Player Matchup

Fenrir
Fenrir
DunDurr
Fenrir
Level 156
God Stats
1W - 0L
1,647 SR
Queue Stats
69W - 70L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
EliteGT19
Aphrodite
Level 61
God Stats
35W - 28L
1,564 SR
Queue Stats
63W - 64L
1,544 Elo+
Party 2
Chaac
Chaac
wimpykid0002
Chaac
Level 104
God Stats
35W - 30L
1,452 SR
Queue Stats
446W - 449L
1,471 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,520 Elo+

VS

Team Averages
Level 91
1,561 SR
1,469 Elo+
Guan Yu
Guan Yu
HoodLorax
Guan Yu
Level 128
God Stats
1W - 2L
1,650 SR
Queue Stats
50W - 44L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
MommyMilkiez
Nu Wa
Level 77
God Stats
71W - 61L
1,534 SR
Queue Stats
81W - 75L
1,471 Elo+
Party 1
Chaac
Chaac
Rivero1120
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DunDurr
Fenrir
12
3 / 1 / 4
7,550
755
8,086
12,407
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
EliteGT19
Aphrodite
12
1 / 1 / 6
7,105
711
5,234
5,997
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 4
7,668
767
9,281
11,550
9,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HoodLorax
Guan Yu
11
0 / 3 / 2
6,601
660
8,652
11,973
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 1
6,636
664
7,895
4,789
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
10
1 / 2 / 1
6,473
647
4,850
9,805
8,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DunDurr
Fenrir
3
1
4
5
W
Aphrodite
EliteGT19
Aphrodite
1
1
6
4
L
Guan Yu
HoodLorax
Guan Yu
0
3
2
0.33
L
1
2
1
0.75
L
Chaac
1
2
1
0.75
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
21,397
29,954
Taken
26,567
19,482
Mitigated
19,199
15,468
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DunDurr
Fenrir
8,086
1,457
0
2,906
12,407
8,085
0
3,605
8,388
0
22,670
W
Aphrodite
EliteGT19
Aphrodite
5,234
625
4,087
3,764
5,997
2,319
234
1,370
4,444
27,019
0
L
Guan Yu
HoodLorax
Guan Yu
8,652
820
855
3,346
11,973
8,864
0
2,671
8,358
0
26,516
L
7,895
2,002
0
250
4,789
1,938
0
123
4,321
26,448
0
L
Chaac
4,850
631
0
1,326
9,805
8,397
0
2,480
6,729
1,025
15,901
W
9,281
1,045
0
4,711
11,550
9,078
149
3,667
7,494
0
30,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,323
Gold Earned
19,710
136
Minions Killed
111
0
Camps Cleared
0
560,586
Distance Traveled
597,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,550
755
37
4
0
180,338
0
W
Aphrodite
7,105
711
51
5
0
176,922
0
L
Guan Yu
6,601
660
38
4
0
205,067
0
L
Nu Wa
6,636
664
36
4
0
179,661
0
L
Chaac
6,473
647
37
4
0
212,842
0
W
Chaac
7,668
767
48
5
0
203,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role