Player Matchup

Achilles
Achilles
CongTermLimits
Achilles
Level 133
God Stats
11W - 15L
1,353 SR
Queue Stats
60W - 61L
1,539 Elo+
Party 1
Anubis
Anubis
D8OX
Anubis
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 60L
1,520 Elo+
Party 1
Scylla
Scylla
DioPonce
Scylla
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,407 Elo+
Solo
Nut
Nut
DrakeDaring
Nut
Level 127
God Stats
23W - 21L
1,606 SR
Queue Stats
62W - 57L
1,543 Elo+
Party 1
Charon
Charon
Nexo21
Charon
Level 124
God Stats
3W - 1L
1,663 SR
Queue Stats
28W - 38L
1,515 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,505 Elo+

VS

Team Averages
Level 117
1,471 SR
1,532 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AllieLee
Terra
Level 105
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
H2oToxic
Morgan Le Fay
Level 125
God Stats
0W - 2L
1,320 SR
Queue Stats
49W - 46L
1,577 Elo+
Party 2
Osiris
Osiris
MoogleMage
Osiris
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 54L
1,623 Elo+
Party 2
Mercury
Mercury
TC2 JAYJAY 4
Mercury
Level 106
God Stats
1W - 2L
1,550 SR
Queue Stats
84W - 67L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
1 / 0 / 2
8,589
537
7,914
17,096
24,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anubis
D8OX
Anubis
14
2 / 1 / 3
8,081
505
6,880
10,254
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
DioPonce
Scylla
15
2 / 2 / 1
8,685
543
5,117
8,357
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 2 / 2
9,165
573
12,601
12,261
7,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Nexo21
Charon
13
1 / 0 / 5
8,392
525
5,279
8,646
8,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 3 / 2
8,080
505
9,155
15,111
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
AllieLee
Terra
8
0 / 1 / 0
6,024
377
1,894
5,079
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
H2oToxic
Morgan Le Fay
16
1 / 2 / 1
8,831
552
5,524
6,099
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
MoogleMage
Osiris
15
0 / 1 / 0
9,006
563
11,713
16,055
18,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
TC2 JAYJAY 4
Mercury
15
4 / 2 / 0
7,960
498
6,690
13,437
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
L
Terra
AllieLee
Terra
0
1
0
0
W
Achilles
1
0
2
2
W
Anubis
D8OX
Anubis
2
1
3
3.5
W
Scylla
DioPonce
Scylla
2
2
1
1.25
W
3
2
2
2
L
Morgan Le Fay
H2oToxic
Morgan Le Fay
1
2
1
0.75
L
Osiris
MoogleMage
Osiris
0
1
0
0
W
Charon
Nexo21
Charon
1
0
5
3.5
L
Mercury
TC2 JAYJAY 4
Mercury
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
34,976
56,614
Taken
55,781
48,191
Mitigated
35,658
23,975
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,155
3,154
0
5,502
15,111
4,803
0
3,716
11,395
0
75,869
L
Terra
AllieLee
Terra
1,894
73
98
2,086
5,079
3,391
0
1,497
3,582
14,918
0
W
Achilles
7,914
1,406
0
7,559
17,096
24,388
0
0
17,096
0
71,138
W
Anubis
D8OX
Anubis
6,880
652
0
5,927
10,254
4,564
392
2,430
7,824
74,455
0
W
Scylla
DioPonce
Scylla
5,117
669
0
2,435
8,357
3,290
467
2,534
5,823
59,934
858
W
12,601
8,693
0
5,926
12,261
7,111
0
844
11,417
0
91,972
L
Morgan Le Fay
H2oToxic
Morgan Le Fay
5,524
198
0
470
6,099
2,423
0
3,820
2,279
76,220
2,012
L
Osiris
MoogleMage
Osiris
11,713
4,338
0
6,450
16,055
18,992
0
3,305
12,750
0
85,696
W
Charon
Nexo21
Charon
5,279
1,132
0
2,128
8,646
8,838
338
1,530
7,116
26,691
0
L
Mercury
TC2 JAYJAY 4
Mercury
6,690
5,080
0
1,000
13,437
6,049
0
4,832
8,605
0
66,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,912
Gold Earned
39,901
526
Minions Killed
525
0
Camps Cleared
0
1,580,527
Distance Traveled
1,519,460
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,080
505
121
8
0
269,740
1
L
Terra
6,024
377
21
1
0
205,773
0
W
Achilles
8,589
537
116
7
0
320,770
1
W
Anubis
8,081
505
115
7
0
332,238
0
W
Scylla
8,685
543
114
7
0
308,007
6
W
Nut
9,165
573
144
9
0
288,605
5
L
Morgan Le Fay
8,831
552
150
9
0
340,008
2
L
Osiris
9,006
563
138
9
0
310,483
1
W
Charon
8,392
525
37
2
0
330,907
8
L
Mercury
7,960
498
95
6
0
393,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role