Player Matchup

Ah Puch
Ah Puch
AlisterC
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,545 Elo+
Party 2
Arachne
Arachne
FabledTempest
Arachne
Level 128
God Stats
4W - 2L
1,797 SR
Queue Stats
101W - 84L
1,630 Elo+
Party 2
Merlin
Merlin
FragorDieTrying
Merlin
Level 59
God Stats
4W - 5L
1,556 SR
Queue Stats
103W - 109L
1,458 Elo+
Solo
Chaac
Chaac
SleetyDaffodil3
Chaac
Level 83
God Stats
31W - 35L
1,532 SR
Queue Stats
170W - 185L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheHossinator33
Cu Chulainn
Level 104
God Stats
1W - 4L
1,579 SR
Queue Stats
132W - 144L
1,507 Elo+
Party 1
Team Averages
Level 100
1,593 SR
1,533 Elo+

VS

Team Averages
Level 124
1,637 SR
1,561 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SundaySquad1212
Kukulkan
Level 89
God Stats
8W - 8L
1,447 SR
Queue Stats
21W - 20L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Woeve
Ix Chel
Level 162
God Stats
3W - 5L
1,688 SR
Queue Stats
129W - 117L
1,579 Elo+
Solo
Athena
Athena
backseatserenade
Athena
Level 86
God Stats
4W - 0L
2,049 SR
Queue Stats
53W - 14L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlisterC
Ah Puch
11
0 / 2 / 2
5,836
1,167
4,611
4,642
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
11
2 / 1 / 0
6,143
1,229
4,554
5,625
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 0
3,377
675
0
0
0
10
0 / 3 / 1
5,346
1,069
4,718
6,327
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cu Chulainn
TheHossinator33
Cu Chulainn
10
0 / 2 / 1
5,386
1,077
5,667
6,992
6,192
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Team 1 Tickets

345

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 1 / 3
6,827
1,365
4,957
5,691
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
 
Heimdallr
10
1 / 0 / 3
5,874
1,175
2,969
4,856
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
10
1 / 0 / 3
5,825
1,165
3,628
1,929
733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Woeve
Ix Chel
10
1 / 1 / 6
5,889
1,178
6,149
3,437
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 0 / 7
6,269
1,254
2,755
5,554
4,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
8
8
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
3
6.5
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
Ah Puch
AlisterC
Ah Puch
0
2
2
0.5
L
Arachne
2
1
0
2
L
0
0
0
0
L
0
3
1
0.17
W
Kukulkan
1
0
3
2.5
L
Cu Chulainn
TheHossinator33
Cu Chulainn
0
2
1
0.25
W
Ix Chel
Woeve
Ix Chel
1
1
6
4
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
20,458
23,586
Taken
21,467
16,758
Mitigated
11,919
2,388
Healing
1,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,957
1,038
0
0
5,691
2,801
0
2,022
3,634
0
13,144
W
Heimdallr
 
Heimdallr
2,969
1,193
0
0
4,856
2,068
0
978
3,839
0
12,702
L
Ah Puch
AlisterC
Ah Puch
4,611
228
0
205
4,642
1,756
0
1,442
3,200
21,970
0
L
Arachne
4,554
3,455
0
652
5,625
2,764
0
2,986
2,639
0
12,711
L
0
0
0
0
0
0
0
0
0
0
0
L
4,718
211
0
998
6,327
6,046
0
3,946
2,381
0
5,945
W
Kukulkan
3,628
386
0
0
1,929
733
0
0
1,851
20,529
0
L
Cu Chulainn
TheHossinator33
Cu Chulainn
5,667
556
0
533
6,992
6,192
0
4,012
2,980
0
14,539
W
Ix Chel
Woeve
Ix Chel
6,149
1,204
559
106
3,437
1,403
0
444
2,949
14,408
316
W
2,755
1,218
0
490
5,554
4,914
0
1,167
4,225
6,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
30,684
79
Minions Killed
128
5
Camps Cleared
6
418,282
Distance Traveled
518,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,827
1,365
10
2
3
105,678
0
W
Heimdallr
5,874
1,175
35
7
1
90,292
0
L
Ah Puch
5,836
1,167
48
10
3
95,101
0
L
Arachne
6,143
1,229
15
3
1
109,202
0
L
Merlin
3,377
675
0
0
0
0
0
L
Chaac
5,346
1,069
4
1
0
87,258
0
W
Kukulkan
5,825
1,165
55
11
1
105,791
0
L
Cu Chulainn
5,386
1,077
12
2
1
126,721
0
W
Ix Chel
5,889
1,178
26
5
1
96,544
0
W
Athena
6,269
1,254
2
0
0
119,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role