Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ClownPrinceBucky
Baron Samedi
Level 47
God Stats
156W - 155L
1,419 SR
Queue Stats
517W - 503L
1,485 Elo+
Solo
Anubis
Anubis
RGG-_-Menace
Anubis
Level 33
God Stats
8W - 6L
1,183 SR
Queue Stats
119W - 120L
1,443 Elo+
Solo
Chiron
Chiron
Rawln2
Chiron
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 51L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
frilled-actor522
Sylvanus
Level 68
God Stats
3W - 3L
1,485 SR
Queue Stats
146W - 104L
1,523 Elo+
Solo
Team Averages
Level 60
1,417 SR
1,495 Elo+

VS

Team Averages
Level 46
1,554 SR
1,474 Elo+
Scylla
Scylla
CalamityLamp
Scylla
Level 58
God Stats
4W - 4L
1,584 SR
Queue Stats
154W - 120L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
TKNmoon
Gilgamesh
Level 64
God Stats
68W - 32L
1,731 SR
Queue Stats
214W - 198L
1,566 Elo+
Party 1
Charon
Charon
TragicJv
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,378 Elo+
Party 3
Rama
Rama
XxdabtimexX
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 50L
1,274 Elo+
Party 3
Izanami
Izanami
tugboat2037
Izanami
Level 44
God Stats
3W - 9L
1,454 SR
Queue Stats
121W - 114L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 2
5,920
592
2,745
5,174
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ClownPrinceBucky
Baron Samedi
10
0 / 0 / 4
5,071
507
3,319
4,696
3,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
0 / 0 / 2
5,620
562
4,063
4,629
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
Rawln2
Chiron
12
5 / 0 / 1
6,612
661
5,015
4,650
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 0
6,333
633
4,376
3,970
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 0 / 0
5,345
535
1,119
4,588
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TKNmoon
Gilgamesh
10
0 / 0 / 0
5,179
518
1,303
8,399
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
TragicJv
Charon
8
0 / 4 / 0
4,728
473
2,050
8,664
5,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,213
421
1,112
6,411
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
tugboat2037
Izanami
11
0 / 1 / 0
5,854
585
856
6,296
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
L
Scylla
0
0
0
0
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
0
0
4
2
W
Anubis
0
0
2
1
W
Chiron
Rawln2
Chiron
5
0
1
5.5
L
Gilgamesh
TKNmoon
Gilgamesh
0
0
0
0
L
Charon
TragicJv
Charon
0
4
0
0
L
0
2
0
0
W
0
0
0
0
L
Izanami
tugboat2037
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
6,440
23,119
Taken
34,358
11,967
Mitigated
16,537
11,150
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,745
846
0
1,387
5,174
2,165
0
320
4,813
0
42,028
L
Scylla
1,119
136
0
3,233
4,588
1,508
0
581
4,007
43,628
1,371
W
Baron Samedi
ClownPrinceBucky
Baron Samedi
3,319
609
345
1,783
4,696
3,616
322
1,695
3,001
21,573
231
W
Anubis
4,063
170
0
2,520
4,629
2,184
0
627
4,002
53,406
792
W
Chiron
Rawln2
Chiron
5,015
1,742
613
2,178
4,650
1,785
0
527
4,123
0
50,006
L
Gilgamesh
TKNmoon
Gilgamesh
1,303
169
0
1,618
8,399
5,308
0
3,766
4,633
0
31,251
L
Charon
TragicJv
Charon
2,050
237
0
1,755
8,664
5,802
0
2,719
5,945
18,500
0
L
1,112
550
0
1,189
6,411
2,026
0
1,632
4,779
0
22,856
W
4,376
1,736
0
2,324
3,970
2,217
0
0
3,656
38,610
14,186
L
Izanami
tugboat2037
Izanami
856
442
0
1,197
6,296
1,893
375
2,468
3,828
0
49,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
25,319
366
Minions Killed
316
0
Camps Cleared
0
993,819
Distance Traveled
982,937
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,920
592
70
7
0
263,028
0
L
Scylla
5,345
535
96
10
0
229,068
0
W
Baron Samedi
5,071
507
44
4
0
173,565
0
W
Anubis
5,620
562
81
8
0
185,412
2
W
Chiron
6,612
661
79
8
0
198,497
0
L
Gilgamesh
5,179
518
67
7
0
201,047
0
L
Charon
4,728
473
16
2
0
177,241
0
L
Rama
4,213
421
41
4
0
183,533
0
W
Sylvanus
6,333
633
92
9
0
173,317
2
L
Izanami
5,854
585
96
10
0
192,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role