Player Matchup

Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kaizakin
Izanami
Level 68
God Stats
3W - 2L
1,836 SR
Queue Stats
35W - 26L
1,560 Elo+
Party 1
Fafnir
Fafnir
Nightimares
Fafnir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,466 Elo+
Party 1
Chaac
Chaac
PiolhoSemTeto
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,533 Elo+

VS

Team Averages
Level 81
1,440 SR
1,414 Elo+
Raijin
Raijin
CooTyxD
Raijin
Level 145
God Stats
2W - 7L
1,284 SR
Queue Stats
116W - 105L
1,609 Elo+
Solo
Sol
Sol
DjuliosMacioro
Sol
Level 28
God Stats
2W - 4L
1,281 SR
Queue Stats
28W - 41L
1,203 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VQueiroz12
Cu Chulainn
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,367 Elo+
Party 2
Nemesis
Nemesis
cojotrash
Nemesis
Level 88
God Stats
6W - 6L
1,635 SR
Queue Stats
742W - 692L
1,582 Elo+
Solo
Khepri
Khepri
uubey
Khepri
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 49L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 4
9,028
694
10,993
11,814
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
 
Janus
13
2 / 0 / 2
7,273
559
5,890
8,225
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Kaizakin
Izanami
13
2 / 1 / 3
6,896
530
7,561
6,068
2,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
3 / 0 / 6
8,010
616
4,851
10,241
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 1
7,267
559
7,014
11,289
9,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CooTyxD
Raijin
13
0 / 2 / 0
6,860
528
5,508
6,516
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
5,985
460
6,470
6,592
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
VQueiroz12
Cu Chulainn
11
0 / 5 / 2
6,158
474
6,010
14,190
11,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
cojotrash
Nemesis
12
3 / 3 / 0
6,456
497
9,394
13,296
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
uubey
Khepri
9
0 / 5 / 0
5,721
440
2,141
9,976
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
4
6
W
Janus
 
Janus
2
0
2
3
L
Raijin
CooTyxD
Raijin
0
2
0
0
L
0
1
1
0.5
W
Izanami
Kaizakin
Izanami
2
1
3
3.5
W
Fafnir
3
0
6
6
W
5
1
1
5.5
L
Cu Chulainn
VQueiroz12
Cu Chulainn
0
5
2
0.2
L
Nemesis
cojotrash
Nemesis
3
3
0
1
L
Khepri
uubey
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
29,523
47,637
Taken
50,570
35,503
Mitigated
30,107
18,712
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,993
2,108
0
6,501
11,814
8,830
413
901
10,913
0
79,592
W
Janus
 
Janus
5,890
319
0
4,182
8,225
2,996
0
2,764
5,461
64,094
1,111
L
Raijin
CooTyxD
Raijin
5,508
441
0
500
6,516
2,821
0
1,766
4,750
59,335
1,195
L
6,470
2,368
0
2,297
6,592
2,029
0
1,116
5,476
40,880
8,106
W
Izanami
Kaizakin
Izanami
7,561
5,050
0
1,854
6,068
2,602
295
3,418
2,650
0
64,648
W
Fafnir
4,851
1,704
0
3,327
10,241
11,621
0
4,359
5,882
14,706
4,690
W
7,014
2,204
0
2,848
11,289
9,454
0
1,900
9,389
0
60,567
L
Cu Chulainn
VQueiroz12
Cu Chulainn
6,010
1,744
0
1,897
14,190
11,755
0
1,069
13,121
0
39,738
L
Nemesis
cojotrash
Nemesis
9,394
5,098
0
1,700
13,296
5,753
0
4,127
9,169
0
52,938
L
Khepri
uubey
Khepri
2,141
467
0
1,358
9,976
7,749
0
2,410
7,566
10,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
31,180
458
Minions Killed
358
0
Camps Cleared
0
1,329,836
Distance Traveled
1,226,633
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,028
694
120
9
0
238,393
2
W
Janus
7,273
559
112
9
0
287,112
2
L
Raijin
6,860
528
123
9
0
237,963
0
L
Sol
5,985
460
79
6
0
232,845
0
W
Izanami
6,896
530
118
9
0
231,958
1
W
Fafnir
8,010
616
21
2
0
262,041
4
W
Chaac
7,267
559
87
7
0
310,332
0
L
Cu Chulainn
6,158
474
67
5
0
227,571
2
L
Nemesis
6,456
497
76
6
0
277,968
0
L
Khepri
5,721
440
13
1
0
250,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role