Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BuddyBoy360-v2
Janus
Level 83
God Stats
7W - 13L
1,332 SR
Queue Stats
144W - 151L
1,519 Elo+
Party 2
Awilix
Awilix
CabrakanOp
Awilix
Level 305
God Stats
29W - 37L
1,468 SR
Queue Stats
439W - 567L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Purewel
Sun Wukong
Level 177
God Stats
20W - 17L
1,388 SR
Queue Stats
628W - 753L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Surtr__X
Cthulhu
Level 112
God Stats
40W - 37L
1,684 SR
Queue Stats
91W - 102L
1,516 Elo+
Party 2
Team Averages
Level 169
1,474 SR
1,501 Elo+

VS

Team Averages
Level 125
1,545 SR
1,543 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
PyriteDreams
Agni
Level 177
God Stats
0W - 2L
1,466 SR
Queue Stats
139W - 117L
1,593 Elo+
Party 1
Freya
Freya
Redhorn70
Freya
Level 123
God Stats
11W - 14L
1,559 SR
Queue Stats
111W - 86L
1,593 Elo+
Party 1
Horus
Horus
Stellf
Horus
Level 158
God Stats
1W - 1L
1,877 SR
Queue Stats
24W - 33L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
sneekeysamurai89
Ratatoskr
Level 100
God Stats
1W - 5L
1,321 SR
Queue Stats
61W - 54L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 0 / 0
7,246
557
1,636
5,610
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 5 / 2
6,859
528
5,463
8,215
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
CabrakanOp
Awilix
13
3 / 1 / 0
6,980
537
4,289
9,642
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Purewel
Sun Wukong
13
4 / 1 / 2
8,225
633
6,862
10,570
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Surtr__X
Cthulhu
11
0 / 0 / 2
6,586
507
2,183
6,476
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 1
5,900
454
6,704
10,094
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 2
7,136
549
8,626
7,132
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Redhorn70
Freya
13
0 / 0 / 0
6,525
502
2,229
6,760
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Stellf
Horus
8
0 / 0 / 1
5,587
430
4,749
6,648
4,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
9
0 / 4 / 0
5,013
386
3,328
7,370
3,190
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
7
7
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Thanatos
 
Thanatos
2
3
1
0.83
W
1
5
2
0.4
W
Awilix
CabrakanOp
Awilix
3
1
0
3
W
Sun Wukong
Purewel
Sun Wukong
4
1
2
5
L
5
1
2
6
L
Freya
Redhorn70
Freya
0
0
0
0
L
Horus
Stellf
Horus
0
0
1
0.5
W
Cthulhu
Surtr__X
Cthulhu
0
0
2
1
L
Ratatoskr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
25,636
40,513
Taken
38,004
19,061
Mitigated
17,337
12,779
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,636
613
0
628
5,610
2,215
0
1,010
4,376
0
64,683
L
Thanatos
 
Thanatos
6,704
1,609
0
6,483
10,094
4,299
0
1,911
8,031
0
38,451
W
5,463
40
0
775
8,215
3,018
57
5,160
3,055
43,270
1,311
W
Awilix
CabrakanOp
Awilix
4,289
1,704
0
4,415
9,642
3,385
0
1,284
8,197
0
52,343
W
Sun Wukong
Purewel
Sun Wukong
6,862
1,668
0
4,000
10,570
6,179
0
423
9,880
0
70,109
L
8,626
627
0
450
7,132
2,566
0
3,087
3,771
47,241
1,192
L
Freya
Redhorn70
Freya
2,229
480
0
3,642
6,760
2,890
0
195
6,565
41,628
3,929
L
Horus
Stellf
Horus
4,749
1,686
879
2,329
6,648
4,392
0
1,453
5,155
0
18,024
W
Cthulhu
Surtr__X
Cthulhu
2,183
31
1,211
1,750
6,476
4,264
0
2,144
4,115
23,103
1,893
L
Ratatoskr
3,328
744
0
957
7,370
3,190
0
40
7,330
0
24,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
30,161
461
Minions Killed
338
0
Camps Cleared
0
1,426,738
Distance Traveled
1,390,006
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,246
557
135
10
0
295,366
4
L
Thanatos
5,900
454
59
5
0
315,908
1
W
Janus
6,859
528
97
7
0
260,702
0
W
Awilix
6,980
537
78
6
0
334,742
0
W
Sun Wukong
8,225
633
116
9
0
259,712
0
L
Agni
7,136
549
85
7
0
259,247
2
L
Freya
6,525
502
120
9
0
280,954
4
L
Horus
5,587
430
25
2
0
280,429
4
W
Cthulhu
6,586
507
35
3
0
276,216
0
L
Ratatoskr
5,013
386
49
4
0
253,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role