Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
RELATIVEWOLF
Ares
Gold IV
Level 48
God Stats
2W - 0L
1,783 SR
Queue Stats
20W - 7L
1,702 MMR
Solo
Kali
Kali
Gold III
XalexGame
Kali
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,710 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
defi
Ah Muzen Cab
Platinum III
Level 134
God Stats
75W - 54L
1,635 SR
Queue Stats
101W - 84L
1,734 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
maruos
Sun Wukong
Platinum IV
Level 137
God Stats
68W - 51L
1,678 SR
Queue Stats
101W - 84L
1,734 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,619 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,700 SR
1,671 MMR
Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Alphases
Ne Zha
Platinum V
Level 155
God Stats
2W - 1L
1,805 SR
Queue Stats
64W - 61L
1,729 MMR
Solo
Rama
Rama
Platinum IV
Fakeout1
Rama
Platinum IV
Level 166
God Stats
20W - 13L
1,759 SR
Queue Stats
243W - 222L
1,757 MMR
Party 2
Janus
Janus
Gold IV
SumerKing
Janus
Gold IV
Level 121
God Stats
13W - 11L
1,750 SR
Queue Stats
59W - 60L
1,753 MMR
Solo
Ganesha
Ganesha
Gold I
Tom the FishHD
Ganesha
Gold I
Level 147
God Stats
146W - 93L
1,687 SR
Queue Stats
425W - 411L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 2
5,559
556
6,793
7,666
2,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 6
5,825
583
7,042
9,278
6,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
11
4 / 1 / 3
6,437
644
4,617
9,338
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
defi
Ah Muzen Cab
13
5 / 0 / 1
7,246
725
6,508
5,785
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
maruos
Sun Wukong
12
1 / 0 / 1
6,814
681
4,370
7,429
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
FenrirOdinAo KuangBake Kujira

VS

Bans
Maman BrigitteNutBastetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 2 / 0
4,857
486
4,714
8,744
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Alphases
Ne Zha
9
0 / 3 / 1
4,943
494
3,308
8,858
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
1 / 1 / 0
6,004
600
5,523
8,070
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
SumerKing
Janus
11
2 / 3 / 0
5,952
595
2,379
6,903
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
5,203
520
2,524
11,199
5,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
3
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
2
1
L
Atlas
 
Atlas
0
2
0
0
L
Ne Zha
Alphases
Ne Zha
0
3
1
0.17
L
Rama
1
1
0
1
W
1
0
6
4
L
Janus
SumerKing
Janus
2
3
0
0.67
L
0
3
3
0.5
W
Kali
4
1
3
5.5
W
Ah Muzen Cab
defi
Ah Muzen Cab
5
0
1
5.5
W
Sun Wukong
maruos
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
18,448
39,496
Taken
43,774
18,969
Mitigated
21,118
12,631
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,793
4,555
0
3,194
7,666
2,915
0
1,321
6,271
0
49,212
L
Atlas
 
Atlas
4,714
1,430
0
2,475
8,744
6,460
0
438
8,306
26,816
444
L
Ne Zha
Alphases
Ne Zha
3,308
900
0
1,384
8,858
3,850
0
994
7,864
0
32,770
L
Rama
5,523
4,531
0
1,820
8,070
2,969
0
1,765
6,305
0
48,783
W
7,042
1,581
0
2,782
9,278
6,343
0
1,670
7,574
18,409
1,316
L
Janus
SumerKing
Janus
2,379
231
0
1,136
6,903
2,376
0
896
6,007
35,969
537
L
2,524
629
1,064
1,985
11,199
5,463
0
2,949
8,250
16,040
0
W
Kali
4,617
2,161
0
4,109
9,338
3,636
0
1,334
7,908
0
36,526
W
Ah Muzen Cab
defi
Ah Muzen Cab
6,508
2,486
0
1,215
5,785
2,442
0
740
4,955
0
73,802
W
Sun Wukong
maruos
Sun Wukong
4,370
858
0
1,331
7,429
3,633
0
3,386
3,419
0
57,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
26,959
400
Minions Killed
296
0
Camps Cleared
0
1,083,290
Distance Traveled
1,055,122
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,559
556
85
9
0
189,130
1
L
Atlas
4,857
486
51
5
0
197,720
1
L
Ne Zha
4,943
494
60
6
0
232,705
0
L
Rama
6,004
600
97
10
0
189,420
0
W
Ares
5,825
583
18
2
0
219,949
4
L
Janus
5,952
595
82
8
0
225,149
3
L
Ganesha
5,203
520
6
1
0
210,128
4
W
Kali
6,437
644
68
7
0
236,449
0
W
Ah Muzen Cab
7,246
725
120
12
0
230,147
0
W
Sun Wukong
6,814
681
109
11
0
207,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role