Player Matchup

Izanami
Izanami
AceDracul
Izanami
Level 98
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Insanacs
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
brokenfavors
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 64
1,480 SR
1,500 Elo+

VS

Team Averages
Level 99
1,537 SR
1,495 Elo+
Erlang Shen
Erlang Shen
Donodolph
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
Evobrat_jr
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,513 Elo+
Party 1
Terra
Terra
kazlogic15
Terra
Level 69
God Stats
5W - 3L
1,611 SR
Queue Stats
19W - 18L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceDracul
Izanami
12
0 / 1 / 1
7,492
681
2,372
6,802
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
Insanacs
Guan Yu
10
0 / 0 / 1
6,651
605
1,368
3,662
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
1 / 1 / 0
7,715
701
4,675
6,682
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Donodolph
Erlang Shen
13
0 / 1 / 2
7,818
711
5,095
7,113
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Evobrat_jr
Zhong Kui
13
1 / 0 / 1
8,207
746
4,505
4,135
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
14
1 / 0 / 1
8,106
737
4,886
5,536
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
2
2
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceDracul
Izanami
0
1
1
0.5
W
Erlang Shen
Donodolph
Erlang Shen
0
1
2
1
W
Zhong Kui
Evobrat_jr
Zhong Kui
1
0
1
1.5
L
Guan Yu
Insanacs
Guan Yu
0
0
1
0.5
L
Merlin
1
1
0
1
W
Terra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,415
Damage
14,486
17,146
Taken
16,784
7,701
Mitigated
12,670
4,722
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceDracul
Izanami
2,372
1,892
0
2,010
6,802
2,589
0
2,832
3,638
0
32,474
W
Erlang Shen
Donodolph
Erlang Shen
5,095
1,491
0
3,039
7,113
5,641
784
1,800
5,202
0
36,008
W
Zhong Kui
Evobrat_jr
Zhong Kui
4,505
256
0
2,014
4,135
3,295
769
1,440
2,656
29,928
2,661
L
Guan Yu
Insanacs
Guan Yu
1,368
51
1,098
1,019
3,662
2,401
0
1,881
1,637
0
5,233
L
Merlin
4,675
110
0
595
6,682
2,711
0
3,757
2,740
29,411
303
W
Terra
4,886
175
26
1,414
5,536
3,734
447
1,468
3,952
22,346
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
24,131
143
Minions Killed
174
0
Camps Cleared
0
550,979
Distance Traveled
653,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,492
681
67
6
0
191,881
0
W
Erlang Shen
7,818
711
49
4
0
201,138
0
W
Zhong Kui
8,207
746
71
6
0
213,686
0
L
Guan Yu
6,651
605
14
1
0
160,799
0
L
Merlin
7,715
701
62
6
0
198,299
0
W
Terra
8,106
737
54
5
0
238,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role