Player Matchup

Cthulhu
Cthulhu
ArbysToiletSeat
Cthulhu
Level 77
God Stats
7W - 11L
1,575 SR
Queue Stats
218W - 210L
1,426 Elo+
Party 1
Chernobog
Chernobog
ChataTheFrenchie
Chernobog
Level 98
God Stats
3W - 6L
1,651 SR
Queue Stats
208W - 204L
1,472 Elo+
Party 1
Janus
Janus
Liloandpudge
Janus
Level 87
God Stats
4W - 3L
1,435 SR
Queue Stats
212W - 220L
1,466 Elo+
Party 1
Thanatos
Thanatos
XanzMakeMeDreamy
Thanatos
Level 21
God Stats
4W - 9L
1,531 SR
Queue Stats
61W - 86L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jaylenrocks420
Cu Chulainn
Level 100
God Stats
1W - 1L
1,591 SR
Queue Stats
64W - 50L
1,439 Elo+
Solo
Team Averages
Level 77
1,557 SR
1,445 Elo+

VS

Team Averages
Level 58
1,438 SR
1,433 Elo+
Medusa
Medusa
AquaticMoonn
Medusa
Level 101
God Stats
1W - 3L
1,398 SR
Queue Stats
49W - 43L
1,498 Elo+
Party 2
Poseidon
Poseidon
Cooej999
Poseidon
Level 59
God Stats
8W - 11L
1,525 SR
Queue Stats
70W - 62L
1,496 Elo+
Solo
Loki
Loki
ItsMistaJay
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Ares
Ares
MoriJinFTP
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
mrminggus
Erlang Shen
Level 68
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 16L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
7,221
555
9,694
9,659
8,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
12
2 / 1 / 7
7,276
560
5,885
6,675
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 3
7,033
541
8,499
7,199
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
6,112
470
1,723
11,130
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
jaylenrocks420
Cu Chulainn
13
2 / 0 / 1
8,145
627
8,691
10,366
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 2 / 1
5,294
407
5,837
7,715
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Cooej999
Poseidon
10
2 / 1 / 1
6,083
468
9,628
6,802
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 2
5,456
420
2,973
9,951
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
5,149
396
3,611
12,347
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
mrminggus
Erlang Shen
9
1 / 3 / 0
5,441
419
4,344
12,780
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
1
0.25
W
3
1
6
6
W
Chernobog
2
1
7
5.5
L
Poseidon
Cooej999
Poseidon
2
1
1
2.5
L
1
2
2
1
W
4
0
3
5.5
L
0
4
0
0
W
1
3
2
0.67
W
Cu Chulainn
jaylenrocks420
Cu Chulainn
2
0
1
2.5
L
Erlang Shen
mrminggus
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
26,393
45,029
Taken
49,595
24,785
Mitigated
23,927
18,352
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,837
2,238
0
1,295
7,715
2,584
0
4,734
2,722
0
30,107
W
9,694
1,032
98
2,369
9,659
8,247
431
3,034
6,294
24,251
0
W
Chernobog
5,885
3,229
0
2,945
6,675
2,573
776
2,383
4,105
0
53,580
L
Poseidon
Cooej999
Poseidon
9,628
1,111
0
480
6,802
2,242
0
1,975
4,724
40,992
0
L
2,973
779
0
2,227
9,951
3,181
0
2,155
7,724
0
21,250
W
8,499
255
0
2,192
7,199
2,633
48
2,066
4,831
43,040
712
L
3,611
255
0
637
12,347
8,838
0
5,885
6,256
13,701
0
W
1,723
377
0
8,896
11,130
4,119
0
2,366
8,466
0
31,775
W
Cu Chulainn
jaylenrocks420
Cu Chulainn
8,691
1,378
0
1,852
10,366
7,213
428
2,340
7,388
1,986
66,193
L
Erlang Shen
mrminggus
Erlang Shen
4,344
1,735
0
2,771
12,780
7,082
0
3,269
9,426
0
24,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
27,423
350
Minions Killed
198
0
Camps Cleared
0
1,405,788
Distance Traveled
1,287,497
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,294
407
44
3
0
248,434
2
W
Cthulhu
7,221
555
35
3
0
267,505
8
W
Chernobog
7,276
560
86
7
0
273,326
0
L
Poseidon
6,083
468
64
5
0
265,630
0
L
Loki
5,456
420
40
3
0
289,331
0
W
Janus
7,033
541
71
5
0
300,786
7
L
Ares
5,149
396
14
1
0
258,927
0
W
Thanatos
6,112
470
54
4
0
302,519
0
W
Cu Chulainn
8,145
627
104
8
0
261,652
4
L
Erlang Shen
5,441
419
36
3
0
225,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role