Player Matchup

Odin
Odin
 
Odin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Chibistorm
Serqet
Level 109
God Stats
12W - 12L
1,254 SR
Queue Stats
149W - 143L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
Dorky_Pants
Cabrakan
Level 128
God Stats
19W - 17L
1,666 SR
Queue Stats
141W - 125L
1,521 Elo+
Party 2
Bakasura
Bakasura
Emerald_Anton
Bakasura
Level 123
God Stats
11W - 4L
1,764 SR
Queue Stats
115W - 99L
1,543 Elo+
Party 2
Janus
Janus
That0neguy650
Janus
Level 109
God Stats
5W - 2L
1,632 SR
Queue Stats
78W - 71L
1,533 Elo+
Party 1
Team Averages
Level 116
1,563 SR
1,523 Elo+

VS

Team Averages
Level 93
1,488 SR
1,428 Elo+
Yemoja
Yemoja
ActionSensei
Yemoja
Level 83
God Stats
3W - 4L
1,306 SR
Queue Stats
6W - 5L
1,197 Elo+
Party 3
Chiron
Chiron
Bluntestapple7
Chiron
Level 78
God Stats
1W - 1L
1,206 SR
Queue Stats
142W - 150L
1,460 Elo+
Solo
Sylvanus
Sylvanus
GaberzALoudGuy
Sylvanus
Level 157
God Stats
2W - 2L
1,736 SR
Queue Stats
88W - 90L
1,638 Elo+
Solo
Fenrir
Fenrir
PremierCrane
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 3
Anubis
Anubis
WillieVanilly
Anubis
Level 119
God Stats
56W - 36L
1,691 SR
Queue Stats
180W - 175L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
3,470
694
769
3,985
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
Chibistorm
Serqet
6
1 / 0 / 0
4,009
802
358
1,231
551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
Dorky_Pants
Cabrakan
5
0 / 1 / 0
3,229
646
1,231
3,361
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Emerald_Anton
Bakasura
6
0 / 0 / 1
3,493
699
555
3,098
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 0 / 1
3,320
664
962
2,073
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 1 / 0
2,987
597
221
2,071
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,451
490
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
7
0 / 0 / 0
3,949
790
2,060
3,814
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
6
0 / 0 / 0
3,112
622
784
3,064
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,562
712
1,391
2,292
1,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
0
0
L
Yemoja
0
1
0
0
L
0
0
0
0
W
Serqet
Chibistorm
Serqet
1
0
0
1
W
Cabrakan
Dorky_Pants
Cabrakan
0
1
0
0
W
Bakasura
Emerald_Anton
Bakasura
0
0
1
0.5
L
Sylvanus
0
0
0
0
L
Fenrir
0
0
0
0
W
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,875
Damage
4,456
13,748
Taken
11,241
5,020
Mitigated
5,318
6,468
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
769
276
0
1,246
3,985
1,268
0
1,811
1,925
0
17,155
L
Yemoja
221
79
111
460
2,071
1,253
0
296
1,631
4,850
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
Chibistorm
Serqet
358
129
0
374
1,231
551
0
54
1,177
0
13,771
W
Cabrakan
Dorky_Pants
Cabrakan
1,231
326
0
893
3,361
1,447
0
1,193
2,168
11,986
1,469
W
Bakasura
Emerald_Anton
Bakasura
555
313
0
2,204
3,098
1,234
0
167
2,931
0
16,113
L
Sylvanus
2,060
702
0
1,890
3,814
1,767
0
0
3,814
21,335
0
L
Fenrir
784
54
0
857
3,064
1,225
0
575
2,479
0
13,804
W
962
80
0
1,751
2,073
520
0
0
2,073
18,081
438
L
1,391
0
0
1,350
2,292
1,073
0
1,189
1,103
16,808
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,521
Gold Earned
16,061
165
Minions Killed
117
0
Camps Cleared
0
533,585
Distance Traveled
396,732
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,470
694
33
7
0
96,173
0
L
Yemoja
2,987
597
8
2
0
100,065
0
L
Chiron
2,451
490
0
0
0
15,304
0
W
Serqet
4,009
802
26
5
0
123,673
0
W
Cabrakan
3,229
646
20
4
0
98,307
2
W
Bakasura
3,493
699
49
10
0
108,307
0
L
Sylvanus
3,949
790
47
9
0
90,935
0
L
Fenrir
3,112
622
32
6
0
121,914
0
W
Janus
3,320
664
37
7
0
107,125
0
L
Anubis
3,562
712
30
6
0
68,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role