Player Matchup

Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
Izenyr
Sun Wukong
Platinum II
Level 147
God Stats
2W - 3L
1,733 SR
Queue Stats
147W - 148L
1,890 MMR
Solo
Lancelot
Lancelot
Diamond IV
Mαkαnαky
Lancelot
Diamond IV
Level 153
God Stats
0W - 9L
1,149 SR
Queue Stats
89W - 80L
2,171 MMR
Solo
Eset
Eset
Platinum II
TheGuyUNeverMet
Eset
Platinum II
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
223W - 231L
1,962 MMR
Solo
Hachiman
Hachiman
Diamond IV
ZachsyG
Hachiman
Diamond IV
Level 207
God Stats
25W - 10L
1,715 SR
Queue Stats
252W - 209L
2,034 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,519 SR
1,912 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,531 SR
1,714 MMR
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum IV
RootyCat
Serqet
Platinum IV
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 328L
1,823 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Studsi
Morgan Le Fay
Diamond III
Level 117
God Stats
56W - 35L
1,656 SR
Queue Stats
258W - 234L
2,247 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 2 / 1
3,460
692
2,875
5,659
2,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Izenyr
Sun Wukong
6
0 / 0 / 0
3,526
705
1,449
3,474
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Mαkαnαky
Lancelot
1
0 / 0 / 0
2,406
481
0
102
25
7
0 / 0 / 0
3,614
723
1,751
2,149
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ZachsyG
Hachiman
6
2 / 2 / 1
3,392
678
2,345
3,883
1,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KuzenboAphroditeThanatosSusano

VS

Bans
OdinThorCerberusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 1 / 4
3,858
772
1,469
3,027
1,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,417
683
1,909
2,785
600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
5
0 / 2 / 1
3,053
611
2,621
3,635
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
RootyCat
Serqet
7
1 / 0 / 0
3,683
737
1,352
3,887
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Studsi
Morgan Le Fay
7
3 / 0 / 0
3,853
771
2,348
2,732
914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
W
Ganesha
 
Ganesha
0
1
4
2
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Rama
 
Rama
0
2
1
0.25
L
Sun Wukong
Izenyr
Sun Wukong
0
0
0
0
L
Lancelot
Mαkαnαky
Lancelot
0
0
0
0
W
Serqet
RootyCat
Serqet
1
0
0
1
W
Morgan Le Fay
Studsi
Morgan Le Fay
3
0
0
3
L
0
0
0
0
L
Hachiman
ZachsyG
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,420
Damage
9,699
15,267
Taken
16,066
5,077
Mitigated
5,438
4,630
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,875
1,073
0
1,792
5,659
2,027
27
1,497
4,072
0
9,965
W
Ganesha
 
Ganesha
1,469
274
0
1,198
3,027
1,737
0
0
3,027
7,602
0
W
Nu Wa
 
Nu Wa
1,909
857
0
1,631
2,785
600
0
0
2,785
18,870
0
W
Rama
 
Rama
2,621
2,066
0
1,404
3,635
973
0
0
3,635
0
18,221
L
Sun Wukong
Izenyr
Sun Wukong
1,449
308
0
1,000
3,474
1,447
0
1,665
1,809
0
20,083
L
Lancelot
Mαkαnαky
Lancelot
0
0
0
0
102
25
0
102
0
0
0
W
Serqet
RootyCat
Serqet
1,352
545
0
2,183
3,887
1,214
0
1,318
2,569
0
16,631
W
Morgan Le Fay
Studsi
Morgan Le Fay
2,348
214
0
887
2,732
914
0
433
2,299
16,756
0
L
1,751
248
0
476
2,149
543
0
319
1,659
21,813
32
L
Hachiman
ZachsyG
Hachiman
2,345
863
0
1,362
3,883
1,035
0
1,905
1,876
0
15,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,398
Gold Earned
17,864
125
Minions Killed
138
0
Camps Cleared
0
417,649
Distance Traveled
540,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,460
692
11
2
0
104,701
0
W
Ganesha
3,858
772
1
0
0
102,561
0
W
Nu Wa
3,417
683
28
6
0
90,818
0
W
Rama
3,053
611
34
7
0
112,894
0
L
Sun Wukong
3,526
705
42
8
0
104,261
0
L
Lancelot
2,406
481
0
0
0
0
0
W
Serqet
3,683
737
40
8
0
133,510
0
W
Morgan Le Fay
3,853
771
35
7
0
101,169
0
L
Eset
3,614
723
50
10
0
102,901
0
L
Hachiman
3,392
678
22
4
0
105,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role