Player Matchup

Nut
Nut
BlackvierNopez
Nut
Level 70
God Stats
3W - 3L
1,599 SR
Queue Stats
54W - 56L
1,552 Elo+
Party 2
Thor
Thor
Genghis__Shaun
Thor
Level 89
God Stats
81W - 68L
1,601 SR
Queue Stats
250W - 211L
1,628 Elo+
Solo
Ares
Ares
GoodBoyNoRacism
Ares
Level 26
God Stats
4W - 1L
1,853 SR
Queue Stats
56W - 38L
1,672 Elo+
Party 2
Gilgamesh
Gilgamesh
Prisonedfurball
Gilgamesh
Level 115
God Stats
68W - 44L
1,732 SR
Queue Stats
349W - 289L
1,633 Elo+
Solo
Hel
Hel
Xoldrek
Hel
Level 107
God Stats
2W - 1L
1,480 SR
Queue Stats
111W - 100L
1,582 Elo+
Solo
Team Averages
Level 81
1,653 SR
1,613 Elo+

VS

Team Averages
Level 73
1,588 SR
1,570 Elo+
Cernunnos
Cernunnos
FlawskYy
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
JosePipiChiquito
Sun Wukong
Level 74
God Stats
17W - 11L
1,710 SR
Queue Stats
109W - 78L
1,705 Elo+
Solo
The Morrigan
The Morrigan
Mlmikyu
The Morrigan
Level 88
God Stats
103W - 102L
1,579 SR
Queue Stats
287W - 268L
1,550 Elo+
Solo
Apollo
Apollo
NukeBrazil
Apollo
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,529 Elo+
Solo
Neith
Neith
UprisingChamp
Neith
Level 15
God Stats
15W - 11L
1,650 SR
Queue Stats
38W - 25L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,852
532
5,201
7,734
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 1
6,227
566
3,210
8,543
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
3 / 1 / 3
6,374
579
5,638
7,248
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Prisonedfurball
Gilgamesh
12
1 / 0 / 0
6,998
636
5,364
8,953
7,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hel
12
1 / 0 / 3
6,688
608
4,717
7,193
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FlawskYy
Cernunnos
11
1 / 1 / 0
5,702
518
2,556
8,638
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JosePipiChiquito
Sun Wukong
11
0 / 1 / 0
6,114
556
6,453
8,484
5,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
Mlmikyu
The Morrigan
9
1 / 3 / 0
5,305
482
3,596
9,614
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
NukeBrazil
Apollo
11
0 / 1 / 1
5,498
500
4,435
6,729
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 1
5,479
498
6,500
6,360
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Cernunnos
FlawskYy
Cernunnos
1
1
0
1
W
2
0
1
2.5
W
3
1
3
4.5
L
Sun Wukong
JosePipiChiquito
Sun Wukong
0
1
0
0
L
The Morrigan
Mlmikyu
The Morrigan
1
3
0
0.33
L
Apollo
NukeBrazil
Apollo
0
1
1
0.5
W
Gilgamesh
Prisonedfurball
Gilgamesh
1
0
0
1
L
0
2
1
0.25
W
Hel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
23,540
39,671
Taken
39,825
24,529
Mitigated
18,112
15,545
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,201
3,612
0
4,220
7,734
3,025
368
880
6,854
0
62,218
L
Cernunnos
FlawskYy
Cernunnos
2,556
1,326
0
4,618
8,638
3,211
0
1,893
6,559
0
46,824
W
3,210
110
0
1,607
8,543
4,167
0
0
8,543
0
59,991
W
5,638
631
0
1,982
7,248
6,662
0
1,297
5,951
13,673
0
L
Sun Wukong
JosePipiChiquito
Sun Wukong
6,453
762
0
3,368
8,484
5,336
0
0
8,484
0
48,705
L
The Morrigan
Mlmikyu
The Morrigan
3,596
962
0
2,657
9,614
4,638
0
5,004
4,388
20,808
0
L
Apollo
NukeBrazil
Apollo
4,435
2,461
0
2,306
6,729
2,612
0
894
5,835
0
42,418
W
Gilgamesh
Prisonedfurball
Gilgamesh
5,364
2,099
0
966
8,953
7,556
0
0
8,953
0
57,426
L
6,500
835
0
1,178
6,360
2,315
0
2,006
4,204
0
42,740
W
Hel
4,717
0
1,871
4,899
7,193
3,119
0
1,419
5,774
52,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
28,098
422
Minions Killed
361
0
Camps Cleared
0
1,175,145
Distance Traveled
1,053,587
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,852
532
103
9
0
216,645
2
L
Cernunnos
5,702
518
85
8
0
234,425
0
W
Thor
6,227
566
81
7
0
267,410
1
W
Ares
6,374
579
11
1
0
236,187
2
L
Sun Wukong
6,114
556
102
9
0
227,917
4
L
The Morrigan
5,305
482
27
2
0
195,571
7
L
Apollo
5,498
500
70
6
0
187,097
0
W
Gilgamesh
6,998
636
115
10
0
219,067
0
L
Neith
5,479
498
77
7
0
208,577
0
W
Hel
6,688
608
112
10
0
235,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role