Player Matchup

Zeus
Zeus
Silver V
KRATO342
Zeus
Silver V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,252 MMR
Party 2
Danzaburou
Danzaburou
Gold II
LukitasCasla98
Danzaburou
Gold II
Level 136
God Stats
2W - 1L
1,595 SR
Queue Stats
30W - 26L
1,623 MMR
Party 2
Osiris
Osiris
Silver III
brandonsofresh30
Osiris
Silver III
Level 127
God Stats
4W - 2L
1,350 SR
Queue Stats
30W - 38L
1,163 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,482 SR
1,346 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,493 SR
1,379 MMR
Janus
Janus
Silver II
HollywoodHermit
Janus
Silver II
Level 170
God Stats
30W - 48L
1,479 SR
Queue Stats
81W - 105L
1,137 MMR
Solo
Geb
Geb
Bronze III
JUANDGGPRO
Geb
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,500 MMR
Party 1
Awilix
Awilix
Bronze III
juanpa141003
Awilix
Bronze III
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 3 / 3
10,649
761
13,465
12,802
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LukitasCasla98
Danzaburou
16
2 / 0 / 11
10,475
748
11,820
9,179
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 8
10,478
748
7,644
12,352
15,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesBake KujiraBaron SamediMerlinNe Zha

VS

Bans
Ao KuangKukulkanKuzenboVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
8,440
603
7,077
10,409
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 1
9,745
696
12,720
15,340
13,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
13
0 / 4 / 1
8,390
599
3,902
11,464
5,188
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
3
3
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
2
3
1
0.83
W
Zeus
6
3
3
2.5
W
Danzaburou
LukitasCasla98
Danzaburou
2
0
11
7.5
W
5
0
8
9
L
Awilix
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,929
Damage
23,699
34,333
Taken
37,213
29,364
Mitigated
23,972
6,782
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,077
215
0
908
10,409
5,061
0
3,965
5,781
34,760
231
L
12,720
846
0
1,125
15,340
13,723
0
4,739
9,578
28,938
606
W
Zeus
13,465
1,117
0
2,488
12,802
6,525
327
7,108
5,082
55,028
21
W
Danzaburou
LukitasCasla98
Danzaburou
11,820
2,851
0
2,486
9,179
7,033
1,873
5,048
3,406
0
38,575
W
7,644
1,751
161
1,647
12,352
15,806
570
4,733
6,843
0
25,077
L
Awilix
3,902
962
0
125
11,464
5,188
0
3,780
7,049
0
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
26,575
175
Minions Killed
152
0
Camps Cleared
0
802,830
Distance Traveled
771,113
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,440
603
65
5
0
226,468
3
L
Geb
9,745
696
49
4
0
277,018
0
W
Zeus
10,649
761
76
5
0
233,623
0
W
Danzaburou
10,475
748
62
4
0
269,132
0
W
Osiris
10,478
748
37
3
0
300,075
0
L
Awilix
8,390
599
38
3
0
267,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role