Player Matchup

Apollo
Apollo
MurkaDerk
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,585 Elo+
Party 3
Ix Chel
Ix Chel
SØUZA
Ix Chel
Level 157
God Stats
15W - 11L
1,560 SR
Queue Stats
52W - 50L
1,546 Elo+
Party 2
Osiris
Osiris
loodabits
Osiris
Level 95
God Stats
5W - 4L
1,118 SR
Queue Stats
46W - 45L
1,538 Elo+
Party 2
Bastet
Bastet
monckeyy
Bastet
Level 135
God Stats
1W - 0L
1,248 SR
Queue Stats
29W - 38L
1,521 Elo+
Party 2
Ymir
Ymir
tpaynetrent
Ymir
Level 106
God Stats
3W - 0L
1,820 SR
Queue Stats
19W - 14L
1,574 Elo+
Party 3
Team Averages
Level 128
1,449 SR
1,553 Elo+

VS

Team Averages
Level 153
1,600 SR
1,509 Elo+
Chaac
Chaac
Juuzou-sempai_18
Chaac
Level 154
God Stats
5W - 5L
1,745 SR
Queue Stats
554W - 520L
1,559 Elo+
Solo
Nut
Nut
Matt924
Nut
Level 144
God Stats
9W - 22L
1,294 SR
Queue Stats
523W - 520L
1,417 Elo+
Solo
Zeus
Zeus
TacoDaBaco
Zeus
Level 175
God Stats
0W - 3L
1,720 SR
Queue Stats
162W - 220L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
ZooVille
Guan Yu
Level 135
God Stats
6W - 4L
1,744 SR
Queue Stats
97W - 120L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
bbxcharly
Cliodhna
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 111L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MurkaDerk
Apollo
13
0 / 5 / 4
8,024
502
7,014
12,378
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
SØUZA
Ix Chel
16
5 / 1 / 5
9,605
600
11,954
7,975
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
loodabits
Osiris
14
1 / 2 / 2
8,750
547
10,664
12,194
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
monckeyy
Bastet
17
4 / 1 / 7
9,171
573
7,802
17,912
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 5
8,986
562
6,124
12,811
10,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,462
404
7,105
16,330
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
15
5 / 0 / 3
8,845
553
8,848
8,021
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 1 / 0
9,254
578
8,057
6,262
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
ZooVille
Guan Yu
14
2 / 3 / 0
8,243
515
4,523
16,489
17,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
bbxcharly
Cliodhna
13
1 / 5 / 4
7,467
467
6,659
16,563
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
11
11
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Nut
5
0
3
6.5
W
Apollo
MurkaDerk
Apollo
0
5
4
0.4
W
Ix Chel
SØUZA
Ix Chel
5
1
5
7.5
L
3
1
0
3
L
Guan Yu
ZooVille
Guan Yu
2
3
0
0.67
L
Cliodhna
bbxcharly
Cliodhna
1
5
4
0.6
W
Osiris
loodabits
Osiris
1
2
2
1
W
Bastet
monckeyy
Bastet
4
1
7
7.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,558
Damage
35,192
63,270
Taken
63,665
36,860
Mitigated
42,479
19,840
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,105
844
0
3,555
16,330
12,718
0
8,249
8,081
0
31,395
L
Nut
8,848
5,780
0
5,202
8,021
3,175
0
1,633
6,388
0
64,461
W
Apollo
MurkaDerk
Apollo
7,014
4,440
0
3,279
12,378
4,667
518
413
11,965
0
64,375
W
Ix Chel
SØUZA
Ix Chel
11,954
1,433
1,118
2,956
7,975
3,127
0
3,200
4,775
78,244
1,332
L
8,057
588
0
730
6,262
2,615
0
2,522
3,740
80,053
529
L
Guan Yu
ZooVille
Guan Yu
4,523
687
124
7,163
16,489
17,604
0
2,470
12,617
0
57,716
L
Cliodhna
bbxcharly
Cliodhna
6,659
1,050
0
7,970
16,563
6,367
0
3,138
13,296
0
67,089
W
Osiris
loodabits
Osiris
10,664
3,286
0
2,414
12,194
9,751
680
0
12,194
0
66,376
W
Bastet
monckeyy
Bastet
7,802
2,699
0
7,875
17,912
8,821
0
2,555
15,357
0
98,364
W
6,124
1,498
0
2,198
12,811
10,494
0
2,325
10,486
22,767
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
40,271
513
Minions Killed
484
0
Camps Cleared
0
1,609,613
Distance Traveled
1,631,992
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,462
404
38
2
0
309,194
0
L
Nut
8,845
553
120
8
0
325,886
0
W
Apollo
8,024
502
114
7
0
289,915
0
W
Ix Chel
9,605
600
136
9
0
333,494
2
L
Zeus
9,254
578
150
9
0
338,032
2
L
Guan Yu
8,243
515
81
5
0
296,278
1
L
Cliodhna
7,467
467
95
6
0
362,602
0
W
Osiris
8,750
547
111
7
0
275,290
3
W
Bastet
9,171
573
137
9
0
385,181
0
W
Ymir
8,986
562
15
1
0
325,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role