Player Matchup

Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Naiders
Mulan
Level 123
God Stats
7W - 8L
1,617 SR
Queue Stats
73W - 60L
1,578 Elo+
Solo
Nox
Nox
Nowaky
Nox
Level 135
God Stats
5W - 5L
1,557 SR
Queue Stats
35W - 29L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
The_Kira_of_life
Amaterasu
Level 69
God Stats
1W - 1L
1,468 SR
Queue Stats
12W - 17L
1,256 Elo+
Solo
Team Averages
Level 113
1,528 SR
1,472 Elo+

VS

Team Averages
Level 103
1,710 SR
1,652 Elo+
Chiron
Chiron
Fonicz
Chiron
Level 157
God Stats
2W - 0L
1,638 SR
Queue Stats
7W - 8L
1,604 Elo+
Solo
Ra
Ra
MrAlvarson
Ra
Level 70
God Stats
43W - 43L
1,530 SR
Queue Stats
720W - 709L
1,504 Elo+
Solo
Charybdis
Charybdis
SuperJanemba33
Charybdis
Level 69
God Stats
7W - 0L
1,955 SR
Queue Stats
449W - 69L
1,892 Elo+
Party 2
Odin
Odin
Tinero360
Odin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
ZmanCan
Kuzenbo
Level 108
God Stats
29W - 6L
1,926 SR
Queue Stats
472W - 76L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
5,297
1,059
2,748
1,327
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
 
Anubis
9
0 / 1 / 1
5,038
1,008
1,892
1,389
640
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mulan
Naiders
Mulan
10
1 / 3 / 0
5,702
1,140
6,293
7,405
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
Nowaky
Nox
10
0 / 1 / 1
5,302
1,060
2,652
2,837
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
10
0 / 5 / 0
5,382
1,076
3,988
9,175
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

350

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fonicz
Chiron
11
4 / 0 / 6
6,688
1,338
7,956
2,240
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 5
5,782
1,156
2,482
2,711
1,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SuperJanemba33
Charybdis
11
3 / 1 / 4
6,753
1,351
4,557
4,753
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
11
1 / 0 / 5
5,871
1,174
1,290
4,279
2,987
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ZmanCan
Kuzenbo
11
0 / 0 / 8
6,615
1,323
3,588
6,948
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
10
10
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
L
Anubis
 
Anubis
0
1
1
0.5
W
Chiron
Fonicz
Chiron
4
0
6
7
W
2
0
5
4.5
L
Mulan
Naiders
Mulan
1
3
0
0.33
L
Nox
Nowaky
Nox
0
1
1
0.5
W
Charybdis
SuperJanemba33
Charybdis
3
1
4
5
L
Amaterasu
0
5
0
0
W
Odin
1
0
5
3.5
W
Kuzenbo
ZmanCan
Kuzenbo
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,573
Damage
19,873
22,133
Taken
20,931
12,484
Mitigated
14,801
2,226
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,748
84
0
0
1,327
455
0
504
823
10,891
0
L
Anubis
 
Anubis
1,892
50
0
51
1,389
640
0
254
1,135
5,307
0
W
Chiron
Fonicz
Chiron
7,956
2,075
567
726
2,240
891
0
673
1,567
0
18,228
W
2,482
230
744
229
2,711
1,108
0
931
1,699
6,533
0
L
Mulan
Naiders
Mulan
6,293
677
0
1,334
7,405
5,460
0
2,286
5,074
0
13,344
L
Nox
Nowaky
Nox
2,652
183
0
235
2,837
1,125
0
864
1,873
8,344
0
W
Charybdis
SuperJanemba33
Charybdis
4,557
1,909
0
1,663
4,753
1,627
0
1,720
2,995
0
22,908
L
Amaterasu
3,988
919
0
606
9,175
4,804
0
2,109
7,029
0
16,999
W
Odin
1,290
555
0
134
4,279
2,987
0
1,714
2,364
0
3,829
W
Kuzenbo
ZmanCan
Kuzenbo
3,588
1,603
0
1,210
6,948
8,188
0
2,254
4,507
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
31,709
87
Minions Killed
100
4
Camps Cleared
8
452,736
Distance Traveled
478,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,297
1,059
7
1
0
111,466
0
L
Anubis
5,038
1,008
9
2
0
36,565
0
W
Chiron
6,688
1,338
33
7
3
97,741
0
W
Ra
5,782
1,156
12
2
0
92,417
0
L
Mulan
5,702
1,140
21
4
0
95,812
0
L
Nox
5,302
1,060
17
3
0
106,537
0
W
Charybdis
6,753
1,351
43
9
4
82,103
0
L
Amaterasu
5,382
1,076
33
7
4
102,356
0
W
Odin
5,871
1,174
6
1
0
102,366
0
W
Kuzenbo
6,615
1,323
6
1
1
103,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role