Player Matchup

Chang'e
Chang'e
HimiHorizon
Chang'e
Level 126
God Stats
19W - 13L
1,406 SR
Queue Stats
164W - 153L
1,546 Elo+
Solo
Nut
Nut
Sand332
Nut
Level 49
God Stats
9W - 6L
1,561 SR
Queue Stats
28W - 25L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoarinsSin
Morgan Le Fay
Level 45
God Stats
21W - 30L
1,456 SR
Queue Stats
41W - 66L
1,375 Elo+
Solo
Bacchus
Bacchus
arimaxx
Bacchus
Level 119
God Stats
3W - 1L
1,749 SR
Queue Stats
70W - 76L
1,521 Elo+
Solo
Loki
Loki
theking97
Loki
Level 67
God Stats
19W - 18L
1,600 SR
Queue Stats
90W - 86L
1,544 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,506 Elo+

VS

Team Averages
Level 121
1,464 SR
1,549 Elo+
Nu Wa
Nu Wa
Bayó
Nu Wa
Level 156
God Stats
9W - 7L
1,358 SR
Queue Stats
50W - 37L
1,596 Elo+
Solo
Skadi
Skadi
Fix4505
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Maxerobgalt1s
Set
Level 99
God Stats
2W - 3L
1,460 SR
Queue Stats
93W - 93L
1,565 Elo+
Solo
Yemoja
Yemoja
Xenga
Yemoja
Level 197
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 83L
1,582 Elo+
Solo
Anubis
Anubis
nottins
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HimiHorizon
Chang'e
9
0 / 2 / 0
5,012
557
2,591
5,545
1,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nut
9
2 / 1 / 2
5,594
622
5,881
5,948
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
SoarinsSin
Morgan Le Fay
10
0 / 2 / 1
5,361
596
3,535
5,681
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
arimaxx
Bacchus
8
2 / 1 / 2
5,652
628
4,058
7,047
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
1 / 3 / 0
4,843
538
3,415
7,490
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bayó
Nu Wa
10
2 / 1 / 2
5,513
613
5,779
5,401
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Fix4505
Skadi
6
0 / 3 / 0
3,886
432
3,179
5,117
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 1
5,917
657
5,360
9,094
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Xenga
Yemoja
8
0 / 0 / 1
4,878
542
1,353
6,271
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
nottins
Anubis
8
1 / 0 / 1
5,181
576
3,208
3,738
1,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
9
9
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bayó
Nu Wa
2
1
2
3
L
Skadi
Fix4505
Skadi
0
3
0
0
W
Chang'e
HimiHorizon
Chang'e
0
2
0
0
L
6
1
1
6.5
W
Nut
2
1
2
3
W
Morgan Le Fay
SoarinsSin
Morgan Le Fay
0
2
1
0.25
L
Yemoja
Xenga
Yemoja
0
0
1
0.5
W
Bacchus
arimaxx
Bacchus
2
1
2
3
L
Anubis
nottins
Anubis
1
0
1
1.5
W
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
18,879
31,711
Taken
29,621
14,571
Mitigated
13,127
11,647
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bayó
Nu Wa
5,779
1,513
0
1,245
5,401
1,770
0
2,197
2,892
39,997
18
L
Skadi
Fix4505
Skadi
3,179
475
0
226
5,117
1,637
0
2,003
3,114
0
19,520
W
Chang'e
HimiHorizon
Chang'e
2,591
266
40
1,984
5,545
1,864
54
2,830
2,715
31,324
0
L
5,360
2,613
0
1,504
9,094
4,114
0
2,171
6,777
0
32,648
W
Nut
5,881
3,631
0
3,697
5,948
2,172
408
1,184
4,764
0
46,321
W
Morgan Le Fay
SoarinsSin
Morgan Le Fay
3,535
405
0
758
5,681
1,864
0
3,115
2,566
32,330
1,273
L
Yemoja
Xenga
Yemoja
1,353
417
539
1,782
6,271
3,867
0
1,406
4,865
11,550
1,759
W
Bacchus
arimaxx
Bacchus
4,058
520
0
2,938
7,047
6,540
0
1,021
6,026
12,664
1,606
L
Anubis
nottins
Anubis
3,208
110
0
1,942
3,738
1,739
0
1,727
2,011
24,119
2,631
W
Loki
3,415
850
0
2,230
7,490
2,131
0
1,862
5,628
0
31,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
25,375
244
Minions Killed
214
0
Camps Cleared
0
865,185
Distance Traveled
824,983
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,513
613
62
7
0
180,645
2
L
Skadi
3,886
432
34
4
0
138,756
0
W
Chang'e
5,012
557
36
4
0
172,696
2
L
Set
5,917
657
57
6
0
218,108
0
W
Nut
5,594
622
75
8
0
158,534
2
W
Morgan Le Fay
5,361
596
69
8
0
185,099
0
L
Yemoja
4,878
542
16
2
0
150,111
0
W
Bacchus
5,652
628
17
2
0
150,519
0
L
Anubis
5,181
576
45
5
0
137,363
0
W
Loki
4,843
538
47
5
0
198,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role