Player Matchup

Fenrir
Fenrir
MitchConn
Fenrir
Level 149
God Stats
1W - 0L
1,502 SR
Queue Stats
4W - 4L
1,239 Elo+
Party 2
Kukulkan
Kukulkan
Toxicblue7108
Kukulkan
Level 4
God Stats
2W - 2L
1,233 SR
Queue Stats
4W - 4L
1,239 Elo+
Party 2
Artemis
Artemis
Tuna 420
Artemis
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,239 Elo+
Party 2
Team Averages
Level 101
1,412 SR
1,239 Elo+

VS

Team Averages
Level 143
1,462 SR
1,464 Elo+
Yu Huang
Yu Huang
Headphonebear2
Yu Huang
Level 127
God Stats
0W - 4L
1,334 SR
Queue Stats
52W - 52L
1,518 Elo+
Party 1
Merlin
Merlin
Zero-0-P
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
slaudawg
Nu Wa
Level 146
God Stats
107W - 89L
1,553 SR
Queue Stats
294W - 289L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MitchConn
Fenrir
18
1 / 1 / 3
12,419
621
7,930
14,126
11,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Toxicblue7108
Kukulkan
19
1 / 1 / 2
12,660
633
9,442
10,260
4,389
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Tuna 420
Artemis
18
2 / 1 / 2
12,917
646
12,723
13,579
5,284
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
2 / 3 / 0
11,954
598
3,859
10,085
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Zero-0-P
Merlin
18
1 / 0 / 2
11,901
595
10,784
12,624
8,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nu Wa
slaudawg
Nu Wa
19
0 / 1 / 3
12,087
604
14,902
12,249
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
4
Kills
3
3
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
3
0
0.67
W
Fenrir
MitchConn
Fenrir
1
1
3
2.5
W
Kukulkan
Toxicblue7108
Kukulkan
1
1
2
2
W
Artemis
Tuna 420
Artemis
2
1
2
3
L
Merlin
Zero-0-P
Merlin
1
0
2
2
L
Nu Wa
slaudawg
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
29,545
37,965
Taken
34,958
21,107
Mitigated
27,083
6,554
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
3,859
172
0
760
10,085
4,281
728
1,960
8,080
31,892
785
W
Fenrir
MitchConn
Fenrir
7,930
599
0
2,910
14,126
11,434
517
7,666
5,630
0
57,229
W
Kukulkan
Toxicblue7108
Kukulkan
9,442
362
987
1,566
10,260
4,389
445
8,332
1,593
84,630
0
W
Artemis
Tuna 420
Artemis
12,723
3,614
0
1,091
13,579
5,284
1,713
10,442
2,823
0
99,505
L
Merlin
Zero-0-P
Merlin
10,784
0
2
2,066
12,624
8,093
232
2,646
9,912
54,987
881
L
Nu Wa
slaudawg
Nu Wa
14,902
8,144
630
2,464
12,249
14,709
300
4,927
7,266
41,978
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,996
Gold Earned
35,942
330
Minions Killed
209
0
Camps Cleared
0
1,028,706
Distance Traveled
833,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,954
598
56
3
0
202,104
0
W
Fenrir
12,419
621
65
3
0
368,761
0
W
Kukulkan
12,660
633
138
7
0
348,064
0
W
Artemis
12,917
646
127
6
0
311,881
0
L
Merlin
11,901
595
97
5
0
328,619
0
L
Nu Wa
12,087
604
56
3
0
302,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role