Player Matchup

Geb
Geb
Platinum III
Fogelicious
Geb
Platinum III
Level 153
God Stats
3W - 2L
1,764 SR
Queue Stats
87W - 65L
1,866 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Mysstic
Heimdallr
Platinum II
Level 155
God Stats
12W - 10L
1,648 SR
Queue Stats
77W - 70L
1,831 MMR
Solo
Zeus
Zeus
Platinum IV
NINEPIGs
Zeus
Platinum IV
Level 224
God Stats
22W - 18L
1,656 SR
Queue Stats
84W - 85L
1,956 MMR
Solo
Surtr
Surtr
Platinum I
Revenant360
Surtr
Platinum I
Level 140
God Stats
10W - 4L
1,746 SR
Queue Stats
31W - 19L
1,954 MMR
Solo
Nemesis
Nemesis
Gold I
ijmoody14
Nemesis
Gold I
Level 125
God Stats
10W - 10L
1,861 SR
Queue Stats
206W - 198L
1,787 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,735 SR
1,879 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,594 SR
1,878 MMR
Nu Wa
Nu Wa
Platinum II
Austintoy1
Nu Wa
Platinum II
Level 158
God Stats
5W - 5L
1,543 SR
Queue Stats
204W - 191L
1,956 MMR
Solo
Agni
Agni
Platinum II
DiegoBTG
Agni
Platinum II
Level 128
God Stats
25W - 22L
1,661 SR
Queue Stats
239W - 249L
1,917 MMR
Solo
Hercules
Hercules
Platinum III
Herrera12
Hercules
Platinum III
Level 158
God Stats
2W - 3L
1,430 SR
Queue Stats
145W - 133L
1,781 MMR
Solo
Lancelot
Lancelot
Platinum I
ShaKeis47
Lancelot
Platinum I
Level 154
God Stats
17W - 9L
1,874 SR
Queue Stats
380W - 358L
1,894 MMR
Solo
Chernobog
Chernobog
Platinum III
SpîcyAîolî
Chernobog
Platinum III
Level 176
God Stats
5W - 3L
1,462 SR
Queue Stats
334W - 321L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,356
490
7,030
16,711
11,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Mysstic
Heimdallr
13
0 / 2 / 1
7,550
503
8,533
11,735
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
3 / 4 / 0
8,462
564
11,157
12,018
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
8,159
544
10,264
16,224
12,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ijmoody14
Nemesis
12
0 / 3 / 2
7,054
470
5,635
13,627
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresBellonaOdinSusanoCthulhu

VS

Bans
ThanatosDa JiAthenaHun BatzAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 1 / 1
9,498
633
10,428
10,205
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
15
1 / 1 / 9
9,250
617
12,785
8,923
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Herrera12
Hercules
15
5 / 0 / 4
9,557
637
6,744
15,946
17,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
ShaKeis47
Lancelot
17
5 / 1 / 3
9,404
627
12,101
15,115
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
SpîcyAîolî
Chernobog
16
2 / 1 / 0
9,228
615
8,746
13,477
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
15
15
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
1
2.5
W
Agni
1
1
9
5.5
L
1
3
3
0.83
W
Hercules
Herrera12
Hercules
5
0
4
7
L
Heimdallr
Mysstic
Heimdallr
0
2
1
0.25
L
Zeus
3
4
0
0.75
L
0
3
1
0.17
W
Lancelot
ShaKeis47
Lancelot
5
1
3
6.5
W
Chernobog
SpîcyAîolî
Chernobog
2
1
0
2
L
Nemesis
ijmoody14
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
50,804
70,315
Taken
63,666
40,135
Mitigated
40,343
18,394
Healing
27,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,428
2,885
0
4,320
10,205
4,048
359
1,906
8,299
78,571
11,837
W
Agni
12,785
1,206
0
500
8,923
3,938
116
4,283
4,640
76,877
0
L
7,030
1,164
1,732
3,274
16,711
11,990
0
4,252
12,459
31,071
1,332
W
Hercules
Herrera12
Hercules
6,744
2,031
351
8,160
15,946
17,293
0
6,883
9,063
0
34,096
L
Heimdallr
Mysstic
Heimdallr
8,533
4,320
0
3,204
11,735
4,978
0
1,346
10,389
0
73,996
L
Zeus
11,157
1,285
0
2,889
12,018
4,499
57
5,079
6,939
66,526
1,267
L
10,264
3,348
0
5,077
16,224
12,672
0
7,640
8,584
3,843
69,147
W
Lancelot
ShaKeis47
Lancelot
12,101
3,852
0
7,344
15,115
8,665
0
5,057
10,058
0
89,766
W
Chernobog
SpîcyAîolî
Chernobog
8,746
6,371
0
6,668
13,477
6,399
228
1,388
12,089
0
99,373
L
Nemesis
ijmoody14
Nemesis
5,635
1,298
0
2,218
13,627
5,996
0
4,689
8,938
0
56,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
46,937
478
Minions Killed
639
0
Camps Cleared
0
1,558,938
Distance Traveled
1,685,180
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,498
633
158
11
0
261,019
3
W
Agni
9,250
617
151
10
0
336,633
0
L
Geb
7,356
490
31
2
0
305,756
3
W
Hercules
9,557
637
50
3
0
355,318
5
L
Heimdallr
7,550
503
122
8
0
287,760
0
L
Zeus
8,462
564
111
7
0
298,499
4
L
Surtr
8,159
544
120
8
0
297,071
1
W
Lancelot
9,404
627
126
8
0
409,811
3
W
Chernobog
9,228
615
154
10
0
322,399
2
L
Nemesis
7,054
470
94
6
0
369,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role