Player Matchup

Mercury
Mercury
Da187sKILLZ
Mercury
Level 87
God Stats
8W - 3L
1,486 SR
Queue Stats
117W - 116L
1,449 Elo+
Party 1
Charon
Charon
GameGecko
Charon
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chiron
Chiron
TT_DESTROYER
Chiron
Level 134
God Stats
3W - 3L
1,548 SR
Queue Stats
255W - 255L
1,495 Elo+
Solo
Janus
Janus
TinoT2007
Janus
Level 62
God Stats
4W - 9L
1,583 SR
Queue Stats
59W - 66L
1,374 Elo+
Party 1
Mulan
Mulan
ixKINGxMOEix
Mulan
Level 87
God Stats
24W - 13L
1,571 SR
Queue Stats
100W - 100L
1,405 Elo+
Party 1
Team Averages
Level 90
1,538 SR
1,445 Elo+

VS

Team Averages
Level 75
1,454 SR
1,415 Elo+
Achilles
Achilles
CrypticGRMLN
Achilles
Level 108
God Stats
0W - 1L
1,292 SR
Queue Stats
182W - 196L
1,436 Elo+
Party 2
Hachiman
Hachiman
Ourknighthood
Hachiman
Level 17
God Stats
2W - 8L
1,390 SR
Queue Stats
137W - 141L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stiner19
Morgan Le Fay
Level 48
God Stats
4W - 4L
1,353 SR
Queue Stats
44W - 39L
1,208 Elo+
Solo
Thor
Thor
XM_chepejpol_MX
Thor
Level 104
God Stats
7W - 6L
1,603 SR
Queue Stats
33W - 20L
1,451 Elo+
Solo
Yemoja
Yemoja
aztaz
Yemoja
Level 99
God Stats
18W - 7L
1,631 SR
Queue Stats
22W - 11L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Da187sKILLZ
Mercury
18
8 / 4 / 4
11,055
614
16,104
15,489
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
GameGecko
Charon
14
2 / 1 / 15
9,825
546
7,303
17,458
15,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
14
7 / 3 / 6
8,890
494
16,634
14,472
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TinoT2007
Janus
11
3 / 5 / 3
8,260
459
6,341
7,475
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 2
10,297
572
11,002
16,089
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrypticGRMLN
Achilles
16
5 / 4 / 1
9,167
509
11,767
16,779
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ourknighthood
Hachiman
13
3 / 7 / 3
7,929
441
6,836
16,588
5,547
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Stiner19
Morgan Le Fay
14
5 / 5 / 3
8,654
481
8,116
14,516
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 4
9,137
508
9,147
17,264
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
aztaz
Yemoja
13
0 / 4 / 6
8,223
457
7,309
19,050
17,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
24
Kills
16
16
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
CrypticGRMLN
Achilles
5
4
1
1.38
W
Mercury
Da187sKILLZ
Mercury
8
4
4
2.5
W
Charon
GameGecko
Charon
2
1
15
9.5
L
Hachiman
Ourknighthood
Hachiman
3
7
3
0.64
L
Morgan Le Fay
Stiner19
Morgan Le Fay
5
5
3
1.3
W
Chiron
7
3
6
3.33
W
Janus
TinoT2007
Janus
3
5
3
0.9
L
3
4
4
1.25
L
Yemoja
aztaz
Yemoja
0
4
6
0.75
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,384
Damage
43,175
70,983
Taken
84,197
43,427
Mitigated
54,021
14,550
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CrypticGRMLN
Achilles
11,767
1,893
0
2,186
16,779
16,468
0
1,392
15,343
600
51,142
W
Mercury
Da187sKILLZ
Mercury
16,104
8,634
0
1,652
15,489
7,558
273
2,613
12,508
0
104,327
W
Charon
GameGecko
Charon
7,303
1,034
2,224
3,375
17,458
15,952
270
3,554
13,579
24,285
0
L
Hachiman
Ourknighthood
Hachiman
6,836
4,542
0
3,261
16,588
5,547
360
1,827
14,761
0
37,760
L
Morgan Le Fay
Stiner19
Morgan Le Fay
8,116
994
0
963
14,516
6,738
273
3,336
10,828
48,667
0
W
Chiron
16,634
5,321
997
2,168
14,472
6,319
1,235
3,942
10,375
0
64,453
W
Janus
TinoT2007
Janus
6,341
635
0
0
7,475
2,493
132
2,643
4,372
40,074
464
L
9,147
1,374
0
5,047
17,264
8,173
0
2,805
14,365
0
75,047
L
Yemoja
aztaz
Yemoja
7,309
649
3,043
4,291
19,050
17,095
299
4,325
14,675
37,933
2,179
W
11,002
671
0
4,134
16,089
11,105
444
1,795
13,141
2,692
81,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
43,110
436
Minions Killed
372
0
Camps Cleared
0
1,633,234
Distance Traveled
1,544,985
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,167
509
69
4
0
332,719
1
W
Mercury
11,055
614
147
8
0
387,988
0
W
Charon
9,825
546
14
1
0
346,773
4
L
Hachiman
7,929
441
53
3
0
275,651
0
L
Morgan Le Fay
8,654
481
91
5
0
297,639
0
W
Chiron
8,890
494
85
5
0
335,919
1
W
Janus
8,260
459
70
4
0
225,335
0
L
Thor
9,137
508
113
6
0
323,084
0
L
Yemoja
8,223
457
46
3
0
315,892
2
W
Mulan
10,297
572
120
7
0
337,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role