Player Matchup

Zhong Kui
Zhong Kui
DeathJester16
Zhong Kui
Level 109
God Stats
4W - 1L
1,775 SR
Queue Stats
322W - 327L
1,643 Elo+
Solo
Fafnir
Fafnir
HappiestBear
Fafnir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,315 Elo+
Party 1
Hachiman
Hachiman
TempoVivace
Hachiman
Level 144
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 134
1,677 SR
1,486 Elo+

VS

Team Averages
Level 68
1,636 SR
1,649 Elo+
Loki
Loki
GuuchSweat
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 8L
1,703 Elo+
Party 2
Vulcan
Vulcan
SoloFlare
Vulcan
Level 105
God Stats
6W - 6L
1,647 SR
Queue Stats
109W - 90L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
mERICAA22
Sun Wukong
Level 84
God Stats
10W - 4L
1,761 SR
Queue Stats
59W - 43L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathJester16
Zhong Kui
17
4 / 0 / 6
11,031
735
14,076
11,434
9,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
17
3 / 1 / 7
10,585
706
8,697
14,130
21,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
TempoVivace
Hachiman
17
3 / 0 / 6
10,880
725
9,982
12,600
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 0
10,167
678
6,992
8,507
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
SoloFlare
Vulcan
14
0 / 6 / 1
9,382
625
11,443
10,130
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
mERICAA22
Sun Wukong
14
0 / 3 / 0
8,582
572
13,057
18,163
20,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeathJester16
Zhong Kui
4
0
6
7
L
1
1
0
1
W
Fafnir
3
1
7
6.5
L
Vulcan
SoloFlare
Vulcan
0
6
1
0.08
W
Hachiman
TempoVivace
Hachiman
3
0
6
6
L
Sun Wukong
mERICAA22
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
31,492
38,164
Taken
36,800
38,021
Mitigated
28,383
17,967
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeathJester16
Zhong Kui
14,076
691
0
8,701
11,434
9,931
1,368
4,199
7,141
60,317
3,181
L
6,992
492
0
896
8,507
3,535
0
4,490
3,582
0
48,925
W
Fafnir
8,697
1,959
0
3,985
14,130
21,885
110
4,980
9,041
20,607
0
L
Vulcan
SoloFlare
Vulcan
11,443
6,274
0
280
10,130
4,347
0
7,034
2,673
37,049
793
W
Hachiman
TempoVivace
Hachiman
9,982
6,021
0
5,281
12,600
6,205
148
2,169
10,377
0
68,331
L
Sun Wukong
mERICAA22
Sun Wukong
13,057
1,303
0
1,822
18,163
20,501
0
8,928
8,376
0
30,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
28,131
234
Minions Killed
175
0
Camps Cleared
0
868,542
Distance Traveled
908,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,031
735
123
8
0
276,394
0
L
Loki
10,167
678
78
5
0
332,935
0
W
Fafnir
10,585
706
17
1
0
284,953
0
L
Vulcan
9,382
625
70
5
0
284,233
0
W
Hachiman
10,880
725
94
6
0
307,195
0
L
Sun Wukong
8,582
572
27
2
0
291,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role