Player Matchup

Ix Chel
Ix Chel
D0ubleaces
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
OGKhepri
Cthulhu
Level 159
God Stats
13W - 18L
1,488 SR
Queue Stats
139W - 110L
1,678 Elo+
Party 1
Hachiman
Hachiman
TFNDrizzy
Hachiman
Level 127
God Stats
5W - 4L
1,584 SR
Queue Stats
126W - 101L
1,631 Elo+
Party 1
Team Averages
Level 136
1,524 SR
1,662 Elo+

VS

Team Averages
Level 81
1,666 SR
1,599 Elo+
Sobek
Sobek
ProFunnyNinja
Sobek
Level 41
God Stats
2W - 1L
1,715 SR
Queue Stats
144W - 132L
1,593 Elo+
Party 2
Hachiman
Hachiman
Quirkee
Hachiman
Level 110
God Stats
1W - 0L
1,771 SR
Queue Stats
21W - 11L
1,610 Elo+
Solo
Nu Wa
Nu Wa
SidewaysLizard
Nu Wa
Level 91
God Stats
26W - 25L
1,513 SR
Queue Stats
203W - 177L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D0ubleaces
Ix Chel
17
2 / 2 / 5
11,730
690
9,017
12,875
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
OGKhepri
Cthulhu
16
4 / 3 / 5
11,229
661
16,472
23,873
31,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
TFNDrizzy
Hachiman
17
3 / 2 / 4
11,509
677
12,434
16,636
9,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
11,277
663
7,388
18,459
21,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Quirkee
Hachiman
19
6 / 0 / 1
13,290
782
30,359
13,261
5,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 4
10,789
635
7,026
11,021
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
7
7
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
D0ubleaces
Ix Chel
2
2
5
2.25
L
Cthulhu
OGKhepri
Cthulhu
4
3
5
2.17
W
1
4
4
0.75
W
Hachiman
Quirkee
Hachiman
6
0
1
6.5
W
0
5
4
0.4
L
Hachiman
TFNDrizzy
Hachiman
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,923
Damage
44,773
53,384
Taken
42,741
47,990
Mitigated
31,317
18,905
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
D0ubleaces
Ix Chel
9,017
1,178
3,458
5,228
12,875
7,058
429
3,889
8,971
70,500
0
L
Cthulhu
OGKhepri
Cthulhu
16,472
567
167
3,696
23,873
31,333
0
6,462
17,335
42,476
1,740
W
7,388
260
0
4,101
18,459
21,382
250
9,721
8,142
22,311
2,344
W
Hachiman
Quirkee
Hachiman
30,359
16,824
0
3,758
13,261
5,336
1,377
6,685
6,155
0
83,126
W
7,026
2,159
0
1,698
11,021
4,599
1,102
8,192
2,317
40,886
0
L
Hachiman
TFNDrizzy
Hachiman
12,434
6,291
0
6,356
16,636
9,599
922
3,603
13,003
0
62,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
35,356
232
Minions Killed
201
0
Camps Cleared
0
1,009,524
Distance Traveled
901,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,730
690
112
7
0
314,118
0
L
Cthulhu
11,229
661
30
2
0
364,350
0
W
Sobek
11,277
663
32
2
0
307,928
0
W
Hachiman
13,290
782
108
6
0
321,658
0
W
Nu Wa
10,789
635
61
4
0
271,583
0
L
Hachiman
11,509
677
90
5
0
331,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role