Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum V
Aritoh21
Neith
Platinum V
Level 156
God Stats
27W - 22L
1,573 SR
Queue Stats
146W - 141L
1,669 MMR
Solo
Susano
Susano
Platinum III
MakakSlayer
Susano
Platinum III
Level 75
God Stats
8W - 6L
1,578 SR
Queue Stats
55W - 46L
1,800 MMR
Party 2
Janus
Janus
Gold II
MatiRam96
Janus
Gold II
Level 109
God Stats
1W - 1L
1,251 SR
Queue Stats
13W - 11L
1,720 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,480 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,519 SR
1,595 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
BlackMonge
Osiris
Gold IV
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,452 MMR
Party 3
Medusa
Medusa
Gold IV
Dyluna
Medusa
Gold IV
Level 157
God Stats
20W - 21L
1,503 SR
Queue Stats
42W - 46L
1,385 MMR
Party 3
Geb
Geb
Gold IV
H4SHYR4
Geb
Gold IV
Level 148
God Stats
3W - 2L
1,591 SR
Queue Stats
322W - 330L
1,430 MMR
Solo
Charon
Charon
Diamond IV
Sylphię
Charon
Diamond IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
2,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 0
6,360
578
7,228
10,672
7,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
9
0 / 1 / 3
5,437
494
3,301
6,360
4,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Aritoh21
Neith
12
1 / 0 / 2
6,445
586
7,495
7,534
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Susano
13
4 / 0 / 2
6,608
601
4,531
8,758
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
MatiRam96
Janus
10
2 / 1 / 3
6,086
553
4,535
5,578
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AwilixAh Muzen CabLokiThor

VS

Bans
AresThothNutAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 0
5,987
544
4,528
5,408
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
BlackMonge
Osiris
11
0 / 0 / 1
6,262
569
7,262
11,503
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Dyluna
Medusa
10
1 / 1 / 0
5,750
523
4,492
7,341
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
9
0 / 1 / 2
5,377
489
3,314
7,581
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
Sylphię
Charon
10
0 / 4 / 2
5,781
526
3,584
8,856
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
Ravana
 
Ravana
2
1
0
2
W
Neith
Aritoh21
Neith
1
0
2
2
L
Osiris
BlackMonge
Osiris
0
0
1
0.5
L
Medusa
Dyluna
Medusa
1
1
0
1
L
Geb
0
1
2
1
W
Susano
4
0
2
5
W
Janus
MatiRam96
Janus
2
1
3
3.5
L
Charon
Sylphię
Charon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
23,180
38,902
Taken
40,689
20,658
Mitigated
26,441
13,705
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,228
2,486
0
3,660
10,672
7,972
0
0
10,672
0
55,423
W
Cthulhu
 
Cthulhu
3,301
657
65
1,416
6,360
4,600
0
2,007
4,313
17,068
0
L
Ravana
 
Ravana
4,528
1,421
0
1,009
5,408
2,550
0
896
4,432
0
49,706
W
Neith
Aritoh21
Neith
7,495
3,270
0
3,196
7,534
2,933
27
789
6,745
0
58,348
L
Osiris
BlackMonge
Osiris
7,262
2,978
0
5,214
11,503
10,999
0
0
11,503
0
50,073
L
Medusa
Dyluna
Medusa
4,492
1,889
0
1,007
7,341
2,971
0
565
6,764
0
43,769
L
Geb
3,314
687
0
1,448
7,581
5,641
0
3,074
4,420
19,032
2,164
W
Susano
4,531
1,864
0
4,906
8,758
3,384
0
1,065
7,549
0
46,870
W
Janus
MatiRam96
Janus
4,535
407
0
462
5,578
1,769
0
2,532
2,762
45,230
0
L
Charon
Sylphię
Charon
3,584
598
0
200
8,856
4,280
0
2,884
5,734
34,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
29,157
393
Minions Killed
365
0
Camps Cleared
0
1,232,191
Distance Traveled
1,138,980
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,360
578
100
9
0
241,216
5
W
Cthulhu
5,437
494
29
3
0
258,473
7
L
Ravana
5,987
544
71
6
0
256,524
1
W
Neith
6,445
586
102
9
0
221,985
1
L
Osiris
6,262
569
95
9
0
233,359
2
L
Medusa
5,750
523
74
7
0
220,238
4
L
Geb
5,377
489
40
4
0
220,087
3
W
Susano
6,608
601
84
8
0
265,572
0
W
Janus
6,086
553
78
7
0
244,945
4
L
Charon
5,781
526
85
8
0
208,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role