Player Matchup

Odin
Odin
Gold IV
MatthewClifton
Odin
Gold IV
Level 135
God Stats
0W - 1L
1,330 SR
Queue Stats
15W - 11L
1,705 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
NooAnswer
Heimdallr
Gold IV
Level 129
God Stats
1W - 1L
1,547 SR
Queue Stats
15W - 11L
1,705 MMR
Party 2
Eset
Eset
Gold IV
Ókvíðinn
Eset
Gold IV
Level 129
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 11L
1,705 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,387 SR
1,705 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,456 SR
1,651 MMR
Cthulhu
Cthulhu
Gold V
LUCIFERXXD
Cthulhu
Gold V
Level 146
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 2L
1,665 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
STAILUS
Baron Samedi
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,665 MMR
Party 1
Nut
Nut
Silver I
mamamelotrol82
Nut
Silver I
Level 159
God Stats
1W - 0L
1,126 SR
Queue Stats
10W - 3L
1,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,586
685
14,004
18,738
18,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
NooAnswer
Heimdallr
15
3 / 4 / 2
10,011
715
11,136
18,824
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 6
8,962
640
10,522
11,177
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesBacchusAresKuzenboThoth

VS

Bans
Bake KujiraAnhurDiscordiaHachimanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LUCIFERXXD
Cthulhu
17
5 / 0 / 8
11,511
822
14,025
19,277
21,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
STAILUS
Baron Samedi
18
6 / 3 / 6
11,985
856
12,543
13,173
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
3 / 3 / 7
10,740
767
13,863
13,905
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
14
14
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LUCIFERXXD
Cthulhu
5
0
8
9
L
3
5
3
0.9
L
Heimdallr
NooAnswer
Heimdallr
3
4
2
1
W
Baron Samedi
STAILUS
Baron Samedi
6
3
6
3
W
3
3
7
2.17
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
40,431
48,739
Taken
46,355
32,302
Mitigated
38,466
7,746
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LUCIFERXXD
Cthulhu
14,025
1,057
453
3,913
19,277
21,546
88
5,647
13,630
34,309
5,046
L
14,004
1,947
0
2,815
18,738
18,177
0
7,117
10,869
646
37,368
L
Heimdallr
NooAnswer
Heimdallr
11,136
6,706
0
2,828
18,824
8,859
67
9,952
8,511
0
40,395
W
Baron Samedi
STAILUS
Baron Samedi
12,543
609
1,347
5,209
13,173
10,253
628
3,452
9,721
59,346
0
W
13,863
7,263
0
4,642
13,905
6,667
1,850
1,741
12,164
0
60,849
L
10,522
735
763
1,340
11,177
5,266
0
5,867
4,959
29,993
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,559
Gold Earned
34,236
145
Minions Killed
216
0
Camps Cleared
0
746,009
Distance Traveled
807,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,511
822
48
3
0
315,102
0
L
Odin
9,586
685
53
4
0
272,880
0
L
Heimdallr
10,011
715
61
4
0
231,174
0
W
Baron Samedi
11,985
856
89
6
0
251,455
0
W
Nut
10,740
767
79
6
0
240,930
0
L
Eset
8,962
640
31
2
0
241,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role