Player Matchup

Bacchus
Bacchus
Gold I
KingEzra420
Bacchus
Gold I
Level 205
God Stats
18W - 19L
1,638 SR
Queue Stats
58W - 60L
1,673 MMR
Party 1
Eset
Eset
Gold II
RaG3xLORDBEERUS
Eset
Gold II
Level 187
God Stats
1W - 1L
1,803 SR
Queue Stats
296W - 326L
1,600 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
TheWiseOne7544
Hou Yi
Gold IV
Level 94
God Stats
8W - 6L
1,728 SR
Queue Stats
24W - 20L
1,676 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,723 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,575 SR
1,634 MMR
Anhur
Anhur
Platinum II
JUDGExJOHN
Anhur
Platinum II
Level 230
God Stats
4W - 3L
1,561 SR
Queue Stats
326W - 250L
1,697 MMR
Solo
Chronos
Chronos
Gold V
Jahseh09
Chronos
Gold V
Level 69
God Stats
1W - 0L
1,850 SR
Queue Stats
12W - 11L
1,620 MMR
Party 2
Ymir
Ymir
Silver I
pepper28792
Ymir
Silver I
Level 156
God Stats
1W - 0L
1,313 SR
Queue Stats
26W - 26L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingEzra420
Bacchus
14
1 / 3 / 2
8,738
624
7,393
16,628
21,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 4 / 2
9,105
650
11,642
9,650
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 1
9,132
652
11,144
11,238
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CharonNe ZhaGebAchillesBastet

VS

Bans
ThothKuzenboVulcanAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
2 / 0 / 7
10,359
740
9,433
11,992
5,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
Jahseh09
Chronos
17
5 / 1 / 6
11,181
799
11,566
10,556
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 6
10,870
776
9,148
16,406
21,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
0
7
5.5
W
Chronos
Jahseh09
Chronos
5
1
6
8
L
Bacchus
KingEzra420
Bacchus
1
3
2
0.67
L
1
4
2
0.5
L
1
4
1
0.38
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
30,147
37,516
Taken
38,954
30,344
Mitigated
31,961
7,614
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,433
5,031
0
5,936
11,992
5,215
1,537
4,784
6,667
0
53,222
W
Chronos
Jahseh09
Chronos
11,566
4,215
0
2,399
10,556
4,994
1,000
6,203
3,990
67,262
0
L
Bacchus
KingEzra420
Bacchus
7,393
263
0
3,896
16,628
21,899
0
5,726
10,105
11,199
1,582
L
11,642
627
399
1,202
9,650
3,947
32
5,401
3,969
39,763
0
L
11,144
6,145
0
2,117
11,238
4,498
0
7,496
3,181
0
45,301
W
9,148
1,903
0
4,898
16,406
21,752
527
5,891
10,250
31,614
2,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
32,410
156
Minions Killed
213
0
Camps Cleared
0
730,883
Distance Traveled
744,155
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,359
740
71
5
0
243,554
0
W
Chronos
11,181
799
112
8
0
260,379
0
L
Bacchus
8,738
624
17
1
0
269,424
8
L
Eset
9,105
650
64
5
0
219,783
0
L
Hou Yi
9,132
652
75
5
0
241,676
0
W
Ymir
10,870
776
30
2
0
240,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role