Player Matchup

Cernunnos
Cernunnos
A Sly Lioness
Cernunnos
Level 156
God Stats
2W - 1L
1,382 SR
Queue Stats
14W - 27L
1,423 Elo+
Party 1
King Arthur
King Arthur
A Sly Tuna
King Arthur
Level 26
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 6L
1,132 Elo+
Party 1
Vamana
Vamana
ASlyLion
Vamana
Level 158
God Stats
0W - 1L
1,272 SR
Queue Stats
23W - 35L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
DeathsHandmaiden
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,389 Elo+
Party 1
Anubis
Anubis
LionDen4556788
Anubis
Level 129
God Stats
1W - 2L
1,727 SR
Queue Stats
12W - 25L
1,370 Elo+
Party 1
Team Averages
Level 103
1,435 SR
1,352 Elo+

VS

Team Averages
Level 88
1,519 SR
1,459 Elo+
Odin
Odin
BASH ABUSTER
Odin
Level 112
God Stats
12W - 8L
1,500 SR
Queue Stats
302W - 305L
1,468 Elo+
Solo
Fafnir
Fafnir
ExoticDinghy
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 150L
1,452 Elo+
Solo
Skadi
Skadi
GrudgingStatue1
Skadi
Level 85
God Stats
3W - 3L
1,443 SR
Queue Stats
309W - 299L
1,443 Elo+
Solo
Rama
Rama
MCBMuny
Rama
Level 119
God Stats
1W - 1L
1,651 SR
Queue Stats
43W - 50L
1,596 Elo+
Solo
Arachne
Arachne
TheJmisterPr085
Arachne
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A Sly Lioness
Cernunnos
14
3 / 5 / 7
7,992
727
9,745
10,208
4,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
A Sly Tuna
King Arthur
11
0 / 7 / 3
6,585
599
2,616
13,508
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
ASlyLion
Vamana
16
2 / 2 / 5
7,968
724
9,567
12,391
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
13
1 / 5 / 5
7,300
664
5,783
13,617
14,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
5 / 3 / 3
9,107
828
9,015
7,594
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 12
8,820
802
8,605
13,472
15,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
14
2 / 3 / 14
8,987
817
6,503
12,224
15,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 12
10,245
931
15,835
7,663
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
MCBMuny
Rama
17
7 / 0 / 12
9,842
895
15,689
8,412
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 5 / 15
8,047
732
6,240
9,872
5,021
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
11
Kills
22
22
Deaths
12
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
A Sly Lioness
Cernunnos
3
5
7
1.3
L
King Arthur
A Sly Tuna
King Arthur
0
7
3
0.21
L
Vamana
ASlyLion
Vamana
2
2
5
2.25
W
5
4
12
2.75
L
Amaterasu
1
5
5
0.7
W
Fafnir
2
3
14
3
W
7
0
12
13
L
5
3
3
2.17
W
Rama
MCBMuny
Rama
7
0
12
13
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
52,872
57,318
Taken
51,643
53,112
Mitigated
44,558
11,877
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
A Sly Lioness
Cernunnos
9,745
3,183
872
1,519
10,208
4,863
0
2,593
7,615
0
19,151
L
King Arthur
A Sly Tuna
King Arthur
2,616
18
685
380
13,508
13,124
0
683
12,825
0
6,421
L
Vamana
ASlyLion
Vamana
9,567
3,324
1,058
3,302
12,391
15,880
44
1,499
10,892
0
19,462
W
8,605
485
1,696
3,952
13,472
15,683
50
2,418
10,631
4,498
8,883
L
Amaterasu
5,783
3,031
404
2,165
13,617
14,427
0
2,353
11,264
0
9,832
W
Fafnir
6,503
2,935
643
2,477
12,224
15,722
56
1,864
10,094
8,185
704
W
15,835
4,046
2,593
1,937
7,663
3,601
626
1,902
5,676
0
45,208
L
9,015
498
635
857
7,594
4,818
0
1,144
6,450
29,791
0
W
Rama
MCBMuny
Rama
15,689
11,872
990
3,031
8,412
4,531
1,498
1,518
6,708
0
29,146
W
6,240
3,387
599
1,633
9,872
5,021
0
1,313
8,379
0
9,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
45,941
137
Minions Killed
129
0
Camps Cleared
0
969,964
Distance Traveled
1,063,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,992
727
30
3
0
184,000
0
L
King Arthur
6,585
599
5
0
0
201,258
0
L
Vamana
7,968
724
28
3
0
253,857
0
W
Odin
8,820
802
7
1
0
205,298
0
L
Amaterasu
7,300
664
10
1
0
152,142
0
W
Fafnir
8,987
817
9
1
0
198,772
0
W
Skadi
10,245
931
59
5
0
214,134
0
L
Anubis
9,107
828
64
6
0
178,707
0
W
Rama
9,842
895
41
4
0
215,168
0
W
Arachne
8,047
732
13
1
0
230,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role