Player Matchup

Kukulkan
Kukulkan
Gold IV
M3X1C4N1S1M0
Kukulkan
Gold IV
Level 149
God Stats
22W - 38L
1,346 SR
Queue Stats
681W - 730L
1,269 MMR
Solo
Izanami
Izanami
Silver I
SaucedUp218
Izanami
Silver I
Level 155
God Stats
3W - 2L
1,214 SR
Queue Stats
111W - 116L
1,268 MMR
Solo
Chaac
Chaac
Silver IV
Stay Daffyyy
Chaac
Silver IV
Level 38
God Stats
5W - 11L
1,408 SR
Queue Stats
26W - 59L
1,103 MMR
Solo
King Arthur
King Arthur
Silver II
bheliosb
King Arthur
Silver II
Level 143
God Stats
25W - 27L
1,454 SR
Queue Stats
88W - 96L
1,106 MMR
Solo
Cthulhu
Cthulhu
Silver III
bigchvngus
Cthulhu
Silver III
Level 106
God Stats
28W - 19L
1,263 SR
Queue Stats
303W - 312L
1,064 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,337 SR
1,162 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,533 SR
1,334 MMR
Cliodhna
Cliodhna
Silver I
 
Cliodhna
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Himothy97
Zhong Kui
Silver IV
Level 107
God Stats
11W - 4L
1,665 SR
Queue Stats
48W - 66L
925 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
zurielhz
Baba Yaga
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M3X1C4N1S1M0
Kukulkan
9
0 / 2 / 0
4,820
482
2,338
5,652
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
SaucedUp218
Izanami
10
0 / 1 / 1
5,561
556
3,185
5,940
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 1
4,412
441
321
4,653
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
bheliosb
King Arthur
10
0 / 0 / 0
5,252
525
3,181
6,650
5,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
bigchvngus
Cthulhu
8
1 / 0 / 0
5,285
529
4,814
6,521
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HachimanHorusOdinThanatos

VS

Bans
ThorAnubisPeleSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 0 / 1
5,523
552
2,213
7,180
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
10
2 / 1 / 0
5,412
541
4,791
6,777
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
 
Hou Yi
10
1 / 0 / 0
5,408
541
2,467
5,627
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Himothy97
Zhong Kui
11
0 / 0 / 0
6,166
617
2,910
5,218
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
zurielhz
Baba Yaga
10
0 / 0 / 2
5,486
549
4,861
4,733
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
0
1
0.5
W
Baron Samedi
 
Baron Samedi
2
1
0
2
W
Hou Yi
 
Hou Yi
1
0
0
1
W
Zhong Kui
Himothy97
Zhong Kui
0
0
0
0
L
Kukulkan
M3X1C4N1S1M0
Kukulkan
0
2
0
0
L
Izanami
SaucedUp218
Izanami
0
1
1
0.5
L
0
0
1
0.5
L
King Arthur
bheliosb
King Arthur
0
0
0
0
L
Cthulhu
bigchvngus
Cthulhu
1
0
0
1
W
Baba Yaga
zurielhz
Baba Yaga
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
17,242
29,416
Taken
29,535
16,969
Mitigated
16,776
9,060
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,213
224
0
5,408
7,180
2,594
0
869
6,311
0
53,607
W
Baron Samedi
 
Baron Samedi
4,791
1,427
1,607
3,004
6,777
4,305
0
3,567
3,210
15,601
0
W
Hou Yi
 
Hou Yi
2,467
1,402
0
2,340
5,627
1,820
0
1,036
4,591
0
41,157
W
Zhong Kui
Himothy97
Zhong Kui
2,910
951
0
1,697
5,218
6,157
0
0
5,218
33,989
14,093
L
Kukulkan
M3X1C4N1S1M0
Kukulkan
2,338
49
238
828
5,652
2,306
0
4,301
1,351
29,009
197
L
Izanami
SaucedUp218
Izanami
3,185
1,862
0
3,014
5,940
2,409
0
1,177
4,763
0
51,143
L
321
63
0
1,209
4,653
2,016
0
312
4,341
0
18,039
L
King Arthur
bheliosb
King Arthur
3,181
160
0
1,842
6,650
5,326
0
2,546
4,104
0
35,643
L
Cthulhu
bigchvngus
Cthulhu
4,814
308
54
1,875
6,521
4,912
0
3,757
2,764
15,841
0
W
Baba Yaga
zurielhz
Baba Yaga
4,861
237
0
1,619
4,733
1,900
342
1,547
3,186
42,298
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
27,995
264
Minions Killed
341
0
Camps Cleared
0
964,104
Distance Traveled
925,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,523
552
95
10
0
225,354
0
W
Baron Samedi
5,412
541
26
3
0
173,665
0
W
Hou Yi
5,408
541
72
7
0
194,310
2
W
Zhong Kui
6,166
617
79
8
0
150,541
0
L
Kukulkan
4,820
482
52
5
0
193,632
0
L
Izanami
5,561
556
95
10
0
172,227
1
L
Chaac
4,412
441
35
4
0
180,858
0
L
King Arthur
5,252
525
62
6
0
185,975
2
L
Cthulhu
5,285
529
20
2
0
231,412
1
W
Baba Yaga
5,486
549
69
7
0
181,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role