Player Matchup

Gilgamesh
Gilgamesh
ARG koala
Gilgamesh
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,506 Elo+
Solo
Mulan
Mulan
Chellx_x
Mulan
Level 67
God Stats
54W - 56L
1,454 SR
Queue Stats
221W - 214L
1,474 Elo+
Party 2
He Bo
He Bo
Im-Big-n-Chunky
He Bo
Level 128
God Stats
2W - 1L
1,754 SR
Queue Stats
163W - 142L
1,480 Elo+
Party 2
Hera
Hera
YouTheBoss
Hera
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 99L
1,439 Elo+
Solo
Apollo
Apollo
juanfr1
Apollo
Level 179
God Stats
5W - 11L
1,172 SR
Queue Stats
467W - 465L
1,385 Elo+
Solo
Team Averages
Level 110
1,476 SR
1,457 Elo+

VS

Team Averages
Level 82
1,484 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LTB_Chino
Gilgamesh
Level 95
God Stats
7W - 9L
1,412 SR
Queue Stats
243W - 229L
1,517 Elo+
Solo
Artio
Artio
N0va Coin
Artio
Level 63
God Stats
3W - 2L
1,173 SR
Queue Stats
13W - 10L
1,390 Elo+
Party 1
Arachne
Arachne
YashaPositive
Arachne
Level 129
God Stats
25W - 21L
1,580 SR
Queue Stats
79W - 72L
1,499 Elo+
Solo
Skadi
Skadi
Zenox Coin
Skadi
Level 66
God Stats
6W - 4L
1,753 SR
Queue Stats
13W - 11L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARG koala
Gilgamesh
1
0 / 0 / 0
3,474
347
0
389
94
Mulan
Chellx_x
Mulan
9
1 / 0 / 0
5,537
554
5,253
6,444
3,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 2
7,185
719
6,685
7,558
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 2
5,904
590
4,211
6,043
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
juanfr1
Apollo
9
0 / 0 / 0
5,034
503
4,106
7,304
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 1
5,485
549
4,753
5,539
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LTB_Chino
Gilgamesh
11
0 / 1 / 0
6,417
642
852
7,154
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
N0va Coin
Artio
8
0 / 0 / 0
5,269
527
1,946
6,220
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Arachne
10
3 / 3 / 0
6,098
610
4,978
10,507
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Skadi
9
0 / 0 / 0
5,461
546
5,782
5,255
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Gilgamesh
ARG koala
Gilgamesh
0
0
0
0
L
Mulan
Chellx_x
Mulan
1
0
0
1
L
5
1
2
6
W
Gilgamesh
LTB_Chino
Gilgamesh
0
1
0
0
W
Artio
N0va Coin
Artio
0
0
0
0
W
Arachne
3
3
0
1
L
1
2
2
1
W
Skadi
0
0
0
0
L
Apollo
juanfr1
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
18,311
27,738
Taken
34,675
10,103
Mitigated
16,377
9,531
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,753
2,246
0
790
5,539
1,851
18
4,167
1,372
28,274
0
L
Gilgamesh
ARG koala
Gilgamesh
0
0
0
0
389
94
0
299
0
0
0
L
Mulan
Chellx_x
Mulan
5,253
347
88
2,326
6,444
3,557
0
1,239
5,115
0
19,030
L
6,685
466
0
3,050
7,558
2,428
0
1,143
6,319
58,917
1,339
W
Gilgamesh
LTB_Chino
Gilgamesh
852
230
0
794
7,154
4,104
454
2,658
4,496
0
36,333
W
Artio
N0va Coin
Artio
1,946
87
784
2,342
6,220
4,824
224
0
6,220
9,338
0
W
Arachne
4,978
3,578
0
2,936
10,507
3,762
0
3,531
6,976
0
39,713
L
4,211
854
0
1,617
6,043
1,607
0
2,184
3,627
41,946
2,949
W
Skadi
5,782
1,891
220
1,081
5,255
1,836
654
0
5,255
0
49,294
L
Apollo
juanfr1
Apollo
4,106
2,155
0
2,450
7,304
2,417
0
1,236
5,978
0
41,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
28,730
297
Minions Killed
263
0
Camps Cleared
0
821,865
Distance Traveled
1,020,746
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,485
549
44
4
0
199,556
3
L
Gilgamesh
3,474
347
0
0
0
0
0
L
Mulan
5,537
554
34
3
0
204,321
0
L
He Bo
7,185
719
98
10
0
235,643
0
W
Gilgamesh
6,417
642
64
6
0
168,363
0
W
Artio
5,269
527
12
1
0
213,175
0
W
Arachne
6,098
610
66
7
0
248,719
0
L
Hera
5,904
590
99
10
0
202,818
0
W
Skadi
5,461
546
77
8
0
190,933
1
L
Apollo
5,034
503
66
7
0
179,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role