Player Matchup

Charybdis
Charybdis
AsunasRage
Charybdis
Level 44
God Stats
0W - 4L
1,541 SR
Queue Stats
11W - 40L
1,335 Elo+
Party 2
Thanatos
Thanatos
P0PsSKAD00SH
Thanatos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 39L
1,321 Elo+
Party 2
Xing Tian
Xing Tian
Zealous09
Xing Tian
Level 106
God Stats
1W - 3L
1,333 SR
Queue Stats
9W - 27L
1,328 Elo+
Party 2
Mulan
Mulan
archanemaster
Mulan
Level 128
God Stats
4W - 12L
1,700 SR
Queue Stats
26W - 66L
1,318 Elo+
Party 2
Zeus
Zeus
xD3SPAiRx
Zeus
Level 136
God Stats
0W - 4L
1,208 SR
Queue Stats
8W - 9L
1,470 Elo+
Solo
Team Averages
Level 100
1,457 SR
1,354 Elo+

VS

Team Averages
Level 87
1,581 SR
1,545 Elo+
Tiamat
Tiamat
Kerfufffle
Tiamat
Level 83
God Stats
9W - 4L
1,721 SR
Queue Stats
16W - 9L
1,622 Elo+
Party 3
Athena
Athena
LordPlebius
Athena
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 36L
1,450 Elo+
Party 1
Guan Yu
Guan Yu
LowGraphicsHD
Guan Yu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 17L
1,623 Elo+
Party 1
Neith
Neith
Torock1987
Neith
Level 122
God Stats
6W - 3L
1,448 SR
Queue Stats
136W - 131L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
VestaNeto
Ratatoskr
Level 18
God Stats
5W - 2L
1,737 SR
Queue Stats
6W - 3L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsunasRage
Charybdis
13
1 / 3 / 4
6,731
841
6,985
8,311
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
P0PsSKAD00SH
Thanatos
12
2 / 4 / 1
6,574
822
5,051
8,469
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Zealous09
Xing Tian
12
1 / 3 / 4
6,503
813
6,242
10,718
8,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 5 / 1
6,776
847
7,116
12,505
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
10
0 / 3 / 5
6,149
769
3,635
2,963
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kerfufffle
Tiamat
15
6 / 1 / 11
8,454
1,057
12,061
8,949
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
13
2 / 2 / 10
7,761
970
5,210
10,602
10,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
14
4 / 2 / 9
7,810
976
7,529
9,197
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
5 / 0 / 6
8,194
1,024
6,542
3,108
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
VestaNeto
Ratatoskr
14
1 / 2 / 6
7,563
945
5,391
7,968
3,290
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
6
Kills
18
18
Deaths
7
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AsunasRage
Charybdis
1
3
4
1
W
Tiamat
Kerfufffle
Tiamat
6
1
11
11.5
W
Athena
2
2
10
3.5
W
Guan Yu
4
2
9
4.25
L
Thanatos
P0PsSKAD00SH
Thanatos
2
4
1
0.63
W
Neith
5
0
6
8
W
Ratatoskr
VestaNeto
Ratatoskr
1
2
6
2
L
Xing Tian
Zealous09
Xing Tian
1
3
4
1
L
2
5
1
0.5
L
Zeus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
36,733
42,966
Taken
39,824
27,404
Mitigated
29,842
8,288
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AsunasRage
Charybdis
6,985
2,932
0
1,311
8,311
3,605
0
3,459
4,686
0
21,203
W
Tiamat
Kerfufffle
Tiamat
12,061
689
0
3,938
8,949
6,590
168
2,649
5,797
29,886
0
W
Athena
5,210
1,508
404
702
10,602
10,194
283
3,177
6,720
9,474
495
W
Guan Yu
7,529
1,151
1,323
2,839
9,197
8,440
481
1,733
7,181
0
15,283
L
Thanatos
P0PsSKAD00SH
Thanatos
5,051
651
0
3,401
8,469
3,248
0
2,293
6,037
0
14,118
W
Neith
6,542
2,483
0
1,228
3,108
1,328
874
670
2,311
0
27,134
W
Ratatoskr
VestaNeto
Ratatoskr
5,391
195
0
92
7,968
3,290
1,971
522
7,305
0
21,638
L
Xing Tian
Zealous09
Xing Tian
6,242
64
0
375
10,718
8,793
0
5,783
4,771
9,674
0
L
7,116
830
0
3,166
12,505
10,977
0
4,007
8,226
0
14,340
L
Zeus
3,635
591
0
35
2,963
781
0
1,234
1,652
8,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
39,782
107
Minions Killed
193
0
Camps Cleared
0
727,982
Distance Traveled
979,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,731
841
36
5
0
144,240
2
W
Tiamat
8,454
1,057
63
8
0
183,869
0
W
Athena
7,761
970
9
1
0
194,697
0
W
Guan Yu
7,810
976
23
3
0
219,061
0
L
Thanatos
6,574
822
25
3
0
179,071
0
W
Neith
8,194
1,024
53
7
0
192,201
0
W
Ratatoskr
7,563
945
45
6
0
189,507
0
L
Xing Tian
6,503
813
18
2
0
187,538
0
L
Mulan
6,776
847
18
2
0
156,913
0
L
Zeus
6,149
769
10
1
0
60,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role