Player Matchup

Bacchus
Bacchus
Bloodreaverr
Bacchus
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
64W - 66L
1,504 Elo+
Party 1
Hera
Hera
Dextrumis
Hera
Level 103
God Stats
3W - 3L
1,497 SR
Queue Stats
137W - 119L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
RandyThaGoliath
Yu Huang
Level 160
God Stats
1W - 1L
1,360 SR
Queue Stats
128W - 109L
1,571 Elo+
Party 1
Lancelot
Lancelot
SangheiliOnice
Lancelot
Level 145
God Stats
9W - 5L
1,446 SR
Queue Stats
54W - 49L
1,525 Elo+
Party 2
Artemis
Artemis
Windowmaker400
Artemis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 37L
1,551 Elo+
Party 2
Team Averages
Level 121
1,461 SR
1,541 Elo+

VS

Team Averages
Level 124
1,500 SR
1,508 Elo+
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CkPenguin_
Medusa
Level 85
God Stats
3W - 5L
1,457 SR
Queue Stats
11W - 14L
1,454 Elo+
Party 3
Skadi
Skadi
Da_Penguin02
Skadi
Level 148
God Stats
13W - 10L
1,711 SR
Queue Stats
90W - 82L
1,524 Elo+
Party 3
Nemesis
Nemesis
SSLUDGE
Nemesis
Level 159
God Stats
17W - 19L
1,311 SR
Queue Stats
69W - 67L
1,546 Elo+
Solo
Poseidon
Poseidon
STheCreator
Poseidon
Level 86
God Stats
1W - 3L
1,520 SR
Queue Stats
23W - 29L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloodreaverr
Bacchus
11
0 / 1 / 4
7,081
506
5,349
8,283
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
0 / 0 / 3
8,095
578
3,557
4,353
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
15
1 / 0 / 1
9,119
651
10,411
8,539
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
14
5 / 2 / 3
7,730
552
9,596
11,323
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 0 / 2
8,507
608
8,194
6,577
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 4 / 2
5,957
426
1,577
11,626
8,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
CkPenguin_
Medusa
12
1 / 4 / 0
6,990
499
3,448
9,532
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 0
7,936
567
6,177
13,710
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SSLUDGE
Nemesis
10
0 / 1 / 2
6,091
435
2,564
8,517
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
STheCreator
Poseidon
14
0 / 1 / 2
7,362
526
4,692
6,677
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
3
3
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
2
0.5
W
Bacchus
Bloodreaverr
Bacchus
0
1
4
2
L
Medusa
CkPenguin_
Medusa
1
4
0
0.25
L
1
2
0
0.5
W
Hera
0
0
3
1.5
W
Yu Huang
1
0
1
1.5
L
Nemesis
SSLUDGE
Nemesis
0
1
2
1
L
Poseidon
STheCreator
Poseidon
0
1
2
1
W
Lancelot
5
2
3
3.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
18,458
39,075
Taken
50,062
21,278
Mitigated
21,466
9,860
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,577
612
92
1,573
11,626
8,399
0
2,607
9,011
10,744
0
W
Bacchus
Bloodreaverr
Bacchus
5,349
859
0
1,950
8,283
7,735
143
1,340
6,943
27,052
3,617
L
Medusa
CkPenguin_
Medusa
3,448
1,314
0
750
9,532
3,359
0
2,678
6,854
0
44,699
L
6,177
1,102
0
4,311
13,710
4,269
0
9,436
3,176
0
62,102
W
Hera
3,557
770
0
500
4,353
1,444
0
1,470
2,883
63,797
2,247
W
Yu Huang
10,411
574
0
3,887
8,539
3,501
0
0
8,539
71,641
755
L
Nemesis
SSLUDGE
Nemesis
2,564
618
0
1,242
8,517
3,221
0
1,160
7,317
0
37,045
L
Poseidon
STheCreator
Poseidon
4,692
389
0
1,265
6,677
2,218
0
1,887
4,750
65,339
0
W
Lancelot
9,596
2,996
0
375
11,323
5,671
0
2,401
8,922
0
67,711
W
8,194
3,193
0
3,148
6,577
2,927
897
1,058
5,519
0
58,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,532
Gold Earned
34,336
489
Minions Killed
403
0
Camps Cleared
0
1,447,425
Distance Traveled
1,443,680
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,957
426
19
1
0
291,103
7
W
Bacchus
7,081
506
37
3
0
302,090
2
L
Medusa
6,990
499
93
7
0
292,816
0
L
Skadi
7,936
567
116
8
0
261,757
4
W
Hera
8,095
578
123
9
0
296,986
0
W
Yu Huang
9,119
651
143
10
0
259,722
0
L
Nemesis
6,091
435
63
5
0
283,750
0
L
Poseidon
7,362
526
112
8
0
314,254
6
W
Lancelot
7,730
552
87
6
0
332,820
1
W
Artemis
8,507
608
99
7
0
255,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role