Player Matchup

Eset
Eset
Lynka Tony
Eset
Level 113
God Stats
1W - 2L
1,371 SR
Queue Stats
41W - 35L
1,366 Elo+
Solo
Chaac
Chaac
MXXSHUU
Chaac
Level 61
God Stats
2W - 0L
1,665 SR
Queue Stats
285W - 270L
1,444 Elo+
Solo
Chernobog
Chernobog
Water_Dragon2000
Chernobog
Level 39
God Stats
2W - 2L
1,543 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Ymir
Ymir
jeff_WAR_
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,210 Elo+
Party 1
Bakasura
Bakasura
kataloon
Bakasura
Level 38
God Stats
43W - 48L
1,447 SR
Queue Stats
61W - 84L
1,345 Elo+
Solo
Team Averages
Level 59
1,505 SR
1,330 Elo+

VS

Team Averages
Level 68
1,344 SR
1,378 Elo+
Ravana
Ravana
Dr toxic5051
Ravana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 66L
1,312 Elo+
Solo
Xing Tian
Xing Tian
Provisular
Xing Tian
Level 45
God Stats
0W - 3L
1,282 SR
Queue Stats
42W - 49L
1,386 Elo+
Party 2
Janus
Janus
maicon_clb
Janus
Level 128
God Stats
5W - 6L
1,490 SR
Queue Stats
266W - 291L
1,413 Elo+
Solo
Sobek
Sobek
mattegred
Sobek
Level 35
God Stats
1W - 3L
1,151 SR
Queue Stats
20W - 39L
1,280 Elo+
Party 2
Skadi
Skadi
xxxxxxxxxxxxwon
Skadi
Level 87
God Stats
27W - 16L
1,298 SR
Queue Stats
178W - 164L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,556
450
7,293
12,708
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MXXSHUU
Chaac
16
0 / 0 / 1
9,692
510
10,902
14,975
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
13
4 / 1 / 1
8,593
452
8,438
8,037
3,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 5 / 4
8,060
424
5,139
17,903
15,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
kataloon
Bakasura
18
4 / 3 / 1
9,714
511
8,667
20,186
10,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
5 / 2 / 1
8,791
463
7,069
10,233
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Provisular
Xing Tian
15
0 / 0 / 1
8,877
467
9,868
18,402
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Janus
16
2 / 0 / 3
9,522
501
10,687
9,126
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
mattegred
Sobek
13
1 / 3 / 2
8,869
467
1,835
11,245
10,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 3 / 3
9,265
488
13,415
15,274
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
11
12
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
5
2
1
2.75
W
0
3
2
0.33
W
Chaac
MXXSHUU
Chaac
0
0
1
0.5
L
Xing Tian
Provisular
Xing Tian
0
0
1
0.5
W
Chernobog
4
1
1
4.5
W
Ymir
0
5
4
0.4
W
Bakasura
kataloon
Bakasura
4
3
1
1.5
L
Janus
2
0
3
3.5
L
Sobek
mattegred
Sobek
1
3
2
0.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,439
Damage
42,874
73,809
Taken
64,280
45,976
Mitigated
37,935
27,324
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,069
1,309
0
3,315
10,233
4,843
0
1,820
8,156
0
54,646
W
7,293
104
0
3,640
12,708
4,450
718
4,891
7,217
62,346
0
W
Chaac
MXXSHUU
Chaac
10,902
1,139
0
8,710
14,975
12,644
0
8,393
5,424
0
70,171
L
Xing Tian
Provisular
Xing Tian
9,868
942
0
4,568
18,402
12,418
0
0
16,785
55,553
2,460
W
Chernobog
8,438
5,121
0
2,973
8,037
3,298
1,915
1,207
6,753
0
53,597
W
Ymir
5,139
1,545
0
2,236
17,903
15,449
18
2,701
14,970
28,089
1,684
W
Bakasura
kataloon
Bakasura
8,667
6,806
0
9,765
20,186
10,135
281
2,293
17,588
0
72,821
L
Janus
10,687
213
0
3,311
9,126
3,734
426
4,671
4,408
72,022
2,074
L
Sobek
mattegred
Sobek
1,835
350
0
2,324
11,245
10,999
402
2,158
9,087
19,782
0
L
13,415
6,747
0
2,557
15,274
5,941
2,349
3,735
10,839
0
70,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
45,324
459
Minions Killed
394
0
Camps Cleared
0
1,736,747
Distance Traveled
1,720,625
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,791
463
69
4
0
395,321
4
W
Eset
8,556
450
102
5
0
360,905
2
W
Chaac
9,692
510
123
6
0
348,518
0
L
Xing Tian
8,877
467
75
4
0
322,665
0
W
Chernobog
8,593
452
65
3
0
341,226
0
W
Ymir
8,060
424
48
3
0
345,840
2
W
Bakasura
9,714
511
121
6
0
340,258
0
L
Janus
9,522
501
125
7
0
351,303
8
L
Sobek
8,869
467
32
2
0
344,177
0
L
Skadi
9,265
488
93
5
0
307,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role