Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
IG2HxMayhem
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
King Le0nidas24
Tsukuyomi
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
219W - 222L
1,512 Elo+
Party 3
Terra
Terra
TempSafe2324
Terra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,422 Elo+
Party 1
Atlas
Atlas
llZeONEll
Atlas
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 306L
1,550 Elo+
Party 3
Team Averages
Level 139
1,500 SR
1,489 Elo+

VS

Team Averages
Level 136
1,541 SR
1,489 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
CoastalWisdom
Terra
Level 157
God Stats
4W - 1L
1,495 SR
Queue Stats
112W - 97L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Prxtector
Ah Muzen Cab
Level 156
God Stats
3W - 2L
1,471 SR
Queue Stats
110W - 109L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
Uh Jay
Xbalanque
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 2
Xing Tian
Xing Tian
hobosrule11
Xing Tian
Level 149
God Stats
2W - 0L
1,740 SR
Queue Stats
82W - 84L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 4 / 2
8,168
628
10,550
13,863
15,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 3
7,610
585
4,699
7,226
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
King Le0nidas24
Tsukuyomi
16
2 / 2 / 3
8,398
646
20,199
12,039
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 4
8,346
642
8,618
15,099
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Atlas
llZeONEll
Atlas
16
0 / 1 / 3
7,986
614
9,630
19,866
14,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 1 / 6
9,712
747
15,651
10,853
5,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 6
9,544
734
9,546
11,280
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Prxtector
Ah Muzen Cab
15
1 / 2 / 6
8,879
683
18,695
13,203
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Uh Jay
Xbalanque
15
0 / 1 / 6
8,428
648
8,206
8,617
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
hobosrule11
Xing Tian
17
5 / 1 / 6
9,711
747
9,398
19,621
16,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
5
Kills
12
12
Deaths
5
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
2
0.75
W
Yu Huang
 
Yu Huang
3
1
6
6
W
3
0
6
6
L
1
2
3
1.25
L
Tsukuyomi
King Le0nidas24
Tsukuyomi
2
2
3
1.75
W
Ah Muzen Cab
Prxtector
Ah Muzen Cab
1
2
6
2
L
0
3
4
0.67
W
Xbalanque
Uh Jay
Xbalanque
0
1
6
3
W
Xing Tian
hobosrule11
Xing Tian
5
1
6
8
L
Atlas
llZeONEll
Atlas
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,696
Damage
61,496
68,093
Taken
63,574
52,070
Mitigated
41,699
33,120
Healing
31,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,550
964
3,050
3,183
13,863
15,778
0
5,451
8,312
2,204
12,334
W
Yu Huang
 
Yu Huang
15,651
1,009
2,157
2,098
10,853
5,388
657
5,012
5,633
39,132
769
W
9,546
542
7,017
5,002
11,280
8,927
214
4,081
7,059
11,663
531
L
4,699
0
2,189
1,654
7,226
2,802
37
3,337
3,714
11,550
0
L
Tsukuyomi
King Le0nidas24
Tsukuyomi
20,199
2,248
76
3,299
12,039
5,931
71
5,307
6,511
0
38,945
W
Ah Muzen Cab
Prxtector
Ah Muzen Cab
18,695
5,532
2,706
2,731
13,203
6,700
0
4,873
8,141
0
38,128
L
8,618
602
4,986
6,170
15,099
12,833
0
9,096
5,777
16,632
0
W
Xbalanque
Uh Jay
Xbalanque
8,206
4,157
624
1,123
8,617
4,339
0
3,131
5,358
0
19,058
W
Xing Tian
hobosrule11
Xing Tian
9,398
455
841
6,730
19,621
16,345
261
7,542
11,602
14,624
0
L
Atlas
llZeONEll
Atlas
9,630
2,724
110
8,403
19,866
14,726
0
9,681
9,871
25,380
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,508
Gold Earned
46,274
131
Minions Killed
152
0
Camps Cleared
0
1,173,402
Distance Traveled
1,264,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,168
628
15
1
0
246,423
0
W
Yu Huang
9,712
747
60
5
0
269,254
0
W
Terra
9,544
734
12
1
0
249,119
0
L
He Bo
7,610
585
25
2
0
231,415
0
L
Tsukuyomi
8,398
646
37
3
0
249,352
0
W
Ah Muzen Cab
8,879
683
45
3
0
238,936
0
L
Terra
8,346
642
15
1
0
217,006
0
W
Xbalanque
8,428
648
23
2
0
235,494
0
W
Xing Tian
9,711
747
12
1
0
272,104
0
L
Atlas
7,986
614
39
3
0
229,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role