Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
DoctorCamazotz
Vamana
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 98L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
Nailux11
Danzaburou
Level 126
God Stats
3W - 1L
1,486 SR
Queue Stats
51W - 49L
1,550 Elo+
Party 3
Scylla
Scylla
NymphoSamurai
Scylla
Level 95
God Stats
11W - 7L
1,538 SR
Queue Stats
92W - 93L
1,498 Elo+
Party 2
Team Averages
Level 123
1,505 SR
1,512 Elo+

VS

Team Averages
Level 65
1,592 SR
1,636 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
JosePipiChiquito
Thoth
Level 75
God Stats
2W - 3L
1,525 SR
Queue Stats
109W - 78L
1,691 Elo+
Solo
Pele
Pele
ShivasBlueLegs
Pele
Level 21
God Stats
1W - 2L
1,630 SR
Queue Stats
19W - 17L
1,691 Elo+
Party 1
Hachiman
Hachiman
Suacii
Hachiman
Level 40
God Stats
13W - 12L
1,683 SR
Queue Stats
28W - 20L
1,691 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSecretJesus
Gilgamesh
Level 64
God Stats
10W - 9L
1,623 SR
Queue Stats
81W - 70L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 0
7,047
641
6,749
9,172
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
 
Aphrodite
10
0 / 1 / 3
5,841
531
2,816
7,805
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 0
6,781
616
4,844
8,646
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Nailux11
Danzaburou
13
1 / 0 / 2
7,098
645
5,199
7,567
3,258
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 0 / 1
6,206
564
914
4,844
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 0
5,122
466
1,041
7,157
6,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,960
542
2,869
2,723
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,107
464
4,903
9,424
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Suacii
Hachiman
10
1 / 1 / 0
5,064
460
4,697
6,160
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheSecretJesus
Gilgamesh
11
0 / 1 / 0
5,833
530
3,204
10,558
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
4
0
0
4
L
0
0
0
0
W
Danzaburou
Nailux11
Danzaburou
1
0
2
2
W
0
0
1
0.5
L
1
3
0
0.33
L
Hachiman
Suacii
Hachiman
1
1
0
1
L
Gilgamesh
TheSecretJesus
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
16,714
38,034
Taken
36,022
20,173
Mitigated
20,647
16,927
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,749
868
0
3,455
9,172
6,702
0
0
8,780
0
56,450
W
Aphrodite
 
Aphrodite
2,816
314
2,110
4,499
7,805
4,551
0
875
6,930
18,867
1,537
L
Kuzenbo
 
Kuzenbo
1,041
341
0
2,190
7,157
6,300
0
1,699
5,458
16,633
0
W
4,844
1,592
0
538
8,646
4,249
0
762
7,884
0
69,683
L
2,869
66
0
1,092
2,723
823
0
507
2,176
45,529
0
W
Danzaburou
Nailux11
Danzaburou
5,199
2,431
0
4,499
7,567
3,258
0
219
7,348
0
70,833
W
914
392
0
1,826
4,844
1,413
0
2,054
2,790
44,001
554
L
4,903
1,347
0
3,111
9,424
3,163
0
544
8,736
0
32,953
L
Hachiman
Suacii
Hachiman
4,697
3,563
0
1,556
6,160
1,798
0
520
5,640
0
36,646
L
Gilgamesh
TheSecretJesus
Gilgamesh
3,204
871
0
2,013
10,558
8,563
0
0
9,828
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
27,086
458
Minions Killed
292
0
Camps Cleared
0
1,174,035
Distance Traveled
1,170,517
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,047
641
94
9
0
216,143
2
W
Aphrodite
5,841
531
27
2
0
240,767
3
L
Kuzenbo
5,122
466
24
2
0
246,767
0
W
Vamana
6,781
616
116
11
0
288,343
0
L
Thoth
5,960
542
80
7
0
218,792
4
W
Danzaburou
7,098
645
114
10
0
214,733
0
W
Scylla
6,206
564
107
10
0
214,049
5
L
Pele
5,107
464
53
5
0
270,471
0
L
Hachiman
5,064
460
55
5
0
219,575
0
L
Gilgamesh
5,833
530
80
7
0
214,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role