Player Matchup

Bacchus
Bacchus
Bardock72
Bacchus
Level 108
God Stats
0W - 2L
1,731 SR
Queue Stats
168W - 151L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Decim100
Cliodhna
Level 84
God Stats
3W - 2L
1,613 SR
Queue Stats
14W - 20L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
IExitEnters
Kukulkan
Level 64
God Stats
17W - 13L
1,516 SR
Queue Stats
149W - 142L
1,519 Elo+
Solo
Artemis
Artemis
chugi_j
Artemis
Level 48
God Stats
2W - 3L
1,555 SR
Queue Stats
94W - 94L
1,394 Elo+
Solo
Horus
Horus
yellowishbee666
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,458 Elo+
Party 2
Team Averages
Level 74
1,583 SR
1,459 Elo+

VS

Team Averages
Level 115
1,425 SR
1,459 Elo+
Hades
Hades
ATOMIC GAMER360
Hades
Level 162
God Stats
3W - 0L
1,523 SR
Queue Stats
39W - 32L
1,534 Elo+
Party 1
Thor
Thor
Snipergod164465
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,516 Elo+
Party 1
Ganesha
Ganesha
Sundown 9
Ganesha
Level 124
God Stats
4W - 5L
1,272 SR
Queue Stats
15W - 21L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Xx Ansatsu xX
Ao Kuang
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo
Cupid
Cupid
joncon88
Cupid
Level 87
God Stats
2W - 3L
1,329 SR
Queue Stats
2W - 10L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bardock72
Bacchus
10
0 / 2 / 2
5,569
398
5,363
11,762
9,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Decim100
Cliodhna
11
1 / 3 / 0
6,343
453
5,574
12,389
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
IExitEnters
Kukulkan
9
0 / 4 / 0
5,852
418
3,036
5,592
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
chugi_j
Artemis
13
3 / 2 / 1
7,431
531
8,972
6,870
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 3 / 0
7,957
568
8,181
10,292
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,323
595
10,943
10,948
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 0 / 3
7,217
516
4,527
9,109
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
Sundown 9
Ganesha
11
0 / 1 / 5
6,673
477
3,429
11,660
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Xx Ansatsu xX
Ao Kuang
14
2 / 3 / 1
8,145
582
5,604
12,638
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
joncon88
Cupid
11
1 / 2 / 0
6,216
444
2,911
8,279
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
13
14
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Bacchus
Bardock72
Bacchus
0
2
2
0.5
L
Cliodhna
Decim100
Cliodhna
1
3
0
0.33
L
Kukulkan
IExitEnters
Kukulkan
0
4
0
0
W
4
0
3
5.5
W
Ganesha
Sundown 9
Ganesha
0
1
5
2.5
W
Ao Kuang
Xx Ansatsu xX
Ao Kuang
2
3
1
0.83
L
Artemis
chugi_j
Artemis
3
2
1
1.75
W
Cupid
joncon88
Cupid
1
2
0
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
27,414
46,905
Taken
52,634
26,165
Mitigated
24,668
10,059
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,943
953
869
6,155
10,948
6,169
0
3,178
7,723
59,757
3,214
L
Bacchus
Bardock72
Bacchus
5,363
462
0
2,777
11,762
9,137
0
3,259
8,362
21,423
0
L
Cliodhna
Decim100
Cliodhna
5,574
535
0
1,175
12,389
5,118
0
3,845
8,354
0
47,647
L
Kukulkan
IExitEnters
Kukulkan
3,036
438
0
616
5,592
1,844
0
2,630
2,678
34,682
0
W
4,527
960
0
3,768
9,109
3,431
0
1,516
7,545
0
37,765
W
Ganesha
Sundown 9
Ganesha
3,429
386
267
3,279
11,660
7,392
0
2,184
9,428
20,440
2,197
W
Ao Kuang
Xx Ansatsu xX
Ao Kuang
5,604
1,625
0
6,470
12,638
4,832
958
0
12,046
53,021
1,528
L
Artemis
chugi_j
Artemis
8,972
3,476
0
1,847
6,870
2,310
0
3,057
3,749
0
47,581
W
Cupid
joncon88
Cupid
2,911
1,778
0
3,173
8,279
2,844
0
1,521
6,709
0
31,831
L
8,181
3,934
80
3,564
10,292
7,756
0
5,489
4,753
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
36,574
321
Minions Killed
354
0
Camps Cleared
0
1,261,653
Distance Traveled
1,321,063
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,323
595
127
9
0
270,779
1
L
Bacchus
5,569
398
29
2
0
275,965
1
L
Cliodhna
6,343
453
81
6
0
333,113
0
L
Kukulkan
5,852
418
57
4
0
163,666
2
W
Thor
7,217
516
61
4
0
325,561
2
W
Ganesha
6,673
477
4
0
0
280,401
3
W
Ao Kuang
8,145
582
86
6
0
233,270
5
L
Artemis
7,431
531
59
4
0
243,639
2
W
Cupid
6,216
444
76
5
0
211,052
0
L
Horus
7,957
568
95
7
0
245,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role