Player Matchup

Medusa
Medusa
Ekohs
Medusa
Level 107
God Stats
1W - 3L
1,487 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sol
Sol
Moonlightsfps
Sol
Level 147
God Stats
3W - 0L
1,835 SR
Queue Stats
60W - 64L
1,499 Elo+
Party 1
Thoth
Thoth
Sand332
Thoth
Level 49
God Stats
2W - 1L
1,445 SR
Queue Stats
28W - 25L
1,529 Elo+
Solo
Ganesha
Ganesha
TaySoBad
Ganesha
Level 31
God Stats
4W - 3L
1,476 SR
Queue Stats
29W - 40L
1,117 Elo+
Party 1
Bastet
Bastet
Zarkadys
Bastet
Level 74
God Stats
12W - 8L
1,620 SR
Queue Stats
45W - 54L
1,395 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,408 Elo+

VS

Team Averages
Level 109
1,685 SR
1,530 Elo+
Jormungandr
Jormungandr
ELwasonBB-ernest
Jormungandr
Level 144
God Stats
6W - 4L
1,664 SR
Queue Stats
111W - 118L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
GetPacified
Kukulkan
Level 69
God Stats
7W - 6L
1,511 SR
Queue Stats
278W - 259L
1,497 Elo+
Solo
Bellona
Bellona
claymore_03
Bellona
Level 124
God Stats
74W - 51L
1,879 SR
Queue Stats
282W - 259L
1,730 Elo+
Solo
Anhur
Anhur
jokker99
Anhur
Level 143
God Stats
1W - 1L
1,738 SR
Queue Stats
105W - 114L
1,435 Elo+
Party 2
Loki
Loki
theking97
Loki
Level 67
God Stats
19W - 18L
1,630 SR
Queue Stats
90W - 86L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ekohs
Medusa
9
0 / 4 / 0
4,734
473
2,113
6,956
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 0
5,538
554
7,575
5,327
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thoth
Sand332
Thoth
12
2 / 0 / 0
6,477
648
3,148
3,433
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TaySoBad
Ganesha
9
0 / 0 / 3
5,756
576
1,261
2,321
1,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
Zarkadys
Bastet
10
0 / 1 / 0
5,081
508
1,429
9,237
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ELwasonBB-ernest
Jormungandr
8
0 / 1 / 0
4,633
463
1,727
5,909
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
GetPacified
Kukulkan
11
0 / 1 / 0
5,799
580
1,853
3,761
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
claymore_03
Bellona
12
2 / 0 / 2
6,854
685
5,547
5,211
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
jokker99
Anhur
8
1 / 2 / 0
4,624
462
1,765
5,828
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
10
2 / 1 / 0
5,224
522
3,430
7,000
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
5
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ELwasonBB-ernest
Jormungandr
0
1
0
0
W
Medusa
Ekohs
Medusa
0
4
0
0
L
Kukulkan
GetPacified
Kukulkan
0
1
0
0
W
3
0
0
3
W
Thoth
Sand332
Thoth
2
0
0
2
W
Ganesha
TaySoBad
Ganesha
0
0
3
1.5
W
Bastet
Zarkadys
Bastet
0
1
0
0
L
Bellona
claymore_03
Bellona
2
0
2
3
L
Anhur
jokker99
Anhur
1
2
0
0.5
L
Loki
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
14,322
27,274
Taken
27,709
9,010
Mitigated
14,807
12,186
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ELwasonBB-ernest
Jormungandr
1,727
118
187
2,304
5,909
3,743
0
3,493
2,416
17,752
0
W
Medusa
Ekohs
Medusa
2,113
800
0
1,127
6,956
1,986
0
0
6,323
0
30,673
L
Kukulkan
GetPacified
Kukulkan
1,853
218
0
750
3,761
1,194
0
1,704
1,863
51,708
699
W
7,575
4,285
0
3,722
5,327
1,412
474
696
4,631
44,141
11,692
W
Thoth
Sand332
Thoth
3,148
534
0
626
3,433
1,186
0
1,815
1,618
44,084
829
W
Ganesha
TaySoBad
Ganesha
1,261
79
0
1,199
2,321
1,352
0
1,031
1,290
7,326
1,939
W
Bastet
Zarkadys
Bastet
1,429
375
0
5,512
9,237
3,074
0
0
9,190
0
39,756
L
Bellona
claymore_03
Bellona
5,547
979
0
2,041
5,211
5,748
0
0
5,211
0
50,945
L
Anhur
jokker99
Anhur
1,765
1,045
0
2,076
5,828
1,883
0
3,494
2,334
0
19,876
L
Loki
3,430
1,072
0
2,472
7,000
2,239
0
1,931
4,917
0
34,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
27,134
315
Minions Killed
304
0
Camps Cleared
0
960,353
Distance Traveled
868,556
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,633
463
25
3
0
157,567
0
W
Medusa
4,734
473
52
5
0
190,000
0
L
Kukulkan
5,799
580
103
10
0
194,457
0
W
Sol
5,538
554
91
9
0
193,355
2
W
Thoth
6,477
648
108
11
0
190,697
2
W
Ganesha
5,756
576
1
0
0
182,031
0
W
Bastet
5,081
508
63
6
0
204,270
0
L
Bellona
6,854
685
91
9
0
164,975
0
L
Anhur
4,624
462
40
4
0
143,157
0
L
Loki
5,224
522
45
5
0
208,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role