Player Matchup

Cerberus
Cerberus
CubitoCuadrado
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Amaterasu
Amaterasu
MARIOTHEALIEN69
Amaterasu
Level 143
God Stats
23W - 17L
1,583 SR
Queue Stats
100W - 92L
1,489 Elo+
Party 3
Artemis
Artemis
PorkyTheKiller
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Nox
Nox
TilinArmy
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,157 Elo+
Party 2
Arachne
Arachne
YSL TANK8520
Arachne
Level 89
God Stats
4W - 4L
1,614 SR
Queue Stats
86W - 69L
1,502 Elo+
Party 3
Team Averages
Level 100
1,539 SR
1,335 Elo+

VS

Team Averages
Level 108
1,590 SR
1,458 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PITTBULL 01
Bacchus
Level 101
God Stats
3W - 7L
1,510 SR
Queue Stats
69W - 81L
1,395 Elo+
Party 1
Loki
Loki
VG DOOM
Loki
Level 109
God Stats
6W - 0L
1,773 SR
Queue Stats
46W - 54L
1,453 Elo+
Party 1
Anubis
Anubis
apeking116
Anubis
Level 154
God Stats
150W - 94L
1,601 SR
Queue Stats
319W - 322L
1,505 Elo+
Solo
Izanami
Izanami
jeremyquepaso13
Izanami
Level 69
God Stats
6W - 6L
1,565 SR
Queue Stats
93W - 103L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 2 / 1
5,416
542
2,650
9,025
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MARIOTHEALIEN69
Amaterasu
9
0 / 2 / 0
5,474
547
1,443
7,390
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 1
5,469
547
4,244
7,284
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 4 / 0
5,124
512
2,449
6,746
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YSL TANK8520
Arachne
8
0 / 6 / 2
4,875
488
1,843
10,647
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 0
7,111
711
3,928
3,487
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PITTBULL 01
Bacchus
10
3 / 1 / 2
6,548
655
5,350
7,686
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
VG DOOM
Loki
10
4 / 1 / 4
6,554
655
3,712
5,513
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
apeking116
Anubis
12
4 / 1 / 3
7,705
771
5,117
5,655
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 2
6,183
618
5,497
4,990
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
0
3
L
Cerberus
1
2
1
0.75
L
Amaterasu
MARIOTHEALIEN69
Amaterasu
0
2
0
0
W
Bacchus
PITTBULL 01
Bacchus
3
1
2
4
L
1
2
1
0.75
L
2
4
0
0.5
W
Loki
VG DOOM
Loki
4
1
4
6
L
Arachne
YSL TANK8520
Arachne
0
6
2
0.17
W
Anubis
apeking116
Anubis
4
1
3
5.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
23,604
41,092
Taken
27,331
17,897
Mitigated
15,581
8,756
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,928
1,174
0
1,240
3,487
1,611
244
0
3,487
43,124
507
L
Cerberus
2,650
343
205
2,857
9,025
6,453
0
2,462
6,563
19,206
0
L
Amaterasu
MARIOTHEALIEN69
Amaterasu
1,443
449
0
2,702
7,390
3,704
0
1,650
5,498
0
31,041
W
Bacchus
PITTBULL 01
Bacchus
5,350
801
189
2,341
7,686
7,353
0
1,449
6,237
20,097
2,464
L
4,244
1,133
0
1,303
7,284
2,588
0
2,325
4,959
0
33,509
L
2,449
388
0
1,000
6,746
2,030
0
2,657
3,859
28,244
0
W
Loki
VG DOOM
Loki
3,712
656
0
2,494
5,513
1,789
538
629
4,884
0
29,880
L
Arachne
YSL TANK8520
Arachne
1,843
1,301
0
689
10,647
3,122
0
3,865
6,424
0
22,684
W
Anubis
apeking116
Anubis
5,117
171
0
1,986
5,655
2,931
879
1,838
3,817
47,892
2,273
W
5,497
3,837
0
941
4,990
1,897
862
1,183
3,807
0
51,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
34,101
251
Minions Killed
365
0
Camps Cleared
0
999,667
Distance Traveled
1,123,728
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,111
711
91
9
0
221,523
1
L
Cerberus
5,416
542
47
5
0
206,901
0
L
Amaterasu
5,474
547
68
7
0
205,977
0
W
Bacchus
6,548
655
23
2
0
210,238
0
L
Artemis
5,469
547
52
5
0
195,239
0
L
Nox
5,124
512
42
4
0
184,722
2
W
Loki
6,554
655
48
5
0
285,065
2
L
Arachne
4,875
488
42
4
0
206,828
0
W
Anubis
7,705
771
118
12
0
220,541
0
W
Izanami
6,183
618
85
9
0
186,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role