Player Matchup

Cthulhu
Cthulhu
Beliar117Rico
Cthulhu
Level 127
God Stats
125W - 99L
1,470 SR
Queue Stats
400W - 370L
1,476 Elo+
Solo
Anubis
Anubis
Miniman5047
Anubis
Level 57
God Stats
8W - 5L
1,600 SR
Queue Stats
108W - 84L
1,519 Elo+
Party 1
Bacchus
Bacchus
PurpFluke
Bacchus
Level 46
God Stats
7W - 6L
1,622 SR
Queue Stats
173W - 216L
1,511 Elo+
Party 1
Hera
Hera
Rusty2032
Hera
Level 61
God Stats
9W - 4L
1,696 SR
Queue Stats
227W - 301L
1,492 Elo+
Party 1
Susano
Susano
bekfast44
Susano
Level 67
God Stats
16W - 7L
1,636 SR
Queue Stats
210W - 242L
1,499 Elo+
Party 1
Team Averages
Level 72
1,605 SR
1,499 Elo+

VS

Team Averages
Level 88
1,511 SR
1,537 Elo+
Sol
Sol
ChinoChocks
Sol
Level 107
God Stats
8W - 8L
1,578 SR
Queue Stats
122W - 115L
1,487 Elo+
Party 2
Ganesha
Ganesha
ElTamalito
Ganesha
Level 77
God Stats
5W - 7L
1,482 SR
Queue Stats
167W - 156L
1,516 Elo+
Party 2
Medusa
Medusa
Huachinange
Medusa
Level 42
God Stats
3W - 3L
1,497 SR
Queue Stats
101W - 85L
1,561 Elo+
Party 2
Achilles
Achilles
NorgeZ123
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,452 Elo+
Party 2
Odin
Odin
SirFoFo
Odin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 1 / 0
8,071
621
7,490
7,014
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
4 / 1 / 0
7,419
571
7,718
6,644
3,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PurpFluke
Bacchus
11
1 / 1 / 3
6,137
472
6,346
8,088
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
10
2 / 2 / 1
6,240
480
3,893
4,887
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
bekfast44
Susano
12
0 / 0 / 2
6,552
504
2,698
10,051
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,143
473
4,119
10,154
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
ElTamalito
Ganesha
10
0 / 1 / 4
6,548
504
4,701
8,892
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
11
3 / 2 / 1
6,285
483
4,549
7,157
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
NorgeZ123
Achilles
11
1 / 2 / 0
5,956
458
4,403
11,915
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
SirFoFo
Odin
11
1 / 0 / 3
6,059
466
1,315
6,194
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
5
5
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
0
1
L
0
3
0
0
L
Ganesha
ElTamalito
Ganesha
0
1
4
2
L
Medusa
3
2
1
1.75
W
Anubis
4
1
0
4
L
Achilles
NorgeZ123
Achilles
1
2
0
0.5
W
Bacchus
PurpFluke
Bacchus
1
1
3
2.5
W
Hera
2
2
1
1.25
L
Odin
SirFoFo
Odin
1
0
3
2.5
W
Susano
bekfast44
Susano
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,145
Damage
19,087
36,684
Taken
44,312
19,208
Mitigated
25,607
14,890
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,490
348
60
2,125
7,014
4,991
26
825
5,666
46,053
1,744
L
4,119
1,977
0
3,756
10,154
2,851
0
6,125
3,920
44,770
3,543
L
Ganesha
ElTamalito
Ganesha
4,701
533
0
3,647
8,892
7,636
241
4,278
4,031
28,279
1,073
L
Medusa
4,549
1,615
0
1,197
7,157
2,628
432
4,849
1,738
0
43,745
W
Anubis
7,718
278
0
3,284
6,644
3,758
0
2,723
3,921
55,878
745
L
Achilles
NorgeZ123
Achilles
4,403
1,127
0
3,636
11,915
9,843
0
4,927
6,091
0
29,204
W
Bacchus
PurpFluke
Bacchus
6,346
907
0
3,220
8,088
4,943
123
1,785
6,219
17,499
1,684
W
Hera
3,893
861
0
0
4,887
1,567
561
1,487
3,400
37,453
857
L
Odin
SirFoFo
Odin
1,315
453
0
250
6,194
2,649
328
2,162
3,882
0
34,765
W
Susano
bekfast44
Susano
2,698
534
0
6,201
10,051
3,949
335
1,903
8,148
0
52,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,419
Gold Earned
30,991
362
Minions Killed
302
0
Camps Cleared
0
1,276,223
Distance Traveled
1,240,877
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,071
621
107
8
0
269,090
5
L
Sol
6,143
473
82
6
0
255,559
0
L
Ganesha
6,548
504
4
0
0
252,270
4
L
Medusa
6,285
483
89
7
0
266,417
0
W
Anubis
7,419
571
69
5
0
227,653
0
L
Achilles
5,956
458
53
4
0
241,457
0
W
Bacchus
6,137
472
47
4
0
255,617
0
W
Hera
6,240
480
48
4
0
237,443
0
L
Odin
6,059
466
74
6
0
225,174
0
W
Susano
6,552
504
91
7
0
286,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role