472 Elo+

VS

Team Averages
Level 56
1,653 SR
1,425 Elo+
Set
Set
DevilDDrake
Set
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 48L
1,283 Elo+
Solo
Nu Wa
Nu Wa
OdensXtreme
Nu Wa
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 333L
1,448 Elo+
Party 1
Freya
Freya
TLRagnarok
Freya
Level 89
God Stats
5W - 6L
1,795 SR
Queue Stats
135W - 128L
1,496 Elo+
Party 1
Chernobog
Chernobog
UmriGlupeh
Chernobog
Level 69
God Stats
3W - 0L
1,624 SR
Queue Stats
78W - 82L
1,454 Elo+
Solo
Ymir
Ymir
anbayi
Ymir
Level 29
God Stats
4W - 1L
1,847 SR
Queue Stats
297W - 294L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
6,783
754
3,531
10,162
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 2
7,120
791
2,274
6,145
2,715
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 1
5,753
639
1,211
4,160
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Moculje94
Danzaburou
15
2 / 3 / 3
7,617
846
8,540
6,833
2,814
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SANBOYS62
Merlin
13
1 / 3 / 2
7,003
778
5,682
4,922
2,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
7,500
833
3,581
3,157
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 10
8,061
896
7,437
7,102
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
15
9 / 2 / 6
9,440
1,049
8,978
8,441
4,033
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
UmriGlupeh
Chernobog
15
4 / 1 / 9
8,882
987
6,256
5,140
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
anbayi
Ymir
14
2 / 2 / 12
8,583
954
4,303
12,265
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
18
18
Deaths
8
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
1
3
2
0.67
L
0
3
1
0.17
W
0
0
10
5
L
Danzaburou
Moculje94
Danzaburou
2
3
3
1.17
W
3
3
10
2.67
L
Merlin
SANBOYS62
Merlin
1
3
2
0.67
W
Freya
9
2
6
6
W
Chernobog
UmriGlupeh
Chernobog
4
1
9
8.5
W
Ymir
anbayi
Ymir
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
30,555
32,222
Taken
36,105
13,995
Mitigated
20,601
3,006
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,531
907
0
455
10,162
4,863
0
6,450
3,712
0
11,428
L
2,274
471
0
573
6,145
2,715
0
4,665
1,480
8,741
248
L
1,211
78
335
241
4,160
1,538
0
2,431
1,729
5,057
0
W
3,581
852
296
83
3,157
1,506
1,153
1,026
2,131
0
9,868
L
Danzaburou
Moculje94
Danzaburou
8,540
1,743
217
955
6,833
2,814
0
4,262
2,571
0
30,530
W
7,437
3,051
402
380
7,102
2,741
748
2,123
4,979
13,382
64
L
Merlin
SANBOYS62
Merlin
5,682
88
0
230
4,922
2,065
0
2,707
2,215
17,671
0
W
Freya
8,978
2,092
1,435
3,238
8,441
4,033
793
2,357
6,084
20,432
1,052
W
Chernobog
UmriGlupeh
Chernobog
6,256
2,386
247
969
5,140
2,537
1,457
1,218
3,922
0
18,289
W
Ymir
anbayi
Ymir
4,303
38
1,262
4,804
12,265
9,784
214
2,411
9,854
12,531
155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
42,466
108
Minions Killed
115
0
Camps Cleared
0
706,772
Distance Traveled
909,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,783
754
12
1
0
169,325
0
L
Freya
7,120
791
26
3
0
141,395
0
L
Thoth
5,753
639
10
1
0
84,899
0
W
Set
7,500
833
11
1
0
188,471
0
L
Danzaburou
7,617
846
45
5
0
157,753
0
W
Nu Wa
8,061
896
16
2
0
173,293
0
L
Merlin
7,003
778
15
2
0
153,400
0
W
Freya
9,440
1,049
30
3
0
163,276
0
W
Chernobog
8,882
987
45
5
0
212,100
1
W
Ymir
8,583
954
13
1
0
172,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role