Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
Ilovejoust
Chang'e
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,523 MMR
Party 3
Chiron
Chiron
Gold II
Lend Me A BIC
Chiron
Gold II
Level 192
God Stats
3W - 5L
1,391 SR
Queue Stats
503W - 512L
1,522 MMR
Solo
Achilles
Achilles
Silver II
Sir Nomads
Achilles
Silver II
Level 126
God Stats
4W - 14L
1,468 SR
Queue Stats
32W - 38L
1,171 MMR
Party 2
Charon
Charon
Silver III
This ls Epic
Charon
Silver III
Level 127
God Stats
2W - 4L
1,684 SR
Queue Stats
17W - 25L
1,368 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,509 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,587 SR
1,440 MMR
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
RandogIsTheName
Awilix
Platinum V
Level 69
God Stats
8W - 8L
1,384 SR
Queue Stats
53W - 64L
1,485 MMR
Party 1
Shiva
Shiva
Gold V
SoggySushii
Shiva
Gold V
Level 129
God Stats
18W - 11L
1,589 SR
Queue Stats
51W - 51L
1,348 MMR
Solo
Agni
Agni
Gold IV
creeperkid710
Agni
Gold IV
Level 146
God Stats
8W - 4L
1,719 SR
Queue Stats
17W - 10L
1,590 MMR
Party 1
Aphrodite
Aphrodite
Silver II
piegod9
Aphrodite
Silver II
Level 123
God Stats
3W - 2L
1,745 SR
Queue Stats
27W - 33L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 2 / 0
5,644
564
2,932
9,586
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Ilovejoust
Chang'e
9
0 / 6 / 0
4,703
470
4,204
10,059
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
4,744
474
5,579
8,983
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Sir Nomads
Achilles
10
0 / 1 / 0
5,090
509
2,748
8,094
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
9
0 / 1 / 2
5,118
512
4,239
8,293
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorMaman BrigitteBake KujiraGeb

VS

Bans
Morgan Le FayThanatosAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 1
5,897
590
7,268
6,952
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 1 / 6
6,770
677
7,108
6,659
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,782
678
4,891
5,940
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 5
6,919
692
8,676
5,232
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
piegod9
Aphrodite
9
0 / 1 / 3
5,459
546
2,812
9,005
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
0
1
W
Apollo
 
Apollo
2
0
1
2.5
L
Chang'e
Ilovejoust
Chang'e
0
6
0
0
L
0
2
2
0.5
W
6
1
6
9
L
Achilles
Sir Nomads
Achilles
0
1
0
0
W
1
0
0
1
L
Charon
0
1
2
1
W
3
0
5
5.5
W
Aphrodite
piegod9
Aphrodite
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
30,755
45,015
Taken
33,788
20,955
Mitigated
15,862
16,074
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,932
813
0
4,528
9,586
3,495
0
1,848
7,586
0
46,258
W
Apollo
 
Apollo
7,268
4,291
0
3,629
6,952
2,489
0
1,977
4,975
0
48,220
L
Chang'e
Ilovejoust
Chang'e
4,204
159
360
2,847
10,059
3,103
0
4,876
4,657
28,972
0
L
5,579
2,167
238
2,942
8,983
3,108
0
1,126
7,836
0
35,693
W
7,108
3,044
0
1,318
6,659
2,846
0
1,242
5,417
0
47,383
L
Achilles
Sir Nomads
Achilles
2,748
328
0
2,617
8,094
4,972
0
0
8,094
0
34,507
W
4,891
1,127
0
1,869
5,940
2,352
0
0
5,391
0
56,495
L
Charon
4,239
477
0
2,542
8,293
6,277
0
2,261
5,894
19,558
0
W
8,676
854
0
1,597
5,232
2,048
204
2,669
2,563
46,003
3,603
W
Aphrodite
piegod9
Aphrodite
2,812
864
2,103
5,725
9,005
6,127
0
2,555
6,450
20,114
2,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
31,827
277
Minions Killed
371
0
Camps Cleared
0
1,015,220
Distance Traveled
1,031,882
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,644
564
92
9
0
252,393
0
W
Apollo
5,897
590
81
8
0
189,585
0
L
Chang'e
4,703
470
44
4
0
194,019
3
L
Chiron
4,744
474
58
6
0
186,838
0
W
Awilix
6,770
677
71
7
0
261,460
0
L
Achilles
5,090
509
59
6
0
195,746
2
W
Shiva
6,782
678
86
9
0
204,896
1
L
Charon
5,118
512
24
2
0
186,224
2
W
Agni
6,919
692
91
9
0
200,908
0
W
Aphrodite
5,459
546
42
4
0
175,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role