Player Matchup

Medusa
Medusa
AngryGothLady
Medusa
Level 128
God Stats
7W - 3L
1,738 SR
Queue Stats
19W - 18L
1,588 Elo+
Solo
Sylvanus
Sylvanus
ChetooD
Sylvanus
Level 53
God Stats
2W - 1L
1,525 SR
Queue Stats
30W - 30L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
JexTheSorcerer
Baron Samedi
Level 117
God Stats
6W - 2L
1,761 SR
Queue Stats
85W - 76L
1,549 Elo+
Party 1
Agni
Agni
Jtree
Agni
Level 146
God Stats
4W - 2L
1,379 SR
Queue Stats
153W - 138L
1,598 Elo+
Party 1
Anhur
Anhur
The-Hunter_0995
Anhur
Level 76
God Stats
2W - 1L
1,490 SR
Queue Stats
129W - 97L
1,568 Elo+
Solo
Team Averages
Level 104
1,579 SR
1,562 Elo+

VS

Team Averages
Level 108
1,503 SR
1,503 Elo+
Horus
Horus
AGhostlyCheshire
Horus
Level 12
God Stats
5W - 5L
1,557 SR
Queue Stats
12W - 13L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
CaptainWin06
Xbalanque
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 43L
1,501 Elo+
Solo
Charon
Charon
MrSandman525
Charon
Level 143
God Stats
4W - 1L
1,910 SR
Queue Stats
23W - 20L
1,570 Elo+
Party 2
Kali
Kali
ssquanchy
Kali
Level 164
God Stats
0W - 2L
1,289 SR
Queue Stats
39W - 29L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
君子狼灬
Nu Wa
Level 158
God Stats
7W - 10L
1,258 SR
Queue Stats
10W - 18L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,929
1,386
7,618
1,750
756
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ChetooD
Sylvanus
11
0 / 0 / 7
6,232
1,246
2,910
7,676
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
JexTheSorcerer
Baron Samedi
11
1 / 0 / 4
5,895
1,179
3,363
2,334
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Agni
Jtree
Agni
11
1 / 1 / 5
6,004
1,201
8,360
4,930
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 4
6,004
1,201
1,626
1,824
827
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

403

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,405
1,081
2,053
7,489
3,718
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
CaptainWin06
Xbalanque
10
0 / 2 / 0
5,567
1,113
4,697
5,551
1,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
10
1 / 1 / 0
5,843
1,169
5,697
6,498
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
10
0 / 3 / 1
5,713
1,143
3,955
7,743
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,987
997
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
7
Kills
1
1
Deaths
7
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
4
0
3
5.5
L
Xbalanque
CaptainWin06
Xbalanque
0
2
0
0
W
Sylvanus
ChetooD
Sylvanus
0
0
7
3.5
W
Baron Samedi
JexTheSorcerer
Baron Samedi
1
0
4
3
W
Agni
Jtree
Agni
1
1
5
3.5
L
Charon
1
1
0
1
W
1
0
4
3
L
Kali
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
16,402
18,514
Taken
27,281
10,211
Mitigated
13,037
5,462
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,053
1,160
532
1,180
7,489
3,718
0
3,512
3,663
0
5,809
W
7,618
2,728
0
98
1,750
756
0
200
1,508
0
20,681
L
Xbalanque
CaptainWin06
Xbalanque
4,697
2,639
0
228
5,551
1,846
0
3,118
2,040
0
23,082
W
Sylvanus
ChetooD
Sylvanus
2,910
1,193
1,118
1,679
7,676
5,340
0
1,979
5,419
5,932
0
W
Baron Samedi
JexTheSorcerer
Baron Samedi
3,363
215
947
755
2,334
1,422
0
342
1,948
11,084
0
W
Agni
Jtree
Agni
8,360
868
0
865
4,930
1,866
0
1,124
3,601
12,048
0
L
Charon
5,697
468
202
616
6,498
4,936
0
2,707
3,505
14,463
1,166
W
1,626
528
0
0
1,824
827
0
804
1,020
0
15,396
L
Kali
3,955
1,467
0
753
7,743
2,537
0
3,964
3,440
0
11,364
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
27,515
109
Minions Killed
88
7
Camps Cleared
5
479,239
Distance Traveled
405,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,405
1,081
5
1
0
101,233
0
W
Medusa
6,929
1,386
22
4
1
112,878
0
L
Xbalanque
5,567
1,113
59
12
0
85,086
0
W
Sylvanus
6,232
1,246
12
2
3
81,763
0
W
Baron Samedi
5,895
1,179
22
4
0
96,778
0
W
Agni
6,004
1,201
11
2
0
102,655
0
L
Charon
5,843
1,169
12
2
0
112,200
0
W
Anhur
6,004
1,201
42
8
3
85,165
0
L
Kali
5,713
1,143
12
2
5
107,121
0
L
Nu Wa
4,987
997
0
0
0
236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role