Player Matchup

Yu Huang
Yu Huang
BuddyyLove
Yu Huang
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 82L
1,536 Elo+
Party 3
Ix Chel
Ix Chel
Coolaidrizz
Ix Chel
Level 186
God Stats
7W - 10L
1,276 SR
Queue Stats
825W - 857L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Gríz
Jing Wei
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 79L
1,548 Elo+
Party 3
Bastet
Bastet
strizzle
Bastet
Level 147
God Stats
8W - 2L
1,756 SR
Queue Stats
137W - 104L
1,647 Elo+
Party 3
Nut
Nut
thebuddercup
Nut
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,515 Elo+
Solo
Team Averages
Level 153
1,506 SR
1,549 Elo+

VS

Team Averages
Level 143
1,619 SR
1,538 Elo+
Charybdis
Charybdis
CHIEFSHAKATOOL
Charybdis
Level 186
God Stats
2W - 1L
1,768 SR
Queue Stats
214W - 210L
1,550 Elo+
Party 1
Horus
Horus
FISHCANTSH0UT
Horus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 176L
1,568 Elo+
Party 1
Janus
Janus
ObamaTookMyFrogs
Janus
Level 156
God Stats
1W - 1L
1,534 SR
Queue Stats
37W - 34L
1,566 Elo+
Party 2
Vulcan
Vulcan
THES0ULLESSONE
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,471 Elo+
Party 2
Cerberus
Cerberus
WolfSavant
Cerberus
Level 142
God Stats
2W - 0L
1,792 SR
Queue Stats
32W - 26L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BuddyyLove
Yu Huang
19
4 / 3 / 10
10,350
796
23,162
11,060
4,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Coolaidrizz
Ix Chel
6
0 / 1 / 0
6,790
522
523
2,910
966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Gríz
Jing Wei
19
6 / 5 / 6
11,059
851
9,905
12,661
6,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
strizzle
Bastet
16
5 / 6 / 7
9,731
749
19,377
17,185
10,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 9
9,976
767
14,893
14,045
5,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHIEFSHAKATOOL
Charybdis
18
7 / 5 / 6
10,911
839
18,260
19,094
11,838
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 12
10,564
813
7,133
21,395
24,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

18
5 / 3 / 7
11,218
863
10,473
12,454
6,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
3 / 4 / 10
10,476
806
10,545
11,676
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
WolfSavant
Cerberus
18
3 / 3 / 13
11,045
850
7,300
19,686
26,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
16
Kills
21
21
Deaths
17
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BuddyyLove
Yu Huang
4
3
10
3
W
Charybdis
CHIEFSHAKATOOL
Charybdis
7
5
6
2
L
Ix Chel
Coolaidrizz
Ix Chel
0
1
0
0
W
3
2
12
4.5
L
Jing Wei
Gríz
Jing Wei
6
5
6
1.8
W
5
3
7
2.83
W
3
4
10
2
W
Cerberus
WolfSavant
Cerberus
3
3
13
3.17
L
Bastet
strizzle
Bastet
5
6
7
1.42
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,860
Damage
53,711
57,861
Taken
84,305
28,083
Mitigated
76,766
13,293
Healing
33,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BuddyyLove
Yu Huang
23,162
1,507
1,260
1,968
11,060
4,795
310
4,730
6,141
39,036
0
W
Charybdis
CHIEFSHAKATOOL
Charybdis
18,260
10,588
440
3,522
19,094
11,838
5,378
4,379
14,715
0
37,761
L
Ix Chel
Coolaidrizz
Ix Chel
523
37
811
608
2,910
966
0
1,721
1,149
1,351
0
W
7,133
2,829
7,688
10,074
21,395
24,621
328
5,978
15,417
0
11,033
L
Jing Wei
Gríz
Jing Wei
9,905
7,115
1,064
1,497
12,661
6,080
758
5,516
6,824
0
27,157
W
10,473
351
1,260
2,022
12,454
6,945
2,011
5,175
7,279
35,131
288
W
10,545
3,049
823
1,489
11,676
6,523
995
2,744
8,932
27,012
0
W
Cerberus
WolfSavant
Cerberus
7,300
448
2,554
4,106
19,686
26,839
452
5,409
14,277
16,252
821
L
Bastet
strizzle
Bastet
19,377
3,552
1,074
3,469
17,185
10,262
0
7,252
9,448
0
27,969
L
14,893
5,627
0
1,542
14,045
5,980
220
8,185
5,625
0
33,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
54,214
136
Minions Killed
190
0
Camps Cleared
0
984,949
Distance Traveled
1,244,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,350
796
33
3
0
249,339
0
W
Charybdis
10,911
839
63
5
0
214,336
0
L
Ix Chel
6,790
522
0
0
0
68,010
0
W
Horus
10,564
813
9
1
0
279,285
0
L
Jing Wei
11,059
851
43
3
0
230,408
0
W
Janus
11,218
863
56
4
0
243,720
0
W
Vulcan
10,476
806
28
2
0
254,807
0
W
Cerberus
11,045
850
34
3
0
251,871
0
L
Bastet
9,731
749
20
2
0
233,509
0
L
Nut
9,976
767
40
3
0
203,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role