Player Matchup

Danzaburou
Danzaburou
DarkTri
Danzaburou
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,854 Elo+
Party 2
Thanatos
Thanatos
Sayian-Spirit200
Thanatos
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,383 Elo+
Party 2
Olorun
Olorun
yt_lix1
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,579 Elo+

VS

Team Averages
Level 146
1,495 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChucklingBeef67
King Arthur
Level 156
God Stats
1W - 3L
1,289 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Lancelot
Lancelot
VerdeThunder
Lancelot
Level 155
God Stats
12W - 7L
1,696 SR
Queue Stats
132W - 135L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkTri
Danzaburou
13
1 / 7 / 1
8,225
685
3,715
12,149
5,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 1
7,358
613
2,021
13,303
5,299
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
yt_lix1
Olorun
11
1 / 7 / 0
7,515
626
2,822
12,233
4,470
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 0 / 9
9,245
770
6,625
4,973
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ChucklingBeef67
King Arthur
15
6 / 2 / 11
10,077
840
7,671
11,846
10,736
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
VerdeThunder
Lancelot
16
11 / 0 / 9
11,554
963
16,831
8,279
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
20
20
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
9
7.5
W
King Arthur
ChucklingBeef67
King Arthur
6
2
11
5.75
L
Danzaburou
DarkTri
Danzaburou
1
7
1
0.21
L
0
6
1
0.08
W
Lancelot
VerdeThunder
Lancelot
11
0
9
15.5
L
Olorun
yt_lix1
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,558
Damage
31,127
37,685
Taken
25,098
15,658
Mitigated
16,656
4,888
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,625
325
114
514
4,973
1,888
801
343
4,630
38,223
0
W
King Arthur
ChucklingBeef67
King Arthur
7,671
773
159
1,046
11,846
10,736
265
1,533
10,304
0
41,769
L
Danzaburou
DarkTri
Danzaburou
3,715
778
0
466
12,149
5,889
361
3,236
8,795
0
23,101
L
2,021
293
0
3,678
13,303
5,299
0
2,033
11,126
0
24,057
W
Lancelot
VerdeThunder
Lancelot
16,831
2,448
0
2,805
8,279
4,032
505
1,058
7,212
0
49,030
L
Olorun
yt_lix1
Olorun
2,822
664
10
734
12,233
4,470
155
1,431
10,719
15,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,098
Gold Earned
30,876
86
Minions Killed
187
0
Camps Cleared
0
612,135
Distance Traveled
787,774
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,245
770
67
6
0
234,203
1
W
King Arthur
10,077
840
51
4
0
254,340
0
L
Danzaburou
8,225
685
30
3
0
214,162
0
L
Thanatos
7,358
613
37
3
0
227,511
0
W
Lancelot
11,554
963
69
6
0
299,231
2
L
Olorun
7,515
626
19
2
0
170,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role