Player Matchup

Charybdis
Charybdis
Aranthur
Charybdis
Level 145
God Stats
114W - 38L
1,663 SR
Queue Stats
127W - 48L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
LDLLastHope
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,553 Elo+
Party 4
Odin
Odin
Ruakasei
Odin
Level 98
God Stats
3W - 1L
1,769 SR
Queue Stats
248W - 248L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kickinbears
Tsukuyomi
Level 116
God Stats
8W - 7L
1,495 SR
Queue Stats
105W - 111L
1,437 Elo+
Party 4
Artio
Artio
uzzzaaa
Artio
Level 63
God Stats
1W - 2L
1,755 SR
Queue Stats
145W - 141L
1,301 Elo+
Party 3
Team Averages
Level 109
1,636 SR
1,471 Elo+

VS

Team Averages
Level 93
1,487 SR
1,508 Elo+
Mulan
Mulan
Dark Matter961
Mulan
Level 146
God Stats
6W - 4L
1,565 SR
Queue Stats
100W - 93L
1,488 Elo+
Party 1
Nut
Nut
Ludakrista
Nut
Level 18
God Stats
16W - 20L
1,563 SR
Queue Stats
16W - 21L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NewAge994
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,591 Elo+
Party 2
Zeus
Zeus
babyt961
Zeus
Level 115
God Stats
11W - 10L
1,331 SR
Queue Stats
99W - 92L
1,488 Elo+
Party 1
Nox
Nox
iOReilly
Nox
Level 63
God Stats
2W - 3L
1,479 SR
Queue Stats
106W - 117L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aranthur
Charybdis
17
8 / 0 / 10
10,181
1,018
15,921
7,011
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
LDLLastHope
Zhong Kui
17
7 / 1 / 6
9,728
973
7,953
7,295
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
15
1 / 0 / 10
8,774
877
4,715
4,277
2,365
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
kickinbears
Tsukuyomi
15
3 / 2 / 11
8,741
874
8,342
10,143
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
uzzzaaa
Artio
13
0 / 0 / 10
8,346
835
3,513
7,605
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,457
746
3,885
9,555
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 1
7,391
739
3,790
10,147
4,223
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
NewAge994
Kumbhakarna
14
1 / 3 / 0
8,053
805
3,528
14,266
10,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
0 / 4 / 1
7,495
750
11,810
7,733
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
0 / 4 / 2
7,889
789
2,467
7,074
3,718
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
19
Kills
2
3
Deaths
19
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aranthur
Charybdis
8
0
10
13
L
1
4
1
0.38
W
Zhong Kui
LDLLastHope
Zhong Kui
7
1
6
10
L
0
4
1
0.13
L
Kumbhakarna
NewAge994
Kumbhakarna
1
3
0
0.33
W
Odin
1
0
10
6
L
Zeus
0
4
1
0.13
L
0
4
2
0.25
W
Tsukuyomi
kickinbears
Tsukuyomi
3
2
11
4.25
W
Artio
uzzzaaa
Artio
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,444
Damage
25,480
36,331
Taken
48,775
24,592
Mitigated
28,908
6,748
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aranthur
Charybdis
15,921
7,905
0
500
7,011
3,146
1,165
3,578
3,127
0
45,146
L
3,885
174
0
450
9,555
6,818
0
1,250
8,305
0
11,759
W
Zhong Kui
LDLLastHope
Zhong Kui
7,953
2,325
0
2,395
7,295
5,955
1,974
1,930
5,211
34,977
3,786
L
3,790
1,816
0
1,828
10,147
4,223
0
1,979
8,168
0
17,800
L
Kumbhakarna
NewAge994
Kumbhakarna
3,528
280
0
904
14,266
10,983
0
3,552
10,714
11,881
0
W
Odin
4,715
801
0
57
4,277
2,365
390
1,320
2,889
0
27,056
L
Zeus
11,810
113
0
400
7,733
3,166
0
2,627
5,106
30,034
0
L
2,467
283
0
0
7,074
3,718
0
1,126
5,948
22,642
590
W
Tsukuyomi
kickinbears
Tsukuyomi
8,342
1,640
0
1,674
10,143
4,661
732
5,177
4,585
0
23,967
W
Artio
uzzzaaa
Artio
3,513
314
950
1,172
7,605
8,465
155
4,426
2,875
5,968
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
38,285
247
Minions Killed
164
0
Camps Cleared
0
1,150,306
Distance Traveled
873,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,181
1,018
80
8
0
211,162
0
L
Mulan
7,457
746
16
2
0
150,020
0
W
Zhong Kui
9,728
973
61
6
0
210,281
0
L
Nut
7,391
739
26
3
0
180,744
0
L
Kumbhakarna
8,053
805
23
2
0
214,486
0
W
Odin
8,774
877
63
6
0
264,092
0
L
Zeus
7,495
750
48
5
0
170,599
0
L
Nox
7,889
789
51
5
0
157,705
0
W
Tsukuyomi
8,741
874
32
3
0
225,040
0
W
Artio
8,346
835
11
1
0
239,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role