Player Matchup

Terra
Terra
ChefRamsaygaming
Terra
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Hun Batz
Hun Batz
Dcminic96
Hun Batz
Level 198
God Stats
1W - 2L
1,233 SR
Queue Stats
28W - 35L
1,608 Elo+
Party 1
Thor
Thor
SumoJointz
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Neith
Neith
WindsOfHell
Neith
Level 4
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Chaac
Chaac
wheresthepuff
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Team Averages
Level 44
1,450 SR
1,657 Elo+

VS

Team Averages
Level 93
1,555 SR
1,577 Elo+
Kukulkan
Kukulkan
BTAGG
Kukulkan
Level 41
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
HeroYouHate
Xing Tian
Level 103
God Stats
1W - 0L
1,297 SR
Queue Stats
26W - 34L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
SubzNotDubz
Zhong Kui
Level 129
God Stats
15W - 9L
1,595 SR
Queue Stats
145W - 118L
1,633 Elo+
Party 2
Izanami
Izanami
Twistedhunter
Izanami
Level 158
God Stats
6W - 6L
1,666 SR
Queue Stats
102W - 109L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
Yugen6089
Ne Zha
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
249W - 242L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,498
450
1,411
8,943
4,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Dcminic96
Hun Batz
11
1 / 0 / 0
5,707
571
1,832
4,950
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,704
470
433
6,237
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 0
4,234
423
2,228
7,544
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 6 / 0
4,269
427
1,426
9,240
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BTAGG
Kukulkan
9
1 / 0 / 2
5,410
541
1,400
856
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
HeroYouHate
Xing Tian
9
1 / 0 / 7
6,402
640
3,778
6,891
4,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SubzNotDubz
Zhong Kui
12
7 / 0 / 1
7,785
779
7,331
4,095
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
12
7 / 0 / 1
7,059
706
9,084
5,181
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Yugen6089
Ne Zha
12
2 / 1 / 1
6,257
626
2,453
8,151
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
18
18
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BTAGG
Kukulkan
1
0
2
2
L
0
3
0
0
L
Hun Batz
Dcminic96
Hun Batz
1
0
0
1
W
Xing Tian
HeroYouHate
Xing Tian
1
0
7
4.5
W
Zhong Kui
SubzNotDubz
Zhong Kui
7
0
1
7.5
L
0
3
0
0
W
Izanami
7
0
1
7.5
L
0
6
0
0
W
Ne Zha
Yugen6089
Ne Zha
2
1
1
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,330
Damage
24,046
36,914
Taken
25,174
14,732
Mitigated
14,264
6,142
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BTAGG
Kukulkan
1,400
328
0
0
856
232
0
0
856
16,176
0
L
1,411
346
672
938
8,943
4,141
0
1,096
7,847
6,289
336
L
Hun Batz
Dcminic96
Hun Batz
1,832
685
0
3,544
4,950
1,750
0
458
4,492
0
45,169
W
Xing Tian
HeroYouHate
Xing Tian
3,778
558
0
1,572
6,891
4,670
92
874
6,017
17,268
1,767
W
Zhong Kui
SubzNotDubz
Zhong Kui
7,331
2,361
0
3,044
4,095
3,794
120
0
4,095
45,904
1,240
L
433
87
0
0
6,237
2,534
0
2,929
3,185
0
18,325
W
Izanami
9,084
6,755
0
2,343
5,181
1,950
574
772
4,409
0
67,718
L
2,228
1,344
0
604
7,544
2,212
0
2,135
5,409
0
17,511
W
Ne Zha
Yugen6089
Ne Zha
2,453
1,335
0
2,211
8,151
3,618
0
0
8,151
0
56,680
L
1,426
763
0
384
9,240
4,095
0
5,223
3,675
0
14,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,412
Gold Earned
32,913
202
Minions Killed
353
0
Camps Cleared
0
997,857
Distance Traveled
979,876
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,410
541
29
3
0
181,826
0
L
Terra
4,498
450
11
1
0
179,176
0
L
Hun Batz
5,707
571
107
11
0
242,433
0
W
Xing Tian
6,402
640
25
3
0
206,739
0
W
Zhong Kui
7,785
779
99
10
0
171,362
2
L
Thor
4,704
470
26
3
0
208,833
0
W
Izanami
7,059
706
110
11
0
193,714
2
L
Neith
4,234
423
34
3
0
178,154
0
W
Ne Zha
6,257
626
90
9
0
226,235
0
L
Chaac
4,269
427
24
2
0
189,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role