Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DiabloTS
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
Hardheadedbrat
Mercury
Level 119
God Stats
10W - 4L
1,784 SR
Queue Stats
225W - 192L
1,558 Elo+
Party 1
Poseidon
Poseidon
JimmyNudeTron69
Poseidon
Level 17
God Stats
11W - 10L
1,796 SR
Queue Stats
227W - 211L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
saskerinegan45
Amaterasu
Level 67
God Stats
5W - 7L
1,393 SR
Queue Stats
258W - 229L
1,441 Elo+
Solo
Team Averages
Level 65
1,595 SR
1,507 Elo+

VS

Team Averages
Level 84
1,533 SR
1,535 Elo+
Chronos
Chronos
ALPHASP4RDA
Chronos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,541 Elo+
Party 2
Hades
Hades
Sigaria
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,611 Elo+
Party 2
Bastet
Bastet
YaBoiSarge_12
Bastet
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 224L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
ii-SwiiTch-
Gilgamesh
Level 68
God Stats
44W - 19L
1,666 SR
Queue Stats
127W - 118L
1,493 Elo+
Party 3
Rama
Rama
ws101
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,877
490
6,055
8,639
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
DiabloTS
Anubis
9
0 / 3 / 0
5,754
480
3,229
7,639
4,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
6,122
510
5,245
11,127
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
2 / 3 / 1
7,233
603
8,353
7,193
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
saskerinegan45
Amaterasu
11
1 / 3 / 0
6,529
544
5,847
12,908
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ALPHASP4RDA
Chronos
12
3 / 0 / 2
6,512
543
4,884
8,703
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Sigaria
Hades
14
3 / 3 / 2
7,556
630
7,781
10,635
7,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 1
7,244
604
5,148
10,450
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
ii-SwiiTch-
Gilgamesh
14
3 / 1 / 2
8,426
702
9,643
11,167
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
ws101
Rama
13
2 / 0 / 4
7,292
608
6,070
9,091
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
16
16
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Chronos
ALPHASP4RDA
Chronos
3
0
2
4
L
Anubis
DiabloTS
Anubis
0
3
0
0
L
1
4
1
0.38
L
Poseidon
2
3
1
0.83
W
Hades
Sigaria
Hades
3
3
2
1.33
W
5
0
1
5.5
W
Gilgamesh
ii-SwiiTch-
Gilgamesh
3
1
2
4
L
Amaterasu
saskerinegan45
Amaterasu
1
3
0
0.33
W
Rama
ws101
Rama
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
33,526
47,506
Taken
50,046
25,753
Mitigated
26,270
9,104
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,055
2,461
0
2,521
8,639
3,300
1,135
1,901
6,738
0
53,363
W
Chronos
ALPHASP4RDA
Chronos
4,884
1,640
0
2,102
8,703
2,910
0
2,236
6,393
39,379
7,263
L
Anubis
DiabloTS
Anubis
3,229
1,072
32
968
7,639
4,767
30
1,682
5,957
18,792
0
L
5,245
2,527
0
1,221
11,127
4,570
0
3,064
8,025
0
46,288
L
Poseidon
8,353
1,191
0
978
7,193
2,421
0
4,442
2,751
60,320
1,135
W
Hades
Sigaria
Hades
7,781
593
776
5,147
10,635
7,112
825
5,111
5,111
50,020
1,048
W
5,148
821
0
6,331
10,450
3,710
0
2,109
8,161
0
49,628
W
Gilgamesh
ii-SwiiTch-
Gilgamesh
9,643
3,660
0
2,830
11,167
9,444
0
388
10,288
0
64,489
L
Amaterasu
saskerinegan45
Amaterasu
5,847
3,163
0
3,384
12,908
10,695
0
1,054
10,893
0
44,944
W
Rama
ws101
Rama
6,070
5,198
0
3,067
9,091
3,094
2,933
1,055
8,036
0
48,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
37,030
406
Minions Killed
438
0
Camps Cleared
0
1,157,493
Distance Traveled
1,254,555
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,877
490
97
8
0
205,167
0
W
Chronos
6,512
543
71
6
0
261,995
4
L
Anubis
5,754
480
30
3
0
216,921
0
L
Mercury
6,122
510
83
7
0
279,700
0
L
Poseidon
7,233
603
103
9
0
239,015
0
W
Hades
7,556
630
90
8
0
233,621
0
W
Bastet
7,244
604
78
7
0
299,228
0
W
Gilgamesh
8,426
702
112
9
0
242,990
2
L
Amaterasu
6,529
544
93
8
0
216,690
3
W
Rama
7,292
608
87
7
0
216,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role