Player Matchup

Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
 
Thor
Silver I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
Slayn011
Geb
Silver I
Level 155
God Stats
2W - 3L
1,715 SR
Queue Stats
14W - 12L
1,639 MMR
Party 3
Anhur
Anhur
Gold I
covy
Anhur
Gold I
Level 146
God Stats
20W - 9L
1,802 SR
Queue Stats
196W - 195L
1,617 MMR
Solo
Nu Wa
Nu Wa
Gold I
f48zSyntax
Nu Wa
Gold I
Level 155
God Stats
0W - 1L
1,671 SR
Queue Stats
21W - 26L
1,660 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,638 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,564 SR
1,642 MMR
Hercules
Hercules
Gold I
Feelingadc
Hercules
Gold I
Level 156
God Stats
2W - 3L
1,380 SR
Queue Stats
321W - 310L
1,576 MMR
Party 1
Hachiman
Hachiman
Gold I
JasonRoume
Hachiman
Gold I
Level 142
God Stats
4W - 2L
1,586 SR
Queue Stats
185W - 176L
1,699 MMR
Party 2
Tiamat
Tiamat
Gold I
Roumeliwths
Tiamat
Gold I
Level 156
God Stats
10W - 3L
1,759 SR
Queue Stats
185W - 176L
1,699 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
SilentLuna
Ao Kuang
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,605 MMR
Solo
Terra
Terra
Gold I
best77
Terra
Gold I
Level 158
God Stats
2W - 0L
1,597 SR
Queue Stats
70W - 64L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 0
5,159
516
4,153
9,004
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
 
Thor
9
0 / 3 / 0
4,709
471
2,534
7,287
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,310
531
2,221
7,574
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
covy
Anhur
11
0 / 2 / 0
5,474
547
1,929
6,915
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
10
0 / 1 / 0
5,196
520
4,453
3,710
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabAthenaOdinMartichoras

VS

Bans
AwilixLokiMercuryThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Feelingadc
Hercules
12
0 / 0 / 3
6,574
657
3,083
9,083
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
JasonRoume
Hachiman
12
2 / 0 / 2
6,326
633
4,784
5,958
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
11
0 / 0 / 2
6,282
628
2,973
3,901
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SilentLuna
Ao Kuang
12
8 / 0 / 0
6,845
685
5,135
7,539
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Terra
best77
Terra
10
0 / 0 / 3
5,469
547
4,079
7,773
5,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Thor
 
Thor
0
3
0
0
W
Hercules
Feelingadc
Hercules
0
0
3
1.5
W
Hachiman
JasonRoume
Hachiman
2
0
2
3
W
Tiamat
0
0
2
1
W
Ao Kuang
SilentLuna
Ao Kuang
8
0
0
8
L
0
2
0
0
W
Terra
best77
Terra
0
0
3
1.5
L
Anhur
covy
Anhur
0
2
0
0
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
20,054
34,490
Taken
34,254
18,648
Mitigated
16,039
9,537
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,153
689
0
4,254
9,004
6,582
0
1,877
7,127
0
36,443
L
Thor
 
Thor
2,534
1,117
0
375
7,287
2,757
0
2,954
4,277
0
33,611
W
Hercules
Feelingadc
Hercules
3,083
1,314
0
3,565
9,083
4,087
0
203
8,112
0
47,189
W
Hachiman
JasonRoume
Hachiman
4,784
2,910
0
3,301
5,958
2,126
0
784
5,174
0
49,398
W
Tiamat
2,973
224
0
1,196
3,901
2,126
0
2,669
1,232
40,468
0
W
Ao Kuang
SilentLuna
Ao Kuang
5,135
1,713
0
5,506
7,539
2,491
0
571
6,935
43,408
0
L
2,221
394
0
1,826
7,574
5,694
0
3,815
3,526
14,510
0
W
Terra
best77
Terra
4,079
295
22
2,329
7,773
5,209
0
2,292
5,481
27,813
1,975
L
Anhur
covy
Anhur
1,929
1,161
0
2,360
6,915
2,382
0
884
6,031
0
43,566
L
Nu Wa
4,453
1,112
0
722
3,710
1,233
0
2,103
1,441
46,281
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
31,496
313
Minions Killed
393
0
Camps Cleared
0
983,660
Distance Traveled
1,121,820
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,159
516
57
6
0
180,060
1
L
Thor
4,709
471
67
7
0
207,036
0
W
Hercules
6,574
657
92
9
0
212,658
2
W
Hachiman
6,326
633
91
9
0
197,229
1
W
Tiamat
6,282
628
101
10
0
214,605
1
W
Ao Kuang
6,845
685
78
8
0
269,036
0
L
Geb
5,310
531
16
2
0
212,893
3
W
Terra
5,469
547
31
3
0
228,292
0
L
Anhur
5,474
547
86
9
0
185,870
1
L
Nu Wa
5,196
520
87
9
0
197,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role