Player Matchup

Jing Wei
Jing Wei
Artorius801
Jing Wei
Level 35
God Stats
22W - 26L
1,461 SR
Queue Stats
47W - 90L
1,275 Elo+
Party 1
Lancelot
Lancelot
Leg0dud1
Lancelot
Level 55
God Stats
4W - 6L
1,445 SR
Queue Stats
73W - 112L
1,398 Elo+
Party 1
Vulcan
Vulcan
VisinThEOpeN
Vulcan
Level 68
God Stats
6W - 9L
1,498 SR
Queue Stats
74W - 68L
1,531 Elo+
Solo
Team Averages
Level 53
1,468 SR
1,401 Elo+

VS

Team Averages
Level 133
1,713 SR
1,477 Elo+
Shiva
Shiva
BULL2SWOL
Shiva
Level 128
God Stats
3W - 1L
1,745 SR
Queue Stats
19W - 7L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Theonlydk2
Ah Muzen Cab
Level 146
God Stats
20W - 2L
1,871 SR
Queue Stats
345W - 366L
1,362 Elo+
Solo
Kukulkan
Kukulkan
x360 Revenger
Kukulkan
Level 126
God Stats
20W - 15L
1,523 SR
Queue Stats
62W - 60L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Artorius801
Jing Wei
10
0 / 8 / 1
8,332
521
1,327
13,060
4,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Leg0dud1
Lancelot
16
2 / 4 / 0
10,808
676
12,952
15,721
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
1 / 2 / 2
11,009
688
21,984
14,315
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BULL2SWOL
Shiva
16
8 / 1 / 6
12,091
756
15,020
22,072
18,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Theonlydk2
Ah Muzen Cab
17
3 / 1 / 9
11,589
724
10,090
16,222
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
x360 Revenger
Kukulkan
18
3 / 1 / 7
12,170
761
12,696
9,493
3,899
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
14
14
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Artorius801
Jing Wei
0
8
1
0.06
W
Shiva
BULL2SWOL
Shiva
8
1
6
11
L
Lancelot
Leg0dud1
Lancelot
2
4
0
0.5
W
Ah Muzen Cab
Theonlydk2
Ah Muzen Cab
3
1
9
7.5
L
Vulcan
1
2
2
1
W
Kukulkan
x360 Revenger
Kukulkan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,263
Damage
37,806
43,096
Taken
47,787
18,047
Mitigated
28,673
802
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Artorius801
Jing Wei
1,327
1,178
0
0
13,060
4,261
0
4,147
8,901
0
4,199
W
Shiva
BULL2SWOL
Shiva
15,020
3,522
167
5,719
22,072
18,272
297
9,476
12,596
0
43,860
L
Lancelot
Leg0dud1
Lancelot
12,952
1,772
0
364
15,721
7,753
0
3,103
12,602
0
44,711
W
Ah Muzen Cab
Theonlydk2
Ah Muzen Cab
10,090
3,115
541
1,898
16,222
6,502
2,714
8,110
8,112
0
57,782
L
Vulcan
21,984
11,297
0
438
14,315
6,033
0
5,390
8,868
57,568
0
W
Kukulkan
x360 Revenger
Kukulkan
12,696
976
0
1,965
9,493
3,899
256
5,042
4,451
66,386
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
35,850
183
Minions Killed
243
0
Camps Cleared
0
875,404
Distance Traveled
933,071
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,332
521
7
0
0
229,842
0
W
Shiva
12,091
756
33
2
0
320,762
0
L
Lancelot
10,808
676
101
6
0
333,086
0
W
Ah Muzen Cab
11,589
724
91
6
0
314,422
0
L
Vulcan
11,009
688
75
5
0
312,476
4
W
Kukulkan
12,170
761
119
7
0
297,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role