Player Matchup

Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum I
Aurizztic
Eset
Platinum I
Level 119
God Stats
1W - 0L
2,003 SR
Queue Stats
44W - 22L
2,023 MMR
Party 1
Bakasura
Bakasura
Platinum V
HeavyWarcrier
Bakasura
Platinum V
Level 167
God Stats
1W - 0L
1,616 SR
Queue Stats
24W - 0L
1,967 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,706 SR
1,830 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,649 SR
1,737 MMR
Jormungandr
Jormungandr
Gold IV
IXHEZX1
Jormungandr
Gold IV
Level 158
God Stats
0W - 1L
1,764 SR
Queue Stats
29W - 19L
1,749 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
IXSC0RP10NX1
Morgan Le Fay
Gold IV
Level 142
God Stats
1W - 2L
1,526 SR
Queue Stats
29W - 19L
1,749 MMR
Party 2
Hercules
Hercules
Gold II
REDRUM5376
Hercules
Gold II
Level 129
God Stats
4W - 8L
1,658 SR
Queue Stats
206W - 274L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 11
7,876
788
6,234
14,055
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
15
6 / 0 / 7
9,159
916
13,965
6,208
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
HeavyWarcrier
Bakasura
15
6 / 0 / 7
9,638
964
10,933
12,752
9,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CharonKuzenboBacchusNe ZhaAtlas

VS

Bans
ThothHou YiOdinXbalanqueAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IXHEZX1
Jormungandr
11
0 / 5 / 2
6,791
679
7,509
11,917
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Morgan Le Fay
IXSC0RP10NX1
Morgan Le Fay
12
1 / 4 / 1
7,293
729
8,949
9,216
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
REDRUM5376
Hercules
10
2 / 4 / 1
7,228
723
5,133
14,459
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
11
2.17
W
Eset
6
0
7
9.5
W
Bakasura
HeavyWarcrier
Bakasura
6
0
7
9.5
L
Jormungandr
IXHEZX1
Jormungandr
0
5
2
0.2
L
Morgan Le Fay
IXSC0RP10NX1
Morgan Le Fay
1
4
1
0.38
L
Hercules
REDRUM5376
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
21,591
33,015
Taken
35,592
27,060
Mitigated
17,734
12,219
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,234
388
0
3,661
14,055
14,608
392
4,895
8,719
14,935
1,989
W
Eset
13,965
1,561
544
2,104
6,208
2,923
889
4,652
1,265
37,045
0
W
Bakasura
HeavyWarcrier
Bakasura
10,933
6,865
0
5,910
12,752
9,529
1,497
6,026
6,153
0
40,035
L
Jormungandr
IXHEZX1
Jormungandr
7,509
1,802
42
1,550
11,917
7,852
0
5,329
4,564
19,661
441
L
Morgan Le Fay
IXSC0RP10NX1
Morgan Le Fay
8,949
654
0
698
9,216
3,263
0
5,380
3,355
38,946
0
L
Hercules
REDRUM5376
Hercules
5,133
1,196
0
3,433
14,459
6,619
0
6,692
5,792
0
17,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
21,312
173
Minions Killed
126
0
Camps Cleared
0
681,910
Distance Traveled
545,027
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,876
788
13
1
0
205,017
2
W
Eset
9,159
916
51
5
0
213,938
0
W
Bakasura
9,638
964
109
11
0
262,955
0
L
Jormungandr
6,791
679
29
3
0
175,841
1
L
Morgan Le Fay
7,293
729
69
7
0
188,403
4
L
Hercules
7,228
723
28
3
0
180,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role