Player Matchup

Chaac
Chaac
Gold II
INeteroI
Chaac
Gold II
Level 141
God Stats
1W - 1L
1,467 SR
Queue Stats
50W - 35L
1,737 MMR
Party 1
Discordia
Discordia
Silver III
MarkSherrySf
Discordia
Silver III
Level 141
God Stats
44W - 38L
1,520 SR
Queue Stats
114W - 128L
822 MMR
Party 1
Horus
Horus
Gold III
T0xicitY
Horus
Gold III
Level 149
God Stats
7W - 9L
1,484 SR
Queue Stats
559W - 575L
1,464 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,490 SR
1,341 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,522 SR
1,344 MMR
Medusa
Medusa
Bronze III
Herb723
Medusa
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 MMR
Party 2
Nike
Nike
Silver III
brandonsofresh30
Nike
Silver III
Level 127
God Stats
14W - 15L
1,498 SR
Queue Stats
30W - 38L
1,231 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
kobe05417
Ao Kuang
Bronze III
Level 49
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 8L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
INeteroI
Chaac
17
4 / 0 / 5
11,449
763
18,301
15,693
22,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Discordia
MarkSherrySf
Discordia
17
4 / 0 / 4
11,075
738
13,205
6,533
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
T0xicitY
Horus
16
1 / 2 / 7
10,325
688
7,171
14,488
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bans
ThothKukulkanNoxAnubisAh Muzen Cab

VS

Bans
JormungandrAresXbalanqueAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Herb723
Medusa
14
1 / 7 / 0
8,988
599
6,772
17,781
8,299
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 2
9,263
618
7,215
16,954
19,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
kobe05417
Ao Kuang
15
1 / 1 / 1
9,148
610
5,256
11,873
10,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Herb723
Medusa
1
7
0
0.14
W
Chaac
INeteroI
Chaac
4
0
5
6.5
W
Discordia
MarkSherrySf
Discordia
4
0
4
6
W
Horus
T0xicitY
Horus
1
2
7
2.25
L
0
1
2
1
L
Ao Kuang
kobe05417
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
19,243
36,714
Taken
46,608
39,788
Mitigated
38,191
11,910
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Herb723
Medusa
6,772
3,401
0
1,202
17,781
8,299
0
4,771
12,368
0
31,761
W
Chaac
INeteroI
Chaac
18,301
2,071
0
5,981
15,693
22,354
1,063
2,125
13,540
0
73,323
W
Discordia
MarkSherrySf
Discordia
13,205
413
0
1,071
6,533
3,348
436
406
6,113
54,631
0
W
Horus
T0xicitY
Horus
7,171
1,961
1,086
3,772
14,488
14,086
996
2,651
11,837
298
26,977
L
7,215
749
424
1,486
16,954
19,431
0
4,711
11,514
0
41,563
L
Ao Kuang
kobe05417
Ao Kuang
5,256
488
0
1,671
11,873
10,461
0
3,161
8,309
30,596
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
27,399
217
Minions Killed
163
0
Camps Cleared
0
972,178
Distance Traveled
864,763
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,988
599
46
3
0
250,473
0
W
Chaac
11,449
763
91
6
0
350,260
1
W
Discordia
11,075
738
86
6
0
315,417
0
W
Horus
10,325
688
40
3
0
306,501
1
L
Nike
9,263
618
58
4
0
311,778
0
L
Ao Kuang
9,148
610
59
4
0
302,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role